Queue events to fire every 350ms with RxJS












0














I have a keyboard event that causes an animation to play. It's possible for the user to produce more events than the rate that the animation plays so I want to create a queue that will eventually empty firing one by one after a certain amount of delay.



Desired marble diagram:



=================================================

user: START|a-b-c-----------------------------

result: START|-350ms--a--350ms--b--350ms--c-----

=================================================


The user fires 3 events rapidly (a b c). After event a fires, 350ms timer starts. After that timer is finishes, the result fires a and starts another 350ms timer. After that timer is done it fires b. Basically, if a timer is in progress, I want to add it to the queue and emit it later. The rate cannot exceed 350ms and I want every event.



I want to throttle the output of the events to 350ms but I don't want to use the throttle operator because I don't want to loose any events (I want a, b, and c to fire).



A Javascript RxJS solution is preferred but I'll accept any answer with Rx operators in any language.










share|improve this question



























    0














    I have a keyboard event that causes an animation to play. It's possible for the user to produce more events than the rate that the animation plays so I want to create a queue that will eventually empty firing one by one after a certain amount of delay.



    Desired marble diagram:



    =================================================

    user: START|a-b-c-----------------------------

    result: START|-350ms--a--350ms--b--350ms--c-----

    =================================================


    The user fires 3 events rapidly (a b c). After event a fires, 350ms timer starts. After that timer is finishes, the result fires a and starts another 350ms timer. After that timer is done it fires b. Basically, if a timer is in progress, I want to add it to the queue and emit it later. The rate cannot exceed 350ms and I want every event.



    I want to throttle the output of the events to 350ms but I don't want to use the throttle operator because I don't want to loose any events (I want a, b, and c to fire).



    A Javascript RxJS solution is preferred but I'll accept any answer with Rx operators in any language.










    share|improve this question

























      0












      0








      0







      I have a keyboard event that causes an animation to play. It's possible for the user to produce more events than the rate that the animation plays so I want to create a queue that will eventually empty firing one by one after a certain amount of delay.



      Desired marble diagram:



      =================================================

      user: START|a-b-c-----------------------------

      result: START|-350ms--a--350ms--b--350ms--c-----

      =================================================


      The user fires 3 events rapidly (a b c). After event a fires, 350ms timer starts. After that timer is finishes, the result fires a and starts another 350ms timer. After that timer is done it fires b. Basically, if a timer is in progress, I want to add it to the queue and emit it later. The rate cannot exceed 350ms and I want every event.



      I want to throttle the output of the events to 350ms but I don't want to use the throttle operator because I don't want to loose any events (I want a, b, and c to fire).



      A Javascript RxJS solution is preferred but I'll accept any answer with Rx operators in any language.










      share|improve this question













      I have a keyboard event that causes an animation to play. It's possible for the user to produce more events than the rate that the animation plays so I want to create a queue that will eventually empty firing one by one after a certain amount of delay.



      Desired marble diagram:



      =================================================

      user: START|a-b-c-----------------------------

      result: START|-350ms--a--350ms--b--350ms--c-----

      =================================================


      The user fires 3 events rapidly (a b c). After event a fires, 350ms timer starts. After that timer is finishes, the result fires a and starts another 350ms timer. After that timer is done it fires b. Basically, if a timer is in progress, I want to add it to the queue and emit it later. The rate cannot exceed 350ms and I want every event.



      I want to throttle the output of the events to 350ms but I don't want to use the throttle operator because I don't want to loose any events (I want a, b, and c to fire).



      A Javascript RxJS solution is preferred but I'll accept any answer with Rx operators in any language.







      javascript rxjs reactivex






      share|improve this question













      share|improve this question











      share|improve this question




      share|improve this question










      asked Nov 20 at 19:23









      Rico Kahler

      4,42131933




      4,42131933
























          1 Answer
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          1














          This seems to do the trick:



          import { fromEvent, concat, timer } from 'rxjs';
          import { tap, concatMap, filter } from 'rxjs/operators';

          fromEvent(document, 'keypress')
          .pipe(
          filter((e: KeyboardEvent) => e.code === 'Space'),
          concatMap(() => timer(350))
          ).subscribe(console.log)


          Blitz





          Edit: The concat() operator is redundant. Removed.






          share|improve this answer























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            1 Answer
            1






            active

            oldest

            votes








            1 Answer
            1






            active

            oldest

            votes









            active

            oldest

            votes






            active

            oldest

            votes









            1














            This seems to do the trick:



            import { fromEvent, concat, timer } from 'rxjs';
            import { tap, concatMap, filter } from 'rxjs/operators';

            fromEvent(document, 'keypress')
            .pipe(
            filter((e: KeyboardEvent) => e.code === 'Space'),
            concatMap(() => timer(350))
            ).subscribe(console.log)


            Blitz





            Edit: The concat() operator is redundant. Removed.






            share|improve this answer




























              1














              This seems to do the trick:



              import { fromEvent, concat, timer } from 'rxjs';
              import { tap, concatMap, filter } from 'rxjs/operators';

              fromEvent(document, 'keypress')
              .pipe(
              filter((e: KeyboardEvent) => e.code === 'Space'),
              concatMap(() => timer(350))
              ).subscribe(console.log)


              Blitz





              Edit: The concat() operator is redundant. Removed.






              share|improve this answer


























                1












                1








                1






                This seems to do the trick:



                import { fromEvent, concat, timer } from 'rxjs';
                import { tap, concatMap, filter } from 'rxjs/operators';

                fromEvent(document, 'keypress')
                .pipe(
                filter((e: KeyboardEvent) => e.code === 'Space'),
                concatMap(() => timer(350))
                ).subscribe(console.log)


                Blitz





                Edit: The concat() operator is redundant. Removed.






                share|improve this answer














                This seems to do the trick:



                import { fromEvent, concat, timer } from 'rxjs';
                import { tap, concatMap, filter } from 'rxjs/operators';

                fromEvent(document, 'keypress')
                .pipe(
                filter((e: KeyboardEvent) => e.code === 'Space'),
                concatMap(() => timer(350))
                ).subscribe(console.log)


                Blitz





                Edit: The concat() operator is redundant. Removed.







                share|improve this answer














                share|improve this answer



                share|improve this answer








                edited Nov 20 at 20:32

























                answered Nov 20 at 19:31









                Phix

                4,41621845




                4,41621845






























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