load gif until page is fully load











up vote
-1
down vote

favorite












I want to display a gif image until the website is completely loaded.
Once I click button (onclick=window.open) a new page opened but is blank and the gif is only appearing once the website is loaded.



I want once clicking the button a new page opened and showing immediately the gif and disappear once the page is loaded



Can anyone help me, what I’m doing wrong or what is missing to load the gif when the page is loading? Here is my code, thank you so much



land.php file:



<button type="button"
onClick="window.open('./gremo.cfm ',
toolbar=no,
menubar=no,
scrolling=yes,
scrollbars=yes
')">

</button>


gremo.php file:



<head>
<script type="text/javascript">
function showHide(elementid){
if (document.getElementById(elementid).style.display == 'none'){
document.getElementById(elementid).style.display = '';
} else {
document.getElementById(elementid).style.display = 'none';
}
}
window.onload = function () { reSizeTextarea(); showHide('loadingd'); }
</script>
</head>


<body>
<div id="loadingd" align="center">
<br/><br/><br/><img src="./loading.gif">
</div>
</body>









share|improve this question




















  • 3




    well seems about right since only thing to load is the image so as soon as it loads, window.onload fires.
    – epascarello
    Nov 19 at 18:53






  • 1




    You can delay showHide('loadingd') by putting it in a setTimeout, i dunno, for about 250ms
    – darklightcode
    Nov 19 at 18:55










  • @epascarello, thank you but what i can do, that the gif is loading during the page is loading and disappear once the page is loaded ?
    – alex85
    Nov 19 at 19:01












  • @darklightcode, thank you.. can you show me this setTimeout, how it looks like ? thank you
    – alex85
    Nov 19 at 19:02










  • function () { reSizeTextarea(); setTimeout(function(){showHide('loadingd');},250) }
    – darklightcode
    Nov 19 at 19:04















up vote
-1
down vote

favorite












I want to display a gif image until the website is completely loaded.
Once I click button (onclick=window.open) a new page opened but is blank and the gif is only appearing once the website is loaded.



I want once clicking the button a new page opened and showing immediately the gif and disappear once the page is loaded



Can anyone help me, what I’m doing wrong or what is missing to load the gif when the page is loading? Here is my code, thank you so much



land.php file:



<button type="button"
onClick="window.open('./gremo.cfm ',
toolbar=no,
menubar=no,
scrolling=yes,
scrollbars=yes
')">

</button>


gremo.php file:



<head>
<script type="text/javascript">
function showHide(elementid){
if (document.getElementById(elementid).style.display == 'none'){
document.getElementById(elementid).style.display = '';
} else {
document.getElementById(elementid).style.display = 'none';
}
}
window.onload = function () { reSizeTextarea(); showHide('loadingd'); }
</script>
</head>


<body>
<div id="loadingd" align="center">
<br/><br/><br/><img src="./loading.gif">
</div>
</body>









share|improve this question




















  • 3




    well seems about right since only thing to load is the image so as soon as it loads, window.onload fires.
    – epascarello
    Nov 19 at 18:53






  • 1




    You can delay showHide('loadingd') by putting it in a setTimeout, i dunno, for about 250ms
    – darklightcode
    Nov 19 at 18:55










  • @epascarello, thank you but what i can do, that the gif is loading during the page is loading and disappear once the page is loaded ?
    – alex85
    Nov 19 at 19:01












  • @darklightcode, thank you.. can you show me this setTimeout, how it looks like ? thank you
    – alex85
    Nov 19 at 19:02










  • function () { reSizeTextarea(); setTimeout(function(){showHide('loadingd');},250) }
    – darklightcode
    Nov 19 at 19:04













up vote
-1
down vote

favorite









up vote
-1
down vote

favorite











I want to display a gif image until the website is completely loaded.
Once I click button (onclick=window.open) a new page opened but is blank and the gif is only appearing once the website is loaded.



