Checking values for victory condition in TicTacToe
$begingroup$
Winning condition is not executing properly. When I run the code, most of the time, the victory condition is either not recognized or ends the game prematurely.
NOTE: I know my code is not very efficient/ easy to understand and I would really appreciate it if someone would help me get "my logic" to work for the code before I try and learn new things and optimize it because I am a beginner and it is my first project that I'm just trying to get to work.
Tuple where X and O are stored
def resetboard(self):
global posvalues
posvalues = [
['1','2','3'],
['','',''],
['4','5','6'],
['','',''],
['7','8','9'],
]
Checking the Winning Condition
def isthereawinner(self):
global winner
##Check rows for winning condition; exclude odd nubered rows in posvalues that are blank
for num in range(0,5):
if posvalues[num][0] == posvalues[num][1] == posvalues[num][2] == character1 != "":
winner = player1
break
elif posvalues[num][0] == posvalues[num][1] == posvalues[num][2] == character2 != "":
winner = player2
break
if num:
break
##Check columns for winning condition
for num in range(0,3):
for row in range(0,5,2):
if posvalues[row][num] == posvalues[row][num] == posvalues[row][num] == character1 != "":
winner = player1
break
elif posvalues[row][num] == posvalues[row][num] == posvalues[row][num] == character2 != "":
winner = player2
break
if row:
break
##Check diagonal for the winning condition
if posvalues[0][0] == posvalues[2][1] == posvalues[4][2] == character1:
winner = player1
elif posvalues[0][0] == posvalues[2][1] == posvalues[4][2] == character2:
winner = player2
elif posvalues[0][2] == posvalues[2][1] == posvalues[4][0] == character1:
winner = player1
elif posvalues[0][2] == posvalues[2][1] == posvalues[4][0] == character2:
winner = player2
return winner
At the end of each Turn
displaywinner = print(self.isthereawinner())
if displaywinner == player1 or displaywinner == player2:
print(displaywinner + " WINS!")
return
else:
pass
python tic-tac-toe
New contributor
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add a comment |
$begingroup$
Winning condition is not executing properly. When I run the code, most of the time, the victory condition is either not recognized or ends the game prematurely.
NOTE: I know my code is not very efficient/ easy to understand and I would really appreciate it if someone would help me get "my logic" to work for the code before I try and learn new things and optimize it because I am a beginner and it is my first project that I'm just trying to get to work.
Tuple where X and O are stored
def resetboard(self):
global posvalues
posvalues = [
['1','2','3'],
['','',''],
['4','5','6'],
['','',''],
['7','8','9'],
]
Checking the Winning Condition
def isthereawinner(self):
global winner
##Check rows for winning condition; exclude odd nubered rows in posvalues that are blank
for num in range(0,5):
if posvalues[num][0] == posvalues[num][1] == posvalues[num][2] == character1 != "":
winner = player1
break
elif posvalues[num][0] == posvalues[num][1] == posvalues[num][2] == character2 != "":
winner = player2
break
if num:
break
##Check columns for winning condition
for num in range(0,3):
for row in range(0,5,2):
if posvalues[row][num] == posvalues[row][num] == posvalues[row][num] == character1 != "":
winner = player1
break
elif posvalues[row][num] == posvalues[row][num] == posvalues[row][num] == character2 != "":
winner = player2
break
if row:
break
##Check diagonal for the winning condition
if posvalues[0][0] == posvalues[2][1] == posvalues[4][2] == character1:
winner = player1
elif posvalues[0][0] == posvalues[2][1] == posvalues[4][2] == character2:
winner = player2
elif posvalues[0][2] == posvalues[2][1] == posvalues[4][0] == character1:
winner = player1
elif posvalues[0][2] == posvalues[2][1] == posvalues[4][0] == character2:
winner = player2
return winner
At the end of each Turn
displaywinner = print(self.isthereawinner())
if displaywinner == player1 or displaywinner == player2:
print(displaywinner + " WINS!")
return
else:
pass
python tic-tac-toe
New contributor
$endgroup$
$begingroup$
Welcome to Code Review. Your code must work correct before we can review it. Since you say that your code does not work reliably, it is off-topic.
$endgroup$
– 200_success
8 mins ago
add a comment |
$begingroup$
Winning condition is not executing properly. When I run the code, most of the time, the victory condition is either not recognized or ends the game prematurely.
NOTE: I know my code is not very efficient/ easy to understand and I would really appreciate it if someone would help me get "my logic" to work for the code before I try and learn new things and optimize it because I am a beginner and it is my first project that I'm just trying to get to work.
