Youtube Iframe can't work without refresh











up vote
3
down vote

favorite












To reproduce the problem in Stackblitz, click GO to navigate to the component containing iframe, it works now, then go back and forward, the iframe disappears. You have to refresh the page to show the iframe again.



I tried some workaround :




  • I tried to release the object in ngOnDestroy window['onYouTubeIframeAPIReady'] = null; but not success


This is the code how to create iframe



init() {
var tag = document.createElement('script');
tag.src = 'https://www.youtube.com/iframe_api';
var firstScriptTag = document.getElementsByTagName('script')[0];
firstScriptTag.parentNode.insertBefore(tag, firstScriptTag);
}

ngOnInit() {
this.init();
window['onYouTubeIframeAPIReady'] = (e) => {
this.YT = window['YT'];

this.player = new window['YT'].Player('player', {
videoId: '1cH2cerUpMQ'
});
};
}


TEMPLATE



 <div id="player" >
</div>


Someone has a workaround with success please share, please.










share|improve this question

















This question has an open bounty worth +50
reputation from Antoine V ending in 5 days.


This question has not received enough attention.




















    up vote
    3
    down vote

    favorite












    To reproduce the problem in Stackblitz, click GO to navigate to the component containing iframe, it works now, then go back and forward, the iframe disappears. You have to refresh the page to show the iframe again.



    I tried some workaround :




    • I tried to release the object in ngOnDestroy window['onYouTubeIframeAPIReady'] = null; but not success


    This is the code how to create iframe



    init() {
    var tag = document.createElement('script');
    tag.src = 'https://www.youtube.com/iframe_api';
    var firstScriptTag = document.getElementsByTagName('script')[0];
    firstScriptTag.parentNode.insertBefore(tag, firstScriptTag);
    }

    ngOnInit() {
    this.init();
    window['onYouTubeIframeAPIReady'] = (e) => {
    this.YT = window['YT'];

    this.player = new window['YT'].Player('player', {
    videoId: '1cH2cerUpMQ'
    });
    };
    }


    TEMPLATE



     <div id="player" >
    </div>


    Someone has a workaround with success please share, please.










    share|improve this question

















    This question has an open bounty worth +50
    reputation from Antoine V ending in 5 days.


    This question has not received enough attention.


















      up vote
      3
      down vote

      favorite









      up vote
      3
      down vote

      favorite











      To reproduce the problem in Stackblitz, click GO to navigate to the component containing iframe, it works now, then go back and forward, the iframe disappears. You have to refresh the page to show the iframe again.



      I tried some workaround :




      • I tried to release the object in ngOnDestroy window['onYouTubeIframeAPIReady'] = null; but not success


      This is the code how to create iframe



      init() {
      var tag = document.createElement('script');
      tag.src = 'https://www.youtube.com/iframe_api';
      var firstScriptTag = document.getElementsByTagName('script')[0];
      firstScriptTag.parentNode.insertBefore(tag, firstScriptTag);
      }

      ngOnInit() {
      this.init();
      window['onYouTubeIframeAPIReady'] = (e) => {
      this.YT = window['YT'];

      this.player = new window['YT'].Player('player', {
      videoId: '1cH2cerUpMQ'
      });
      };
      }


      TEMPLATE



       <div id="player" >
      </div>


      Someone has a workaround with success please share, please.










      share|improve this question















      To reproduce the problem in Stackblitz, click GO to navigate to the component containing iframe, it works now, then go back and forward, the iframe disappears. You have to refresh the page to show the iframe again.