I want once clicking the button a new page opened and showing immediately the gif and disappear once the page is loaded



Can anyone help me, what I’m doing wrong or what is missing to load the gif when the page is loading? Here is my code, thank you so much



land.php file:



<button type="button"
onClick="window.open('./gremo.cfm ',
toolbar=no,
menubar=no,
scrolling=yes,
scrollbars=yes
')">

</button>


gremo.php file:



<head>
<script type="text/javascript">
function showHide(elementid){
if (document.getElementById(elementid).style.display == 'none'){
document.getElementById(elementid).style.display = '';
} else {
document.getElementById(elementid).style.display = 'none';
}
}
window.onload = function () { reSizeTextarea(); showHide('loadingd'); }
</script>
</head>


<body>
<div id="loadingd" align="center">
<br/><br/><br/><img src="./loading.gif">
</div>
</body>









share|improve this question















I want to display a gif image until the website is completely loaded.
Once I click button (onclick=window.open) a new page opened but is blank and the gif is only appearing once the website is loaded.



I want once clicking the button a new page opened and showing immediately the gif and disappear once the page is loaded



Can anyone help me, what I’m doing wrong or what is missing to load the gif when the page is loading? Here is my code, thank you so much



land.php file:



<button type="button"
onClick="window.open('./gremo.cfm ',
toolbar=no,
menubar=no,
scrolling=yes,
scrollbars=yes
')">

</button>


gremo.php file:



<head>
<script type="text/javascript">
function showHide(elementid){
if (document.getElementById(elementid).style.display == 'none'){
document.getElementById(elementid).style.display = '';
} else {
document.getElementById(elementid).style.display = 'none';
}
}
window.onload = function () { reSizeTextarea(); showHide('loadingd'); }
</script>
</head>


<body>
<div id="loadingd" align="center">
<br/><br/><br/><img src="./loading.gif">
</div>
</body>






javascript jquery






share|improve this question















share|improve this question













share|improve this question




share|improve this question








edited Nov 19 at 21:03

























asked Nov 19 at 18:50









alex85

33




33








  • 3




    well seems about right since only thing to load is the image so as soon as it loads, window.onload fires.
    – epascarello
    Nov 19 at 18:53






  • 1




    You can delay showHide('loadingd') by putting it in a setTimeout, i dunno, for about 250ms
    – darklightcode
    Nov 19 at 18:55










  • @epascarello, thank you but what i can do, that the gif is loading during the page is loading and disappear once the page is loaded ?
    – alex85
    Nov 19 at 19:01












  • @darklightcode, thank you.. can you show me this setTimeout, how it looks like ? thank you
    – alex85
    Nov 19 at 19:02










  • function () { reSizeTextarea(); setTimeout(function(){showHide('loadingd');},250) }
    – darklightcode
    Nov 19 at 19:04














  • 3




    well seems about right since only thing to load is the image so as soon as it loads, window.onload fires.
    – epascarello
    Nov 19 at 18:53






  • 1




    You can delay showHide('loadingd') by putting it in a setTimeout, i dunno, for about 250ms
    – darklightcode
    Nov 19 at 18:55










  • @epascarello, thank you but what i can do, that the gif is loading during the page is loading and disappear once the page is loaded ?
    – alex85
    Nov 19 at 19:01












  • @darklightcode, thank you.. can you show me this setTimeout, how it looks like ? thank you
    – alex85
    Nov 19 at 19:02










  • function () { reSizeTextarea(); setTimeout(function(){showHide('loadingd');},250) }
    – darklightcode
    Nov 19 at 19:04








3




3




well seems about right since only thing to load is the image so as soon as it loads, window.onload fires.
– epascarello
Nov 19 at 18:53




well seems about right since only thing to load is the image so as soon as it loads, window.onload fires.
– epascarello
Nov 19 at 18:53




1




1




You can delay showHide('loadingd') by putting it in a setTimeout, i dunno, for about 250ms
– darklightcode
Nov 19 at 18:55




