Simulate AI clicking in Android Studio












0














I made a game of tic tac toe in Android Studios. I also made an AI that the player can play against, however the AI doesn't need to "click" because it can just set the values of the specific row and column to its value (X or 0). Is there a way to simulate a click from the AI?



<LinearLayout
android:layout_width="match_parent"
android:layout_height="0dp"
android:layout_weight="1">

<Button
android:id="@+id/button_00"
android:layout_width="0dp"
android:layout_height="match_parent"
android:layout_weight="1"
android:textSize="60sp"/>

<Button
android:id="@+id/button_01"
android:layout_width="0dp"
android:layout_height="match_parent"
android:layout_weight="1"
android:textSize="60sp"/>

<Button
android:id="@+id/button_02"
android:layout_width="0dp"
android:layout_height="match_parent"
android:layout_weight="1"
android:textSize="60sp"/>
</LinearLayout>

<LinearLayout
android:layout_width="match_parent"
android:layout_height="0dp"
android:layout_weight="1">

<Button
android:id="@+id/button_10"
android:layout_width="0dp"
android:layout_height="match_parent"
android:layout_weight="1"
android:textSize="60sp"/>

<Button
android:id="@+id/button_11"
android:layout_width="0dp"
android:layout_height="match_parent"
android:layout_weight="1"
android:textSize="60sp"/>

<Button
android:id="@+id/button_12"
android:layout_width="0dp"
android:layout_height="match_parent"
android:layout_weight="1"
android:textSize="60sp"/>
</LinearLayout>

<LinearLayout
android:layout_width="match_parent"
android:layout_height="0dp"
android:layout_weight="1">

<Button
android:id="@+id/button_20"
android:layout_width="0dp"
android:layout_height="match_parent"
android:layout_weight="1"
android:textSize="60sp"/>

<Button
android:id="@+id/button_21"
android:layout_width="0dp"
android:layout_height="match_parent"
android:layout_weight="1"
android:textSize="60sp"/>

<Button
android:id="@+id/button_22"
android:layout_width="0dp"
android:layout_height="match_parent"
android:layout_weight="1"
android:textSize="60sp"/>
</LinearLayout>


My layout is pretty simple and in my player vs player mode, the clicks just look like:



if(!((Button) v).getText().toString().equals("")){return;}
if(player1turn){ ((Button) v).setText("X");
}else{ ((Button) v).setText("O"); }









share|improve this question





























    0














    I made a game of tic tac toe in Android Studios. I also made an AI that the player can play against, however the AI doesn't need to "click" because it can just set the values of the specific row and column to its value (X or 0). Is there a way to simulate a click from the AI?



    <LinearLayout
    android:layout_width="match_parent"
    android:layout_height="0dp"
    android:layout_weight="1">

    <Button
    android:id="@+id/button_00"
    android:layout_width="0dp"
    android:layout_height="match_parent"
    android:layout_weight="1"
    android:textSize="60sp"/>

    <Button
    android:id="@+id/button_01"
    android:layout_width="0dp"
    android:layout_height="match_parent"
    android:layout_weight="1"
    android:textSize="60sp"/>

    <Button
    android:id="@+id/button_02"
    android:layout_width="0dp"
    android:layout_height="match_parent"
    android:layout_weight="1"
    android:textSize="60sp"/>
    </LinearLayout>

    <LinearLayout
    android:layout_width="match_parent"
    android:layout_height="0dp"
    android:layout_weight="1">

    <Button
    android:id="@+id/button_10"
    android:layout_width="0dp"
    android:layout_height="match_parent"
    android:layout_weight="1"
    android:textSize="60sp"/>

    <Button
    android:id="@+id/button_11"
    android:layout_width="0dp"
    android:layout_height="match_parent"
    android:layout_weight="1"
    android:textSize="60sp"/>

    <Button
    android:id="@+id/button_12"
    android:layout_width="0dp"
    android:layout_height="match_parent"
    android:layout_weight="1"
    android:textSize="60sp"/>
    </LinearLayout>