      I tried some workaround :




      • I tried to release the object in ngOnDestroy window['onYouTubeIframeAPIReady'] = null; but not success


      This is the code how to create iframe



      init() {
      var tag = document.createElement('script');
      tag.src = 'https://www.youtube.com/iframe_api';
      var firstScriptTag = document.getElementsByTagName('script')[0];
      firstScriptTag.parentNode.insertBefore(tag, firstScriptTag);
      }

      ngOnInit() {
      this.init();
      window['onYouTubeIframeAPIReady'] = (e) => {
      this.YT = window['YT'];

      this.player = new window['YT'].Player('player', {
      videoId: '1cH2cerUpMQ'
      });
      };
      }


      TEMPLATE



       <div id="player" >
      </div>


      Someone has a workaround with success please share, please.







      angular youtube-iframe-api






      share|improve this question















      share|improve this question













      share|improve this question




      share|improve this question








      edited yesterday

























      asked Nov 16 at 14:48









      Antoine V

      4,9322423




      4,9322423






      This question has an open bounty worth +50
      reputation from Antoine V ending in 5 days.


      This question has not received enough attention.








      This question has an open bounty worth +50
      reputation from Antoine V ending in 5 days.


      This question has not received enough attention.


























          2 Answers
          2






          active

          oldest

          votes

















          up vote
          3
          down vote



          accepted










          You can check if youtube api has been already initialized and then just create your player:



          player: any;

          init() {
          if (window['YT']) {
          this.createPlayer();
          return;
          }

          var tag = document.createElement('script');
          tag.src = 'https://www.youtube.com/iframe_api';
          var firstScriptTag = document.getElementsByTagName('script')[0];
          firstScriptTag.parentNode.insertBefore(tag, firstScriptTag);

          window['onYouTubeIframeAPIReady'] = () => this.createPlayer();
          }

          ngOnInit() {
          this.init();
          }

          createPlayer() {
          this.player = new window['YT'].Player('player', {
          videoId: '1cH2cerUpMQ'
          });
          }

          ngOnDestroy() {
          window['onYouTubeIframeAPIReady'] = null;
          if (this.player) {
          this.player.destroy();
          }
          }


          Forked Stackblitz






          share|improve this answer





















          • Wow, it works. Thanks for a simple solution. I'm newbie in angular
            – Antoine V
            yesterday










          • I will award you after 22h
            – Antoine V
            yesterday


















          up vote
          1
          down vote













          After one week, a workaround that works but it seems "dirty".



          In fact, after go back and forward, the function window['onYouTubeIframeAPIReady'] doesn't execute anymore.



          So, I put a boolean in this method, reset to false if it's executed. Then, a function check to need to reload after a timeout 3s by considering this value



           //this.needToReload = true in constructor

          ngAfterViewInit(){
          let n = 3;
          var intervalId= setInterval(() => {
          n--;
          this.tick = n*10;
          if (n === 0) {
          clearInterval(intervalId);
          if(this.needToReload)
          {
          location.reload();
          }
          }
          }, 1000);
          }

          ngOnInit() {
          this.init();
          window['onYouTubeIframeAPIReady'] = (e) => {
          this.YT = window['YT'];
          this.needToReload = false;

          this.player = new window['YT'].Player('player', {
          videoId: '1cH2cerUpMQ'
          });
          };
          }





          share|improve this answer





















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            2 Answers
            2






            active

            oldest

            votes








            2 Answers
            2






            active

            oldest

            votes









            active

            oldest

            votes






            active

            oldest

            votes








            up vote
            3
            down vote



            accepted










            You can check if youtube api has been already initialized and then just create your player:



            player: any;

            init() {
            if (window['YT']) {
            this.createPlayer();
            return;
            }

            var tag = document.createElement('script');
            tag.src = 'https://www.youtube.com/iframe_api';
            var firstScriptTag = document.getElementsByTagName('script')[0];
            firstScriptTag.parentNode.insertBefore(tag, firstScriptTag);

            window['onYouTubeIframeAPIReady'] = () => this.createPlayer();
            }

            ngOnInit() {
            this.init();
            }

            createPlayer() {
            this.player = new window['YT'].Player('player', {
            videoId: '1cH2cerUpMQ'
            });
            }

            ngOnDestroy() {
            window['onYouTubeIframeAPIReady'] = null;
            if (this.player) {
            this.player.destroy();
            }
            }