You can delay showHide('loadingd') by putting it in a setTimeout, i dunno, for about 250ms
– darklightcode
Nov 19 at 18:55












@epascarello, thank you but what i can do, that the gif is loading during the page is loading and disappear once the page is loaded ?
– alex85
Nov 19 at 19:01






@epascarello, thank you but what i can do, that the gif is loading during the page is loading and disappear once the page is loaded ?
– alex85
Nov 19 at 19:01














@darklightcode, thank you.. can you show me this setTimeout, how it looks like ? thank you
– alex85
Nov 19 at 19:02




@darklightcode, thank you.. can you show me this setTimeout, how it looks like ? thank you
– alex85
Nov 19 at 19:02












function () { reSizeTextarea(); setTimeout(function(){showHide('loadingd');},250) }
– darklightcode
Nov 19 at 19:04




function () { reSizeTextarea(); setTimeout(function(){showHide('loadingd');},250) }
– darklightcode
Nov 19 at 19:04












2 Answers
2






active

oldest

votes

















up vote
0
down vote



accepted










When you have a lot of content, it will take time to load. The image will show and than hide when the onload event happens. Now run it again, the content is cached and loading will take no time at all.



So load time depends on what there is to load/render, how it is loaded, and if it is cached or not.






window.onload = function () {
document.getElementById("loading").remove()
document.querySelector(".content").removeAttribute("hidden")
}

[hidden] {
display: none
}

#loading {
width: 300px;
}

<img id="loading" src="https://media.giphy.com/media/3o7bu8sRnYpTOG1p8k/source.gif" />

<div class="content" hidden>
<img src="http://placekitten.com/200/200" />
<img src="http://placekitten.com/100/100" />
<img src="http://placekitten.com/300/300" />
<img src="http://placekitten.com/400/400" />
<img src="http://placekitten.com/500/500" />
</div>





In your example, you have nothing that takes time to load other than the loading image. So as soon as your image is loaded, the window.onload is triggered. That is why it flashes.



If you want the image to show, you can add some logic saying if I have not been here for X seconds, than wait....






var startTime = new Date()
window.onload = function () {
var loadTime = new Date()
var diff = loadTime - startTime;
if (diff > 5000) {
toggleLoad()
} else {
window.setTimeout(toggleLoad, 5000 - diff)
}
}

function toggleLoad () {
document.getElementById("loading").remove()
document.querySelector(".content").removeAttribute("hidden")
}

[hidden] {
display: none
}

#loading {
width: 300px;
}

<img id="loading" src="https://media.giphy.com/media/3o7bu8sRnYpTOG1p8k/source.gif" />

<div class="content" hidden>
<img src="http://placekitten.com/200/200" />
<img src="http://placekitten.com/100/100" />
<img src="http://placekitten.com/300/300" />
<img src="http://placekitten.com/400/400" />
<img src="http://placekitten.com/500/500" />
</div>





To ensure the loading gif loads fast, on the parent page, you probably want to preload it



var img = new Image()
img.src = "your.gif"





share|improve this answer























  • thank you epascarello !! your solution is very good, when i open the a new page clicking the button the page is still blank and the gif is not displaying, only once the content is loaded... how can make the possible that the gif is displaying once i click the button...
    – alex85
    Nov 19 at 20:21










  • If it does not show up, than it is an issue with how you are adding the loading GIF... Your example should be fine, guessing what is in your post does not equal what you actually have.
    – epascarello
    Nov 19 at 20:28




















up vote
1
down vote













Note that when you are running locally, resources are loading fast.. very fast



Don't forget to use your developer tools and configure network throttling (to simulate a slower connection). That should simulate a "real" scenario and let you test your code better



Here is a screenshot from chrome... enjoy!



enter image description here






share|improve this answer





















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    2 Answers
    2






    active

    oldest

    votes








    2 Answers
    2






    active

    oldest

    votes









    active

    oldest

    votes






    active

    oldest

    votes








    up vote
    0
    down vote



    accepted










    When you have a lot of content, it will take time to load. The image will show and than hide when the onload event happens. Now run it again, the content is cached and loading will take no time at all.



