Generate Random elements without duplicate












1















I am trying to make a Random Number Generator.



I made a code and it does work well.






document.querySelector('#btn').addEventListener('click',()=>{
generate(1,45,6)
});

function generate(min, max, count){
const arr = ;

if(min >= max) return;
if(max - min + 1 < count) return;

while (arr.length < count) {
let num = Math.floor(Math.random() * max) + min;
let flag = arr.every((i) => {
return i === num ? false : true;
});
if (flag) {
arr.push(num);
}
}
console.log(arr);
}

<button id="btn">Gen</button>





But my algorithm's time complexity is O(n). (I am not sure, I didn't calculate it strictly)



I hope to reduce the time complexity if I can.



And, I guess my above code can be compacted, but I can't.



Summary What I Want




  1. To reduce the time complexity if it can be


  2. To make it compacted











share|improve this question





























    1















    I am trying to make a Random Number Generator.



    I made a code and it does work well.






    document.querySelector('#btn').addEventListener('click',()=>{
    generate(1,45,6)
    });

    function generate(min, max, count){
    const arr = ;

    if(min >= max) return;
    if(max - min + 1 < count) return;

    while (arr.length < count) {
    let num = Math.floor(Math.random() * max) + min;
    let flag = arr.every((i) => {
    return i === num ? false : true;
    });
    if (flag) {
    arr.push(num);
    }
    }
    console.log(arr);
    }

    <button id="btn">Gen</button>





    But my algorithm's time complexity is O(n). (I am not sure, I didn't calculate it strictly)



    I hope to reduce the time complexity if I can.



    And, I guess my above code can be compacted, but I can't.



    Summary What I Want




    1. To reduce the time complexity if it can be


    2. To make it compacted











    share|improve this question



























      1












      1








      1


      1






      I am trying to make a Random Number Generator.



      I made a code and it does work well.






      document.querySelector('#btn').addEventListener('click',()=>{
      generate(1,45,6)
      });

      function generate(min, max, count){
      const arr = ;

      if(min >= max) return;
      if(max - min + 1 < count) return;

      while (arr.length < count) {
      let num = Math.floor(Math.random() * max) + min;
      let flag = arr.every((i) => {
      return i === num ? false : true;
      });
      if (flag) {
      arr.push(num);
      }
      }
      console.log(arr);
      }

      <button id="btn">Gen</button>





      But my algorithm's time complexity is O(n). (I am not sure, I didn't calculate it strictly)



      I hope to reduce the time complexity if I can.



      And, I guess my above code can be compacted, but I can't.



      Summary What I Want




      1. To reduce the time complexity if it can be


      2. To make it compacted











      share|improve this question
















      I am trying to make a Random Number Generator.



      I made a code and it does work well.






      document.querySelector('#btn').addEventListener('click',()=>{
      generate(1,45,6)
      });

      function generate(min, max, count){
      const arr = ;

      if(min >= max) return;
      if(max - min + 1 < count) return;

      while (arr.length < count) {
      let num = Math.floor(Math.random() * max) + min;
      let flag = arr.every((i) => {
      return i === num ? false : true;
      });
      if (flag) {
      arr.push(num);
      }
      }
      console.log(arr);
      }

      <button id="btn">Gen</button>





      But my algorithm's time complexity is O(n). (I am not sure, I didn't calculate it strictly)



      I hope to reduce the time complexity if I can.



      And, I guess my above code can be compacted, but I can't.



      Summary What I Want




      1. To reduce the time complexity if it can be


      2. To make it compacted







      document.querySelector('#btn').addEventListener('click',()=>{
      generate(1,45,6)
      });

      function generate(min, max, count){
      const arr = ;

      if(min >= max) return;
      if(max - min + 1 < count) return;

      while (arr.length < count) {
      let num = Math.floor(Math.random() * max) + min;
      let flag = arr.every((i) => {
      return i === num ? false : true;
      });
      if (flag) {
      arr.push(num);
      }
      }
      console.log(arr);
      }

      <button id="btn">Gen</button>





      document.querySelector('#btn').addEventListener('click',()=>{
      generate(1,45,6)
      });

      function generate(min, max, count){
      const arr = ;

      if(min >= max) return;
      if(max - min + 1 < count) return;

      while (arr.length < count) {
      let num = Math.floor(Math.random() * max) + min;
      let flag = arr.every((i) => {
      return i === num ? false : true;
      });
      if (flag) {
      arr.push(num);
      }
      }
      console.log(arr);
      }

      <button id="btn">Gen</button>






      javascript random






      share|improve this question















      share|improve this question













      share|improve this question




      share|improve this question








      edited Nov 24 '18 at 16:57







      zynkn

















      asked Nov 24 '18 at 16:45









      zynknzynkn

      3,92321030




      3,92321030
























          1 Answer
          1






          active

          oldest

          votes


















          2














          You can use a Set (which will take care of duplicates) instead of an array and keep checking its size until you have all the numbers you want:






          document.querySelector('#btn').addEventListener('click',()=>{
          generate(1,45,6)
          });

          function generate(min, max, count){
          const s = new Set();

          if(min >= max) return;
          if(max - min + 1 < count) return;

          while (s.size < count) { // O(1)
          let num = Math.floor(Math.random() * max) + min;
          s.add(num); // O(1)
          }
          console.log(Array.from(s));
          }

          <button id="btn">Gen</button>








          share|improve this answer



















          • 1





            This is exactly what I was looking for!