            Forked Stackblitz






            share|improve this answer





















            • Wow, it works. Thanks for a simple solution. I'm newbie in angular
              – Antoine V
              yesterday










            • I will award you after 22h
              – Antoine V
              yesterday















            up vote
            3
            down vote



            accepted










            You can check if youtube api has been already initialized and then just create your player:



            player: any;

            init() {
            if (window['YT']) {
            this.createPlayer();
            return;
            }

            var tag = document.createElement('script');
            tag.src = 'https://www.youtube.com/iframe_api';
            var firstScriptTag = document.getElementsByTagName('script')[0];
            firstScriptTag.parentNode.insertBefore(tag, firstScriptTag);

            window['onYouTubeIframeAPIReady'] = () => this.createPlayer();
            }

            ngOnInit() {
            this.init();
            }

            createPlayer() {
            this.player = new window['YT'].Player('player', {
            videoId: '1cH2cerUpMQ'
            });
            }

            ngOnDestroy() {
            window['onYouTubeIframeAPIReady'] = null;
            if (this.player) {
            this.player.destroy();
            }
            }


            Forked Stackblitz






            share|improve this answer





















            • Wow, it works. Thanks for a simple solution. I'm newbie in angular
              – Antoine V
              yesterday










            • I will award you after 22h
              – Antoine V
              yesterday













            up vote
            3
            down vote



            accepted







            up vote
            3
            down vote



            accepted






            You can check if youtube api has been already initialized and then just create your player:



            player: any;

            init() {
            if (window['YT']) {
            this.createPlayer();
            return;
            }

            var tag = document.createElement('script');
            tag.src = 'https://www.youtube.com/iframe_api';
            var firstScriptTag = document.getElementsByTagName('script')[0];
            firstScriptTag.parentNode.insertBefore(tag, firstScriptTag);

            window['onYouTubeIframeAPIReady'] = () => this.createPlayer();
            }

            ngOnInit() {
            this.init();
            }

            createPlayer() {
            this.player = new window['YT'].Player('player', {
            videoId: '1cH2cerUpMQ'
            });
            }

            ngOnDestroy() {
            window['onYouTubeIframeAPIReady'] = null;
            if (this.player) {
            this.player.destroy();
            }
            }


            Forked Stackblitz






            share|improve this answer












            You can check if youtube api has been already initialized and then just create your player:



            player: any;

            init() {
            if (window['YT']) {
            this.createPlayer();
            return;
            }

            var tag = document.createElement('script');
            tag.src = 'https://www.youtube.com/iframe_api';
            var firstScriptTag = document.getElementsByTagName('script')[0];
            firstScriptTag.parentNode.insertBefore(tag, firstScriptTag);

            window['onYouTubeIframeAPIReady'] = () => this.createPlayer();
            }

            ngOnInit() {
            this.init();
            }

            createPlayer() {
            this.player = new window['YT'].Player('player', {
            videoId: '1cH2cerUpMQ'
            });
            }

            ngOnDestroy() {
            window['onYouTubeIframeAPIReady'] = null;
            if (this.player) {
            this.player.destroy();
            }
            }


            Forked Stackblitz







            share|improve this answer












            share|improve this answer



            share|improve this answer










            answered yesterday









            yurzui

            90.7k10176199




            90.7k10176199












            • Wow, it works. Thanks for a simple solution. I'm newbie in angular
              – Antoine V
              yesterday










            • I will award you after 22h
              – Antoine V
              yesterday


















            • Wow, it works. Thanks for a simple solution. I'm newbie in angular
              – Antoine V
              yesterday










            • I will award you after 22h
              – Antoine V
              yesterday
















            Wow, it works. Thanks for a simple solution. I'm newbie in angular
            – Antoine V
            yesterday




            Wow, it works. Thanks for a simple solution. I'm newbie in angular
            – Antoine V
            yesterday












            I will award you after 22h
            – Antoine V
            yesterday




            I will award you after 22h
            – Antoine V
            yesterday












            up vote
            1
            down vote













            After one week, a workaround that works but it seems "dirty".