    So load time depends on what there is to load/render, how it is loaded, and if it is cached or not.






    window.onload = function () {
    document.getElementById("loading").remove()
    document.querySelector(".content").removeAttribute("hidden")
    }

    [hidden] {
    display: none
    }

    #loading {
    width: 300px;
    }

    <img id="loading" src="https://media.giphy.com/media/3o7bu8sRnYpTOG1p8k/source.gif" />

    <div class="content" hidden>
    <img src="http://placekitten.com/200/200" />
    <img src="http://placekitten.com/100/100" />
    <img src="http://placekitten.com/300/300" />
    <img src="http://placekitten.com/400/400" />
    <img src="http://placekitten.com/500/500" />
    </div>





    In your example, you have nothing that takes time to load other than the loading image. So as soon as your image is loaded, the window.onload is triggered. That is why it flashes.



    If you want the image to show, you can add some logic saying if I have not been here for X seconds, than wait....






    var startTime = new Date()
    window.onload = function () {
    var loadTime = new Date()
    var diff = loadTime - startTime;
    if (diff > 5000) {
    toggleLoad()
    } else {
    window.setTimeout(toggleLoad, 5000 - diff)
    }
    }

    function toggleLoad () {
    document.getElementById("loading").remove()
    document.querySelector(".content").removeAttribute("hidden")
    }

    [hidden] {
    display: none
    }

    #loading {
    width: 300px;
    }

    <img id="loading" src="https://media.giphy.com/media/3o7bu8sRnYpTOG1p8k/source.gif" />

    <div class="content" hidden>
    <img src="http://placekitten.com/200/200" />
    <img src="http://placekitten.com/100/100" />
    <img src="http://placekitten.com/300/300" />
    <img src="http://placekitten.com/400/400" />
    <img src="http://placekitten.com/500/500" />
    </div>





    To ensure the loading gif loads fast, on the parent page, you probably want to preload it



    var img = new Image()
    img.src = "your.gif"





    share|improve this answer























    • thank you epascarello !! your solution is very good, when i open the a new page clicking the button the page is still blank and the gif is not displaying, only once the content is loaded... how can make the possible that the gif is displaying once i click the button...
      – alex85
      Nov 19 at 20:21










    • If it does not show up, than it is an issue with how you are adding the loading GIF... Your example should be fine, guessing what is in your post does not equal what you actually have.
      – epascarello
      Nov 19 at 20:28

















    up vote
    0
    down vote



    accepted










    When you have a lot of content, it will take time to load. The image will show and than hide when the onload event happens. Now run it again, the content is cached and loading will take no time at all.



    So load time depends on what there is to load/render, how it is loaded, and if it is cached or not.






    window.onload = function () {
    document.getElementById("loading").remove()
    document.querySelector(".content").removeAttribute("hidden")
    }

    [hidden] {
    display: none
    }

    #loading {
    width: 300px;
    }

    <img id="loading" src="https://media.giphy.com/media/3o7bu8sRnYpTOG1p8k/source.gif" />

    <div class="content" hidden>
    <img src="http://placekitten.com/200/200" />
    <img src="http://placekitten.com/100/100" />
    <img src="http://placekitten.com/300/300" />
    <img src="http://placekitten.com/400/400" />
    <img src="http://placekitten.com/500/500" />
    </div>





    In your example, you have nothing that takes time to load other than the loading image. So as soon as your image is loaded, the window.onload is triggered. That is why it flashes.



