AdMob is not showing ads after i submit my IOS application to appStore












1















when I have programmed my IOS application on Xcode I use AdMob for the ads
and during the testing on the simulator
the AdMob test ads were showing correctly



BUT



after I submit my application to the app store and the application is published
when I download the application from the appStore there was no add
I am wondering if there is anything wrong with the code below



import GoogleMobileAds
var banner : GADBannerView! // Banner to the adds

var interstitial: GADInterstitial!
override func viewDidLoad() {
super.viewDidLoad()



banner = GADBannerView(adSize: kGADAdSizeSmartBannerPortrait)
banner.adUnitID = "ca-app-pub-8191182380005591/8534539***"
banner.rootViewController = self
let req : GADRequest = GADRequest()

banner.load(req)
banner.frame = CGRect(x:0 , y: view.bounds.height - banner.frame.size.height , width : banner.frame.size.width , height: banner.frame.size.height )

self.view.addSubview(banner)
//show add
self.interstitial = createAndLoadInterstitial()



}
//CREAT ADD
func createAndLoadInterstitial() -> GADInterstitial {
interstitial = GADInterstitial(adUnitID: "ca-app-pub-8191182380005591/338872***")
// guard let interstitial = interstitial else {
// return nil
//}

let request = GADRequest()
// request.testDevices = [kGADSimulatorID]
interstitial.delegate = self
interstitial.load(GADRequest())
return interstitial
}//FUNC



func interstitialDidReceiveAd(_ ad: GADInterstitial) {


ad.present(fromRootViewController: self)
}
func interstitialDidFail(toPresentScreen ad: GADInterstitial) {

}


this is my code
Also, I link the application from AdMob to application on the appStore
are there anyone knew where is the problem with me
if it is not in the code where I should search



thanks










share|improve this question

























  • AdUnitIds are different. I think this could be the problem.

    – Kamran
    Oct 20 '18 at 19:49


















1















when I have programmed my IOS application on Xcode I use AdMob for the ads
and during the testing on the simulator
the AdMob test ads were showing correctly



BUT



after I submit my application to the app store and the application is published
when I download the application from the appStore there was no add
I am wondering if there is anything wrong with the code below



import GoogleMobileAds
var banner : GADBannerView! // Banner to the adds

var interstitial: GADInterstitial!
override func viewDidLoad() {
super.viewDidLoad()



banner = GADBannerView(adSize: kGADAdSizeSmartBannerPortrait)
banner.adUnitID = "ca-app-pub-8191182380005591/8534539***"
banner.rootViewController = self
let req : GADRequest = GADRequest()

banner.load(req)
banner.frame = CGRect(x:0 , y: view.bounds.height - banner.frame.size.height , width : banner.frame.size.width , height: banner.frame.size.height )

self.view.addSubview(banner)
//show add
self.interstitial = createAndLoadInterstitial()



}
//CREAT ADD
func createAndLoadInterstitial() -> GADInterstitial {
interstitial = GADInterstitial(adUnitID: "ca-app-pub-8191182380005591/338872***")
// guard let interstitial = interstitial else {
// return nil
//}

let request = GADRequest()
// request.testDevices = [kGADSimulatorID]
interstitial.delegate = self
interstitial.load(GADRequest())
return interstitial
}//FUNC



func interstitialDidReceiveAd(_ ad: GADInterstitial) {


ad.present(fromRootViewController: self)
}
func interstitialDidFail(toPresentScreen ad: GADInterstitial) {

}


this is my code
Also, I link the application from AdMob to application on the appStore
are there anyone knew where is the problem with me
if it is not in the code where I should search



thanks










share|improve this question

























  • AdUnitIds are different. I think this could be the problem.

    – Kamran
    Oct 20 '18 at 19:49
















1












1








1








when I have programmed my IOS application on Xcode I use AdMob for the ads
and during the testing on the simulator
the AdMob test ads were showing correctly



BUT



after I submit my application to the app store and the application is published
when I download the application from the appStore there was no add
I am wondering if there is anything wrong with the code below



import GoogleMobileAds
var banner : GADBannerView! // Banner to the adds

var interstitial: GADInterstitial!
override func viewDidLoad() {
super.viewDidLoad()



banner = GADBannerView(adSize: kGADAdSizeSmartBannerPortrait)
banner.adUnitID = "ca-app-pub-8191182380005591/8534539***"
banner.rootViewController = self
let req : GADRequest = GADRequest()

banner.load(req)
banner.frame = CGRect(x:0 , y: view.bounds.height - banner.frame.size.height , width : banner.frame.size.width , height: banner.frame.size.height )

self.view.addSubview(banner)
//show add
self.interstitial = createAndLoadInterstitial()