            In fact, after go back and forward, the function window['onYouTubeIframeAPIReady'] doesn't execute anymore.



            So, I put a boolean in this method, reset to false if it's executed. Then, a function check to need to reload after a timeout 3s by considering this value



             //this.needToReload = true in constructor

            ngAfterViewInit(){
            let n = 3;
            var intervalId= setInterval(() => {
            n--;
            this.tick = n*10;
            if (n === 0) {
            clearInterval(intervalId);
            if(this.needToReload)
            {
            location.reload();
            }
            }
            }, 1000);
            }

            ngOnInit() {
            this.init();
            window['onYouTubeIframeAPIReady'] = (e) => {
            this.YT = window['YT'];
            this.needToReload = false;

            this.player = new window['YT'].Player('player', {
            videoId: '1cH2cerUpMQ'
            });
            };
            }





            share|improve this answer

























              up vote
              1
              down vote













              After one week, a workaround that works but it seems "dirty".



              In fact, after go back and forward, the function window['onYouTubeIframeAPIReady'] doesn't execute anymore.



              So, I put a boolean in this method, reset to false if it's executed. Then, a function check to need to reload after a timeout 3s by considering this value



               //this.needToReload = true in constructor

              ngAfterViewInit(){
              let n = 3;
              var intervalId= setInterval(() => {
              n--;
              this.tick = n*10;
              if (n === 0) {
              clearInterval(intervalId);
              if(this.needToReload)
              {
              location.reload();
              }
              }
              }, 1000);
              }

              ngOnInit() {
              this.init();
              window['onYouTubeIframeAPIReady'] = (e) => {
              this.YT = window['YT'];
              this.needToReload = false;

              this.player = new window['YT'].Player('player', {
              videoId: '1cH2cerUpMQ'
              });
              };
              }





              share|improve this answer























                up vote
                1
                down vote










                up vote
                1
                down vote









                After one week, a workaround that works but it seems "dirty".



                In fact, after go back and forward, the function window['onYouTubeIframeAPIReady'] doesn't execute anymore.



                So, I put a boolean in this method, reset to false if it's executed. Then, a function check to need to reload after a timeout 3s by considering this value



                 //this.needToReload = true in constructor

                ngAfterViewInit(){
                let n = 3;
                var intervalId= setInterval(() => {
                n--;
                this.tick = n*10;
                if (n === 0) {
                clearInterval(intervalId);
                if(this.needToReload)
                {
                location.reload();
                }
                }
                }, 1000);
                }

                ngOnInit() {
                this.init();
                window['onYouTubeIframeAPIReady'] = (e) => {
                this.YT = window['YT'];
                this.needToReload = false;

                this.player = new window['YT'].Player('player', {
                videoId: '1cH2cerUpMQ'
                });
                };
                }





                share|improve this answer












                After one week, a workaround that works but it seems "dirty".



                In fact, after go back and forward, the function window['onYouTubeIframeAPIReady'] doesn't execute anymore.



                So, I put a boolean in this method, reset to false if it's executed. Then, a function check to need to reload after a timeout 3s by considering this value



                 //this.needToReload = true in constructor

                ngAfterViewInit(){
                let n = 3;
                var intervalId= setInterval(() => {
                n--;
                this.tick = n*10;
                if (n === 0) {
                clearInterval(intervalId);
                if(this.needToReload)
                {
                location.reload();
                }
                }
                }, 1000);
                }

                ngOnInit() {
                this.init();
                window['onYouTubeIframeAPIReady'] = (e) => {
                this.YT = window['YT'];
                this.needToReload = false;

                this.player = new window['YT'].Player('player', {
                videoId: '1cH2cerUpMQ'
                });
                };
                }






                share|improve this answer












                share|improve this answer



                share|improve this answer










                answered yesterday









                Antoine V

                4,9322423




                4,9322423






























                     

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