What is the best way to texturize my C++ game?
I’ve been working on a little 2D adventure game over the past 6 months and so far output everything on the console window using the wchar_t characters. I’ve never went outside the console window so I am not sure where exactly to start texturing the game. Do I need to get into winapi or is there an engine or something to work with?
Also I know that stack overflow might not be the exact place to seek advice for this exact question but this seems the best.
c++ 2d texturing
add a comment |
I’ve been working on a little 2D adventure game over the past 6 months and so far output everything on the console window using the wchar_t characters. I’ve never went outside the console window so I am not sure where exactly to start texturing the game. Do I need to get into winapi or is there an engine or something to work with?
Also I know that stack overflow might not be the exact place to seek advice for this exact question but this seems the best.
c++ 2d texturing
1
See if SDL or SFML has anything that fits your needs.
– user4581301
Nov 25 '18 at 1:58
add a comment |
I’ve been working on a little 2D adventure game over the past 6 months and so far output everything on the console window using the wchar_t characters. I’ve never went outside the console window so I am not sure where exactly to start texturing the game. Do I need to get into winapi or is there an engine or something to work with?
Also I know that stack overflow might not be the exact place to seek advice for this exact question but this seems the best.
c++ 2d texturing
I’ve been working on a little 2D adventure game over the past 6 months and so far output everything on the console window using the wchar_t characters. I’ve never went outside the console window so I am not sure where exactly to start texturing the game. Do I need to get into winapi or is there an engine or something to work with?
Also I know that stack overflow might not be the exact place to seek advice for this exact question but this seems the best.
c++ 2d texturing
c++ 2d texturing
edited Nov 25 '18 at 2:03
Vlad Krstevski
asked Nov 25 '18 at 1:55
Vlad KrstevskiVlad Krstevski
12
12
1
See if SDL or SFML has anything that fits your needs.
– user4581301
Nov 25 '18 at 1:58
add a comment |
1
See if SDL or SFML has anything that fits your needs.
– user4581301
Nov 25 '18 at 1:58
1
1
See if SDL or SFML has anything that fits your needs.
– user4581301
Nov 25 '18 at 1:58
See if SDL or SFML has anything that fits your needs.
– user4581301
Nov 25 '18 at 1:58
add a comment |
0
active
oldest
votes
Your Answer
StackExchange.ifUsing("editor", function () {
StackExchange.using("externalEditor", function () {
StackExchange.using("snippets", function () {
StackExchange.snippets.init();
});
});
}, "code-snippets");
StackExchange.ready(function() {
var channelOptions = {
tags: "".split(" "),
id: "1"
};
initTagRenderer("".split(" "), "".split(" "), channelOptions);
StackExchange.using("externalEditor", function() {
// Have to fire editor after snippets, if snippets enabled
if (StackExchange.settings.snippets.snippetsEnabled) {
StackExchange.using("snippets", function() {
createEditor();
});
}
else {
createEditor();
}
});
function createEditor() {
StackExchange.prepareEditor({
heartbeatType: 'answer',
autoActivateHeartbeat: false,
convertImagesToLinks: true,
noModals: true,
showLowRepImageUploadWarning: true,
reputationToPostImages: 10,
bindNavPrevention: true,
postfix: "",
imageUploader: {
brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
allowUrls: true
},
onDemand: true,
discardSelector: ".discard-answer"
,immediatelyShowMarkdownHelp:true
});
}
});
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
StackExchange.ready(
function () {
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fstackoverflow.com%2fquestions%2f53464021%2fwhat-is-the-best-way-to-texturize-my-c-game%23new-answer', 'question_page');
}
);
Post as a guest
Required, but never shown
0
active
oldest
votes
0
active
oldest
votes
active
oldest
votes
active
oldest
votes
Thanks for contributing an answer to Stack Overflow!
- Please be sure to answer the question. Provide details and share your research!
But avoid …
- Asking for help, clarification, or responding to other answers.
- Making statements based on opinion; back them up with references or personal experience.
To learn more, see our tips on writing great answers.
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
StackExchange.ready(
function () {
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fstackoverflow.com%2fquestions%2f53464021%2fwhat-is-the-best-way-to-texturize-my-c-game%23new-answer', 'question_page');
}
);
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
1
See if SDL or SFML has anything that fits your needs.
– user4581301
Nov 25 '18 at 1:58