    <LinearLayout
    android:layout_width="match_parent"
    android:layout_height="0dp"
    android:layout_weight="1">

    <Button
    android:id="@+id/button_20"
    android:layout_width="0dp"
    android:layout_height="match_parent"
    android:layout_weight="1"
    android:textSize="60sp"/>

    <Button
    android:id="@+id/button_21"
    android:layout_width="0dp"
    android:layout_height="match_parent"
    android:layout_weight="1"
    android:textSize="60sp"/>

    <Button
    android:id="@+id/button_22"
    android:layout_width="0dp"
    android:layout_height="match_parent"
    android:layout_weight="1"
    android:textSize="60sp"/>
    </LinearLayout>


    My layout is pretty simple and in my player vs player mode, the clicks just look like:



    if(!((Button) v).getText().toString().equals("")){return;}
    if(player1turn){ ((Button) v).setText("X");
    }else{ ((Button) v).setText("O"); }









    share|improve this question



























      0












      0








      0







      I made a game of tic tac toe in Android Studios. I also made an AI that the player can play against, however the AI doesn't need to "click" because it can just set the values of the specific row and column to its value (X or 0). Is there a way to simulate a click from the AI?



      <LinearLayout
      android:layout_width="match_parent"
      android:layout_height="0dp"
      android:layout_weight="1">

      <Button
      android:id="@+id/button_00"
      android:layout_width="0dp"
      android:layout_height="match_parent"
      android:layout_weight="1"
      android:textSize="60sp"/>

      <Button
      android:id="@+id/button_01"
      android:layout_width="0dp"
      android:layout_height="match_parent"
      android:layout_weight="1"
      android:textSize="60sp"/>

      <Button
      android:id="@+id/button_02"
      android:layout_width="0dp"
      android:layout_height="match_parent"
      android:layout_weight="1"
      android:textSize="60sp"/>
      </LinearLayout>

      <LinearLayout
      android:layout_width="match_parent"
      android:layout_height="0dp"
      android:layout_weight="1">

      <Button
      android:id="@+id/button_10"
      android:layout_width="0dp"
      android:layout_height="match_parent"
      android:layout_weight="1"
      android:textSize="60sp"/>

      <Button
      android:id="@+id/button_11"
      android:layout_width="0dp"
      android:layout_height="match_parent"
      android:layout_weight="1"
      android:textSize="60sp"/>

      <Button
      android:id="@+id/button_12"
      android:layout_width="0dp"
      android:layout_height="match_parent"
      android:layout_weight="1"
      android:textSize="60sp"/>
      </LinearLayout>

      <LinearLayout
      android:layout_width="match_parent"
      android:layout_height="0dp"
      android:layout_weight="1">

      <Button
      android:id="@+id/button_20"
      android:layout_width="0dp"
      android:layout_height="match_parent"
      android:layout_weight="1"
      android:textSize="60sp"/>

      <Button
      android:id="@+id/button_21"
      android:layout_width="0dp"
      android:layout_height="match_parent"
      android:layout_weight="1"
      android:textSize="60sp"/>

      <Button
      android:id="@+id/button_22"
      android:layout_width="0dp"
      android:layout_height="match_parent"
      android:layout_weight="1"
      android:textSize="60sp"/>
      </LinearLayout>


      My layout is pretty simple and in my player vs player mode, the clicks just look like:



      if(!((Button) v).getText().toString().equals("")){return;}
      if(player1turn){ ((Button) v).setText("X");
      }else{ ((Button) v).setText("O"); }









      share|improve this question















      I made a game of tic tac toe in Android Studios. I also made an AI that the player can play against, however the AI doesn't need to "click" because it can just set the values of the specific row and column to its value (X or 0). Is there a way to simulate a click from the AI?