}
//CREAT ADD
func createAndLoadInterstitial() -> GADInterstitial {
interstitial = GADInterstitial(adUnitID: "ca-app-pub-8191182380005591/338872***")
// guard let interstitial = interstitial else {
// return nil
//}

let request = GADRequest()
// request.testDevices = [kGADSimulatorID]
interstitial.delegate = self
interstitial.load(GADRequest())
return interstitial
}//FUNC



func interstitialDidReceiveAd(_ ad: GADInterstitial) {


ad.present(fromRootViewController: self)
}
func interstitialDidFail(toPresentScreen ad: GADInterstitial) {

}


this is my code
Also, I link the application from AdMob to application on the appStore
are there anyone knew where is the problem with me
if it is not in the code where I should search



thanks










share|improve this question
















when I have programmed my IOS application on Xcode I use AdMob for the ads
and during the testing on the simulator
the AdMob test ads were showing correctly



BUT



after I submit my application to the app store and the application is published
when I download the application from the appStore there was no add
I am wondering if there is anything wrong with the code below



import GoogleMobileAds
var banner : GADBannerView! // Banner to the adds

var interstitial: GADInterstitial!
override func viewDidLoad() {
super.viewDidLoad()



banner = GADBannerView(adSize: kGADAdSizeSmartBannerPortrait)
banner.adUnitID = "ca-app-pub-8191182380005591/8534539***"
banner.rootViewController = self
let req : GADRequest = GADRequest()

banner.load(req)
banner.frame = CGRect(x:0 , y: view.bounds.height - banner.frame.size.height , width : banner.frame.size.width , height: banner.frame.size.height )

self.view.addSubview(banner)
//show add
self.interstitial = createAndLoadInterstitial()



}
//CREAT ADD
func createAndLoadInterstitial() -> GADInterstitial {
interstitial = GADInterstitial(adUnitID: "ca-app-pub-8191182380005591/338872***")
// guard let interstitial = interstitial else {
// return nil
//}

let request = GADRequest()
// request.testDevices = [kGADSimulatorID]
interstitial.delegate = self
interstitial.load(GADRequest())
return interstitial
}//FUNC



func interstitialDidReceiveAd(_ ad: GADInterstitial) {


ad.present(fromRootViewController: self)
}
func interstitialDidFail(toPresentScreen ad: GADInterstitial) {

}


this is my code
Also, I link the application from AdMob to application on the appStore
are there anyone knew where is the problem with me
if it is not in the code where I should search



thanks







ios iphone swift xcode admob






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edited Oct 20 '18 at 12:55









Gihan Saranga Siriwardhana

625424




625424










asked Oct 20 '18 at 12:19









ShashaShasha

183




183













  • AdUnitIds are different. I think this could be the problem.

    – Kamran
    Oct 20 '18 at 19:49





















  • AdUnitIds are different. I think this could be the problem.

    – Kamran
    Oct 20 '18 at 19:49



















AdUnitIds are different. I think this could be the problem.

– Kamran
Oct 20 '18 at 19:49







AdUnitIds are different. I think this could be the problem.

– Kamran
Oct 20 '18 at 19:49














1 Answer
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oldest

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0














after 3 week from publishing the app finally i can an ads



i think at the beginning there was no users using the app so this why there was no ads but after a while when the people start to download the app the ads show up






share|improve this answer























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    1 Answer
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    1 Answer
    1






    active

    oldest

    votes









    active

    oldest

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    active

    oldest

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    0














    after 3 week from publishing the app finally i can an ads



    i think at the beginning there was no users using the app so this why there was no ads but after a while when the people start to download the app the ads show up






    share|improve this answer




























      0














      after 3 week from publishing the app finally i can an ads



      i think at the beginning there was no users using the app so this why there was no ads but after a while when the people start to download the app the ads show up






      share|improve this answer


























        0












        0








        0







        after 3 week from publishing the app finally i can an ads



        i think at the beginning there was no users using the app so this why there was no ads but after a while when the people start to download the app the ads show up






        share|improve this answer













        after 3 week from publishing the app finally i can an ads



        i think at the beginning there was no users using the app so this why there was no ads but after a while when the people start to download the app the ads show up







        share|improve this answer












        share|improve this answer



        share|improve this answer










        answered Nov 25 '18 at 14:49









        ShashaShasha

        183




        183
































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