    If you want the image to show, you can add some logic saying if I have not been here for X seconds, than wait....






    var startTime = new Date()
    window.onload = function () {
    var loadTime = new Date()
    var diff = loadTime - startTime;
    if (diff > 5000) {
    toggleLoad()
    } else {
    window.setTimeout(toggleLoad, 5000 - diff)
    }
    }

    function toggleLoad () {
    document.getElementById("loading").remove()
    document.querySelector(".content").removeAttribute("hidden")
    }

    [hidden] {
    display: none
    }

    #loading {
    width: 300px;
    }

    <img id="loading" src="https://media.giphy.com/media/3o7bu8sRnYpTOG1p8k/source.gif" />

    <div class="content" hidden>
    <img src="http://placekitten.com/200/200" />
    <img src="http://placekitten.com/100/100" />
    <img src="http://placekitten.com/300/300" />
    <img src="http://placekitten.com/400/400" />
    <img src="http://placekitten.com/500/500" />
    </div>





    To ensure the loading gif loads fast, on the parent page, you probably want to preload it



    var img = new Image()
    img.src = "your.gif"





    share|improve this answer























    • thank you epascarello !! your solution is very good, when i open the a new page clicking the button the page is still blank and the gif is not displaying, only once the content is loaded... how can make the possible that the gif is displaying once i click the button...
      – alex85
      Nov 19 at 20:21










    • If it does not show up, than it is an issue with how you are adding the loading GIF... Your example should be fine, guessing what is in your post does not equal what you actually have.
      – epascarello
      Nov 19 at 20:28















    up vote
    0
    down vote



    accepted







    up vote
    0
    down vote



    accepted






    When you have a lot of content, it will take time to load. The image will show and than hide when the onload event happens. Now run it again, the content is cached and loading will take no time at all.



    So load time depends on what there is to load/render, how it is loaded, and if it is cached or not.






    window.onload = function () {
    document.getElementById("loading").remove()
    document.querySelector(".content").removeAttribute("hidden")
    }

    [hidden] {
    display: none
    }

    #loading {
    width: 300px;
    }

    <img id="loading" src="https://media.giphy.com/media/3o7bu8sRnYpTOG1p8k/source.gif" />

    <div class="content" hidden>
    <img src="http://placekitten.com/200/200" />
    <img src="http://placekitten.com/100/100" />
    <img src="http://placekitten.com/300/300" />
    <img src="http://placekitten.com/400/400" />
    <img src="http://placekitten.com/500/500" />
    </div>





    In your example, you have nothing that takes time to load other than the loading image. So as soon as your image is loaded, the window.onload is triggered. That is why it flashes.



    If you want the image to show, you can add some logic saying if I have not been here for X seconds, than wait....






    var startTime = new Date()
    window.onload = function () {
    var loadTime = new Date()
    var diff = loadTime - startTime;
    if (diff > 5000) {
    toggleLoad()
    } else {
    window.setTimeout(toggleLoad, 5000 - diff)
    }
    }

    function toggleLoad () {
    document.getElementById("loading").remove()
    document.querySelector(".content").removeAttribute("hidden")
    }

    [hidden] {
    display: none
    }

    #loading {
    width: 300px;
    }

    <img id="loading" src="https://media.giphy.com/media/3o7bu8sRnYpTOG1p8k/source.gif" />

    <div class="content" hidden>
    <img src="http://placekitten.com/200/200" />
    <img src="http://placekitten.com/100/100" />
    <img src="http://placekitten.com/300/300" />
    <img src="http://placekitten.com/400/400" />
    <img src="http://placekitten.com/500/500" />
    </div>





    To ensure the loading gif loads fast, on the parent page, you probably want to preload it



    var img = new Image()
    img.src = "your.gif"





    share|improve this answer














    When you have a lot of content, it will take time to load. The image will show and than hide when the onload event happens. Now run it again, the content is cached and loading will take no time at all.