Tuple where X and O are stored
def resetboard(self):
global posvalues
posvalues = [
['1','2','3'],
['','',''],
['4','5','6'],
['','',''],
['7','8','9'],
]
Checking the Winning Condition
def isthereawinner(self):
global winner
##Check rows for winning condition; exclude odd nubered rows in posvalues that are blank
for num in range(0,5):
if posvalues[num][0] == posvalues[num][1] == posvalues[num][2] == character1 != "":
winner = player1
break
elif posvalues[num][0] == posvalues[num][1] == posvalues[num][2] == character2 != "":
winner = player2
break
if num:
break
##Check columns for winning condition
for num in range(0,3):
for row in range(0,5,2):
if posvalues[row][num] == posvalues[row][num] == posvalues[row][num] == character1 != "":
winner = player1
break
elif posvalues[row][num] == posvalues[row][num] == posvalues[row][num] == character2 != "":
winner = player2
break
if row:
break
##Check diagonal for the winning condition
if posvalues[0][0] == posvalues[2][1] == posvalues[4][2] == character1:
winner = player1
elif posvalues[0][0] == posvalues[2][1] == posvalues[4][2] == character2:
winner = player2
elif posvalues[0][2] == posvalues[2][1] == posvalues[4][0] == character1:
winner = player1
elif posvalues[0][2] == posvalues[2][1] == posvalues[4][0] == character2:
winner = player2
return winner
At the end of each Turn
displaywinner = print(self.isthereawinner())
if displaywinner == player1 or displaywinner == player2:
print(displaywinner + " WINS!")
return
else:
pass
python tic-tac-toe
New contributor
$endgroup$
Winning condition is not executing properly. When I run the code, most of the time, the victory condition is either not recognized or ends the game prematurely.
NOTE: I know my code is not very efficient/ easy to understand and I would really appreciate it if someone would help me get "my logic" to work for the code before I try and learn new things and optimize it because I am a beginner and it is my first project that I'm just trying to get to work.
Tuple where X and O are stored
def resetboard(self):
global posvalues
posvalues = [
['1','2','3'],
['','',''],
['4','5','6'],
['','',''],
['7','8','9'],
]
Checking the Winning Condition
def isthereawinner(self):
global winner
##Check rows for winning condition; exclude odd nubered rows in posvalues that are blank
for num in range(0,5):
if posvalues[num][0] == posvalues[num][1] == posvalues[num][2] == character1 != "":
winner = player1
break
elif posvalues[num][0] == posvalues[num][1] == posvalues[num][2] == character2 != "":
winner = player2
break
if num:
break
##Check columns for winning condition
for num in range(0,3):
for row in range(0,5,2):
if posvalues[row][num] == posvalues[row][num] == posvalues[row][num] == character1 != "":
winner = player1
break
elif posvalues[row][num] == posvalues[row][num] == posvalues[row][num] == character2 != "":
winner = player2
break
if row:
break
##Check diagonal for the winning condition
if posvalues[0][0] == posvalues[2][1] == posvalues[4][2] == character1:
winner = player1
elif posvalues[0][0] == posvalues[2][1] == posvalues[4][2] == character2:
winner = player2
elif posvalues[0][2] == posvalues[2][1] == posvalues[4][0] == character1:
winner = player1
elif posvalues[0][2] == posvalues[2][1] == posvalues[4][0] == character2:
winner = player2
return winner
At the end of each Turn
displaywinner = print(self.isthereawinner())
if displaywinner == player1 or displaywinner == player2:
print(displaywinner + " WINS!")
return
else:
pass
python tic-tac-toe
python tic-tac-toe
New contributor
New contributor
New contributor
asked 12 mins ago
Aviral GuptaAviral Gupta
1
1
New contributor
New contributor
$begingroup$
Welcome to Code Review. Your code must work correct before we can review it. Since you say that your code does not work reliably, it is off-topic.
$endgroup$
– 200_success
8 mins ago
add a comment |
$begingroup$
Welcome to Code Review. Your code must work correct before we can review it. Since you say that your code does not work reliably, it is off-topic.
$endgroup$
– 200_success
8 mins ago
$begingroup$
Welcome to Code Review. Your code must work correct before we can review it. Since you say that your code does not work reliably, it is off-topic.
$endgroup$
– 200_success
8 mins ago
$begingroup$
Welcome to Code Review. Your code must work correct before we can review it. Since you say that your code does not work reliably, it is off-topic.
$endgroup$
– 200_success
8 mins ago
add a comment |
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Aviral Gupta is a new contributor. Be nice, and check out our Code of Conduct.
Aviral Gupta is a new contributor. Be nice, and check out our Code of Conduct.
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$begingroup$
Welcome to Code Review. Your code must work correct before we can review it. Since you say that your code does not work reliably, it is off-topic.
$endgroup$
– 200_success
8 mins ago