      <LinearLayout
      android:layout_width="match_parent"
      android:layout_height="0dp"
      android:layout_weight="1">

      <Button
      android:id="@+id/button_00"
      android:layout_width="0dp"
      android:layout_height="match_parent"
      android:layout_weight="1"
      android:textSize="60sp"/>

      <Button
      android:id="@+id/button_01"
      android:layout_width="0dp"
      android:layout_height="match_parent"
      android:layout_weight="1"
      android:textSize="60sp"/>

      <Button
      android:id="@+id/button_02"
      android:layout_width="0dp"
      android:layout_height="match_parent"
      android:layout_weight="1"
      android:textSize="60sp"/>
      </LinearLayout>

      <LinearLayout
      android:layout_width="match_parent"
      android:layout_height="0dp"
      android:layout_weight="1">

      <Button
      android:id="@+id/button_10"
      android:layout_width="0dp"
      android:layout_height="match_parent"
      android:layout_weight="1"
      android:textSize="60sp"/>

      <Button
      android:id="@+id/button_11"
      android:layout_width="0dp"
      android:layout_height="match_parent"
      android:layout_weight="1"
      android:textSize="60sp"/>

      <Button
      android:id="@+id/button_12"
      android:layout_width="0dp"
      android:layout_height="match_parent"
      android:layout_weight="1"
      android:textSize="60sp"/>
      </LinearLayout>

      <LinearLayout
      android:layout_width="match_parent"
      android:layout_height="0dp"
      android:layout_weight="1">

      <Button
      android:id="@+id/button_20"
      android:layout_width="0dp"
      android:layout_height="match_parent"
      android:layout_weight="1"
      android:textSize="60sp"/>

      <Button
      android:id="@+id/button_21"
      android:layout_width="0dp"
      android:layout_height="match_parent"
      android:layout_weight="1"
      android:textSize="60sp"/>

      <Button
      android:id="@+id/button_22"
      android:layout_width="0dp"
      android:layout_height="match_parent"
      android:layout_weight="1"
      android:textSize="60sp"/>
      </LinearLayout>


      My layout is pretty simple and in my player vs player mode, the clicks just look like:



      if(!((Button) v).getText().toString().equals("")){return;}
      if(player1turn){ ((Button) v).setText("X");
      }else{ ((Button) v).setText("O"); }






      java android android-studio tic-tac-toe






      share|improve this question















      share|improve this question













      share|improve this question




      share|improve this question








      edited Nov 20 at 23:09









      Andrew Thompson

      153k27163338




      153k27163338










      asked Nov 20 at 23:01









      Louis Ye

      326




      326
























          1 Answer
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          oldest

          votes


















          1














          You can call Button.performClick()




          Call this view's OnClickListener, if it is defined. Performs all
          normal actions associated with clicking: reporting accessibility
          event, playing a sound, etc.







          share|improve this answer





















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            1 Answer
            1






            active

            oldest

            votes








            1 Answer
            1






            active

            oldest

            votes









            active

            oldest

            votes






            active

            oldest

            votes









            1














            You can call Button.performClick()




            Call this view's OnClickListener, if it is defined. Performs all
            normal actions associated with clicking: reporting accessibility
            event, playing a sound, etc.







            share|improve this answer


























              1














              You can call Button.performClick()




              Call this view's OnClickListener, if it is defined. Performs all
              normal actions associated with clicking: reporting accessibility
              event, playing a sound, etc.







              share|improve this answer
























                1












                1








                1






                You can call Button.performClick()




                Call this view's OnClickListener, if it is defined. Performs all
                normal actions associated with clicking: reporting accessibility
                event, playing a sound, etc.







                share|improve this answer












                You can call Button.performClick()




                Call this view's OnClickListener, if it is defined. Performs all
                normal actions associated with clicking: reporting accessibility
                event, playing a sound, etc.








                share|improve this answer












                share|improve this answer



                share|improve this answer










                answered Nov 20 at 23:09









                leonardkraemer

                2,88811528




                2,88811528






























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