    So load time depends on what there is to load/render, how it is loaded, and if it is cached or not.






    window.onload = function () {
    document.getElementById("loading").remove()
    document.querySelector(".content").removeAttribute("hidden")
    }

    [hidden] {
    display: none
    }

    #loading {
    width: 300px;
    }

    <img id="loading" src="https://media.giphy.com/media/3o7bu8sRnYpTOG1p8k/source.gif" />

    <div class="content" hidden>
    <img src="http://placekitten.com/200/200" />
    <img src="http://placekitten.com/100/100" />
    <img src="http://placekitten.com/300/300" />
    <img src="http://placekitten.com/400/400" />
    <img src="http://placekitten.com/500/500" />
    </div>





    In your example, you have nothing that takes time to load other than the loading image. So as soon as your image is loaded, the window.onload is triggered. That is why it flashes.



    If you want the image to show, you can add some logic saying if I have not been here for X seconds, than wait....






    var startTime = new Date()
    window.onload = function () {
    var loadTime = new Date()
    var diff = loadTime - startTime;
    if (diff > 5000) {
    toggleLoad()
    } else {
    window.setTimeout(toggleLoad, 5000 - diff)
    }
    }

    function toggleLoad () {
    document.getElementById("loading").remove()
    document.querySelector(".content").removeAttribute("hidden")
    }

    [hidden] {
    display: none
    }

    #loading {
    width: 300px;
    }

    <img id="loading" src="https://media.giphy.com/media/3o7bu8sRnYpTOG1p8k/source.gif" />

    <div class="content" hidden>
    <img src="http://placekitten.com/200/200" />
    <img src="http://placekitten.com/100/100" />
    <img src="http://placekitten.com/300/300" />
    <img src="http://placekitten.com/400/400" />
    <img src="http://placekitten.com/500/500" />
    </div>





    To ensure the loading gif loads fast, on the parent page, you probably want to preload it



    var img = new Image()
    img.src = "your.gif"





    window.onload = function () {
    document.getElementById("loading").remove()
    document.querySelector(".content").removeAttribute("hidden")
    }

    [hidden] {
    display: none
    }

    #loading {
    width: 300px;
    }

    <img id="loading" src="https://media.giphy.com/media/3o7bu8sRnYpTOG1p8k/source.gif" />

    <div class="content" hidden>
    <img src="http://placekitten.com/200/200" />
    <img src="http://placekitten.com/100/100" />
    <img src="http://placekitten.com/300/300" />
    <img src="http://placekitten.com/400/400" />
    <img src="http://placekitten.com/500/500" />
    </div>





    window.onload = function () {
    document.getElementById("loading").remove()
    document.querySelector(".content").removeAttribute("hidden")
    }

    [hidden] {
    display: none
    }

    #loading {
    width: 300px;
    }

    <img id="loading" src="https://media.giphy.com/media/3o7bu8sRnYpTOG1p8k/source.gif" />

    <div class="content" hidden>
    <img src="http://placekitten.com/200/200" />
    <img src="http://placekitten.com/100/100" />
    <img src="http://placekitten.com/300/300" />
    <img src="http://placekitten.com/400/400" />
    <img src="http://placekitten.com/500/500" />
    </div>





    var startTime = new Date()
    window.onload = function () {
    var loadTime = new Date()
    var diff = loadTime - startTime;
    if (diff > 5000) {
    toggleLoad()
    } else {
    window.setTimeout(toggleLoad, 5000 - diff)
    }
    }

    function toggleLoad () {
    document.getElementById("loading").remove()
    document.querySelector(".content").removeAttribute("hidden")
    }

    [hidden] {
    display: none
    }

    #loading {
    width: 300px;
    }

    <img id="loading" src="https://media.giphy.com/media/3o7bu8sRnYpTOG1p8k/source.gif" />

    <div class="content" hidden>
    <img src="http://placekitten.com/200/200" />
    <img src="http://placekitten.com/100/100" />
    <img src="http://placekitten.com/300/300" />
    <img src="http://placekitten.com/400/400" />
    <img src="http://placekitten.com/500/500" />
    </div>





    var startTime = new Date()
    window.onload = function () {
    var loadTime = new Date()
    var diff = loadTime - startTime;
    if (diff > 5000) {
    toggleLoad()
    } else {
    window.setTimeout(toggleLoad, 5000 - diff)
    }
    }

    function toggleLoad () {
    document.getElementById("loading").remove()
    document.querySelector(".content").removeAttribute("hidden")
    }

