Arkit 2 ARWorldMap Persistence via Firebase












0















I am trying to save an ARWorldMap using persistence and save the session to Firebase Realtime Database. The data from ARWorldMap is of type NSArchivedData but Firebase can only save data of type:




  • NSString

  • NSNumber

  • NSDictionary

  • NSArray


How can I convert the NSArchivedData to any of the types above and extract the data from Firebase to restore the world map session? We have tried to convert the data into a string (using UTF-8 format), but it seems like we are loosing data.



Best regards,
Casper










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    0















    I am trying to save an ARWorldMap using persistence and save the session to Firebase Realtime Database. The data from ARWorldMap is of type NSArchivedData but Firebase can only save data of type:




    • NSString

    • NSNumber

    • NSDictionary

    • NSArray


    How can I convert the NSArchivedData to any of the types above and extract the data from Firebase to restore the world map session? We have tried to convert the data into a string (using UTF-8 format), but it seems like we are loosing data.



    Best regards,
    Casper










    share|improve this question

























      0












      0








      0








      I am trying to save an ARWorldMap using persistence and save the session to Firebase Realtime Database. The data from ARWorldMap is of type NSArchivedData but Firebase can only save data of type:




      • NSString

      • NSNumber

      • NSDictionary

      • NSArray


      How can I convert the NSArchivedData to any of the types above and extract the data from Firebase to restore the world map session? We have tried to convert the data into a string (using UTF-8 format), but it seems like we are loosing data.



      Best regards,
      Casper










      share|improve this question














      I am trying to save an ARWorldMap using persistence and save the session to Firebase Realtime Database. The data from ARWorldMap is of type NSArchivedData but Firebase can only save data of type:




      • NSString

      • NSNumber

      • NSDictionary

      • NSArray


      How can I convert the NSArchivedData to any of the types above and extract the data from Firebase to restore the world map session? We have tried to convert the data into a string (using UTF-8 format), but it seems like we are loosing data.



      Best regards,
      Casper







      firebase firebase-realtime-database persistence arkit arworldmap






      share|improve this question













      share|improve this question











      share|improve this question




      share|improve this question










      asked Nov 25 '18 at 14:49









      CoderOgdenCoderOgden

      821212




      821212
























          2 Answers
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          0














          You can't.



          However, you can save the Data in Firebase Storage and then save its URL as a reference in the realtime database.






          share|improve this answer































            0














            I hope this will help you to archive the world map



            let data = try NSKeyedArchiver.archivedData(withRootObject: worldMap, requiringSecureCoding: true)


            and then try saving it on firebase storage and get the download url and save the download url in the firebase Firestore/RealTimeDatabase.
            After that you can download it on any iOS device compatible with ARKit and unarchive the downloaded worldmap and show it in the sceneView.






            share|improve this answer

























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              2 Answers
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              2 Answers
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              active

              oldest

              votes









              0














              You can't.



              However, you can save the Data in Firebase Storage and then save its URL as a reference in the realtime database.






              share|improve this answer




























                0














                You can't.



                However, you can save the Data in Firebase Storage and then save its URL as a reference in the realtime database.






                share|improve this answer


























                  0












                  0








                  0







                  You can't.



                  However, you can save the Data in Firebase Storage and then save its URL as a reference in the realtime database.






                  share|improve this answer













                  You can't.



                  However, you can save the Data in Firebase Storage and then save its URL as a reference in the realtime database.







                  share|improve this answer












                  share|improve this answer



                  share|improve this answer










                  answered Nov 26 '18 at 18:31









                  Rom4inRom4in

                  544




                  544

























                      0














                      I hope this will help you to archive the world map



                      let data = try NSKeyedArchiver.archivedData(withRootObject: worldMap, requiringSecureCoding: true)


                      and then try saving it on firebase storage and get the download url and save the download url in the firebase Firestore/RealTimeDatabase.
                      After that you can download it on any iOS device compatible with ARKit and unarchive the downloaded worldmap and show it in the sceneView.






                      share|improve this answer






























                        0














                        I hope this will help you to archive the world map



                        let data = try NSKeyedArchiver.archivedData(withRootObject: worldMap, requiringSecureCoding: true)


                        and then try saving it on firebase storage and get the download url and save the download url in the firebase Firestore/RealTimeDatabase.
                        After that you can download it on any iOS device compatible with ARKit and unarchive the downloaded worldmap and show it in the sceneView.






                        share|improve this answer




























                          0












                          0








                          0







                          I hope this will help you to archive the world map



                          let data = try NSKeyedArchiver.archivedData(withRootObject: worldMap, requiringSecureCoding: true)


                          and then try saving it on firebase storage and get the download url and save the download url in the firebase Firestore/RealTimeDatabase.
                          After that you can download it on any iOS device compatible with ARKit and unarchive the downloaded worldmap and show it in the sceneView.






                          share|improve this answer















                          I hope this will help you to archive the world map



                          let data = try NSKeyedArchiver.archivedData(withRootObject: worldMap, requiringSecureCoding: true)


                          and then try saving it on firebase storage and get the download url and save the download url in the firebase Firestore/RealTimeDatabase.
                          After that you can download it on any iOS device compatible with ARKit and unarchive the downloaded worldmap and show it in the sceneView.







                          share|improve this answer














                          share|improve this answer



                          share|improve this answer








                          edited Dec 20 '18 at 7:10

























                          answered Dec 19 '18 at 11:39









                          Uttam PandeyUttam Pandey

                          263




                          263






























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