            – zynkn
            Nov 24 '18 at 16:51











          Your Answer






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          1 Answer
          1






          active

          oldest

          votes








          1 Answer
          1






          active

          oldest

          votes









          active

          oldest

          votes






          active

          oldest

          votes









          2














          You can use a Set (which will take care of duplicates) instead of an array and keep checking its size until you have all the numbers you want:






          document.querySelector('#btn').addEventListener('click',()=>{
          generate(1,45,6)
          });

          function generate(min, max, count){
          const s = new Set();

          if(min >= max) return;
          if(max - min + 1 < count) return;

          while (s.size < count) { // O(1)
          let num = Math.floor(Math.random() * max) + min;
          s.add(num); // O(1)
          }
          console.log(Array.from(s));
          }

          <button id="btn">Gen</button>








          share|improve this answer



















          • 1





            This is exactly what I was looking for!

            – zynkn
            Nov 24 '18 at 16:51
















          2














          You can use a Set (which will take care of duplicates) instead of an array and keep checking its size until you have all the numbers you want:






          document.querySelector('#btn').addEventListener('click',()=>{
          generate(1,45,6)
          });

          function generate(min, max, count){
          const s = new Set();

          if(min >= max) return;
          if(max - min + 1 < count) return;

          while (s.size < count) { // O(1)
          let num = Math.floor(Math.random() * max) + min;
          s.add(num); // O(1)
          }
          console.log(Array.from(s));
          }

          <button id="btn">Gen</button>








          share|improve this answer



















          • 1





            This is exactly what I was looking for!

            – zynkn
            Nov 24 '18 at 16:51














          2












          2








          2







          You can use a Set (which will take care of duplicates) instead of an array and keep checking its size until you have all the numbers you want:






          document.querySelector('#btn').addEventListener('click',()=>{
          generate(1,45,6)
          });

          function generate(min, max, count){
          const s = new Set();

          if(min >= max) return;
          if(max - min + 1 < count) return;

          while (s.size < count) { // O(1)
          let num = Math.floor(Math.random() * max) + min;
          s.add(num); // O(1)
          }
          console.log(Array.from(s));
          }

          <button id="btn">Gen</button>








          share|improve this answer













          You can use a Set (which will take care of duplicates) instead of an array and keep checking its size until you have all the numbers you want:






          document.querySelector('#btn').addEventListener('click',()=>{
          generate(1,45,6)
          });

          function generate(min, max, count){
          const s = new Set();

          if(min >= max) return;
          if(max - min + 1 < count) return;

          while (s.size < count) { // O(1)
          let num = Math.floor(Math.random() * max) + min;
          s.add(num); // O(1)
          }
          console.log(Array.from(s));
          }

          <button id="btn">Gen</button>








          document.querySelector('#btn').addEventListener('click',()=>{
          generate(1,45,6)
          });

          function generate(min, max, count){
          const s = new Set();

          if(min >= max) return;
          if(max - min + 1 < count) return;

          while (s.size < count) { // O(1)
          let num = Math.floor(Math.random() * max) + min;
          s.add(num); // O(1)
          }
          console.log(Array.from(s));
          }

          <button id="btn">Gen</button>





          document.querySelector('#btn').addEventListener('click',()=>{
          generate(1,45,6)
          });

          function generate(min, max, count){
          const s = new Set();

          if(min >= max) return;
          if(max - min + 1 < count) return;

          while (s.size < count) { // O(1)
          let num = Math.floor(Math.random() * max) + min;
          s.add(num); // O(1)
          }
          console.log(Array.from(s));
          }

          <button id="btn">Gen</button>






          share|improve this answer












          share|improve this answer



          share|improve this answer










          answered Nov 24 '18 at 16:48









          sliderslider

          8,37311130




          8,37311130








          • 1





            This is exactly what I was looking for!

            – zynkn
            Nov 24 '18 at 16:51














          • 1





            This is exactly what I was looking for!

            – zynkn
            Nov 24 '18 at 16:51








          1




          1





          This is exactly what I was looking for!

          – zynkn
          Nov 24 '18 at 16:51





          This is exactly what I was looking for!

          – zynkn
          Nov 24 '18 at 16:51




















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