    [hidden] {
    display: none
    }

    #loading {
    width: 300px;
    }

    <img id="loading" src="https://media.giphy.com/media/3o7bu8sRnYpTOG1p8k/source.gif" />

    <div class="content" hidden>
    <img src="http://placekitten.com/200/200" />
    <img src="http://placekitten.com/100/100" />
    <img src="http://placekitten.com/300/300" />
    <img src="http://placekitten.com/400/400" />
    <img src="http://placekitten.com/500/500" />
    </div>






    share|improve this answer














    share|improve this answer



    share|improve this answer








    edited Nov 19 at 20:12

























    answered Nov 19 at 19:50









    epascarello

    150k13129178




    150k13129178












    • thank you epascarello !! your solution is very good, when i open the a new page clicking the button the page is still blank and the gif is not displaying, only once the content is loaded... how can make the possible that the gif is displaying once i click the button...
      – alex85
      Nov 19 at 20:21










    • If it does not show up, than it is an issue with how you are adding the loading GIF... Your example should be fine, guessing what is in your post does not equal what you actually have.
      – epascarello
      Nov 19 at 20:28




















    • thank you epascarello !! your solution is very good, when i open the a new page clicking the button the page is still blank and the gif is not displaying, only once the content is loaded... how can make the possible that the gif is displaying once i click the button...
      – alex85
      Nov 19 at 20:21










    • If it does not show up, than it is an issue with how you are adding the loading GIF... Your example should be fine, guessing what is in your post does not equal what you actually have.
      – epascarello
      Nov 19 at 20:28


















    thank you epascarello !! your solution is very good, when i open the a new page clicking the button the page is still blank and the gif is not displaying, only once the content is loaded... how can make the possible that the gif is displaying once i click the button...
    – alex85
    Nov 19 at 20:21




    thank you epascarello !! your solution is very good, when i open the a new page clicking the button the page is still blank and the gif is not displaying, only once the content is loaded... how can make the possible that the gif is displaying once i click the button...
    – alex85
    Nov 19 at 20:21












    If it does not show up, than it is an issue with how you are adding the loading GIF... Your example should be fine, guessing what is in your post does not equal what you actually have.
    – epascarello
    Nov 19 at 20:28






    If it does not show up, than it is an issue with how you are adding the loading GIF... Your example should be fine, guessing what is in your post does not equal what you actually have.
    – epascarello
    Nov 19 at 20:28














    up vote
    1
    down vote













    Note that when you are running locally, resources are loading fast.. very fast



    Don't forget to use your developer tools and configure network throttling (to simulate a slower connection). That should simulate a "real" scenario and let you test your code better



    Here is a screenshot from chrome... enjoy!



    enter image description here






    share|improve this answer

























      up vote
      1
      down vote













      Note that when you are running locally, resources are loading fast.. very fast



      Don't forget to use your developer tools and configure network throttling (to simulate a slower connection). That should simulate a "real" scenario and let you test your code better



      Here is a screenshot from chrome... enjoy!



      enter image description here






      share|improve this answer























        up vote
        1
        down vote










        up vote
        1
        down vote









        Note that when you are running locally, resources are loading fast.. very fast



        Don't forget to use your developer tools and configure network throttling (to simulate a slower connection). That should simulate a "real" scenario and let you test your code better



        Here is a screenshot from chrome... enjoy!



        enter image description here






        share|improve this answer












        Note that when you are running locally, resources are loading fast.. very fast



        Don't forget to use your developer tools and configure network throttling (to simulate a slower connection). That should simulate a "real" scenario and let you test your code better



        Here is a screenshot from chrome... enjoy!



        enter image description here







        share|improve this answer












        share|improve this answer



        share|improve this answer










        answered Nov 19 at 19:04









        ymz

        2,6431817




        2,6431817






























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