Refactoring coordinates for Minecraft Pi buildings written in Python












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I'm fairly new to coding and I wrote this script in Python for a house with a roof in Minecraft Pi. I've found different ways to write the coordinates to make the code base shorter, but I'm wondering if it is possible for me to refactor it any further so I don't have to list each coordinate line by line.



import mcpi.minecraft as minecraft
import mcpi.block as block
mc = minecraft.Minecraft.create()
p = mc.player.getTilePos()

mc.setBlocks(p.x+1, p.y, p.z+1, #Main structure starting coordinates (DO NOT ALTER)
p.x+19, p.y+4, p.z+6, #Structure size/coordinates (Alters cube size)
block.STONE_BRICK)

mc.setBlocks(p.x+2, p.y+1, p.z+2, #Hollowing out main structure interior
p.x+18, p.y+3, p.z+5,
block.AIR)

mc.setBlocks(p.x, p.y+4, p.z, #Main Structure Roof (Front Side, 1st Row)
p.x+12, p.y+4, p.z,
block.STAIRS_WOOD.id, 2)

mc.setBlocks(p.x+20, p.y+4, p.z,
p.x+20, p.y+4, p.z,
block.STAIRS_WOOD.id, 2)

mc.setBlocks(p.x, p.y+5, p.z+1, #Main Structure Roof (Front Side, 2nd Row)
p.x+13, p.y+5, p.z+1,
block.STAIRS_WOOD.id, 2)

mc.setBlocks(p.x+19, p.y+5, p.z+1,
p.x+20, p.y+5, p.z+1,
block.STAIRS_WOOD.id, 2)

mc.setBlocks(p.x, p.y+6, p.z+2, #Main Structure Roof (Front Side, 3rd Row)
p.x+14, p.y+6, p.z+2,
block.STAIRS_WOOD.id, 2)

mc.setBlocks(p.x+18, p.y+6, p.z+2,
p.x+20, p.y+6, p.z+2,
block.STAIRS_WOOD.id, 2)

mc.setBlocks(p.x, p.y+7, p.z+3, #Main Structure Roof (Front Side, 4th Row)
p.x+20, p.y+7, p.z+3,
block.STAIRS_WOOD.id, 2)

mc.setBlocks(p.x, p.y+4, p.z+7, #Main Structure Roof (Rear Side, 1st Row)
p.x+20, p.y+4, p.z+7,
block.STAIRS_WOOD.id, 3)

mc.setBlocks(p.x, p.y+5, p.z+6, #Main Structure Roof (Rear Side, 2nd Row)
p.x+20, p.y+5, p.z+6,
block.STAIRS_WOOD.id, 3)

mc.setBlocks(p.x, p.y+6, p.z+5, #Main Structure Roof (Rear Side, 3rd Row)
p.x+20, p.y+6, p.z+5,
block.STAIRS_WOOD.id, 3)

mc.setBlocks(p.x, p.y+7, p.z+4, #Main Structure Roof (Rear Side, 4th Row)
p.x+20, p.y+7, p.z+4,
block.STAIRS_WOOD.id, 3)

mc.setBlocks(p.x+1, p.y+5, p.z+2, #Main Structure Roof End (Right Side, 1st Row)
p.x+1, p.y+5, p.z+5,
block.STONE_BRICK)

mc.setBlocks(p.x+1, p.y+6, p.z+3, #Main Structure Roof End (Right Side, 2nd Row)
p.x+1, p.y+6, p.z+4,
block.STONE_BRICK)

mc.setBlocks(p.x+19, p.y+5, p.z+2, #Main Structure Roof End (Left Side, 1st Row)
p.x+19, p.y+5, p.z+5,
block.STONE_BRICK)

mc.setBlocks(p.x+19, p.y+6, p.z+3, #Main Structure Roof End (Left Side, 2nd Row)
p.x+19, p.y+6, p.z+4,
block.STONE_BRICK)









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    I'm fairly new to coding and I wrote this script in Python for a house with a roof in Minecraft Pi. I've found different ways to write the coordinates to make the code base shorter, but I'm wondering if it is possible for me to refactor it any further so I don't have to list each coordinate line by line.



    import mcpi.minecraft as minecraft
    import mcpi.block as block
    mc = minecraft.Minecraft.create()
    p = mc.player.getTilePos()

    mc.setBlocks(p.x+1, p.y, p.z+1, #Main structure starting coordinates (DO NOT ALTER)
    p.x+19, p.y+4, p.z+6, #Structure size/coordinates (Alters cube size)
    block.STONE_BRICK)

    mc.setBlocks(p.x+2, p.y+1, p.z+2, #Hollowing out main structure interior
    p.x+18, p.y+3, p.z+5,
    block.AIR)

    mc.setBlocks(p.x, p.y+4, p.z, #Main Structure Roof (Front Side, 1st Row)
    p.x+12, p.y+4, p.z,
    block.STAIRS_WOOD.id, 2)

    mc.setBlocks(p.x+20, p.y+4, p.z,
    p.x+20, p.y+4, p.z,
    block.STAIRS_WOOD.id, 2)

    mc.setBlocks(p.x, p.y+5, p.z+1, #Main Structure Roof (Front Side, 2nd Row)
    p.x+13, p.y+5, p.z+1,
    block.STAIRS_WOOD.id, 2)

    mc.setBlocks(p.x+19, p.y+5, p.z+1,
    p.x+20, p.y+5, p.z+1,
    block.STAIRS_WOOD.id, 2)

    mc.setBlocks(p.x, p.y+6, p.z+2, #Main Structure Roof (Front Side, 3rd Row)
    p.x+14, p.y+6, p.z+2,
    block.STAIRS_WOOD.id, 2)

    mc.setBlocks(p.x+18, p.y+6, p.z+2,
    p.x+20, p.y+6, p.z+2,
    block.STAIRS_WOOD.id, 2)

    mc.setBlocks(p.x, p.y+7, p.z+3, #Main Structure Roof (Front Side, 4th Row)
    p.x+20, p.y+7, p.z+3,
    block.STAIRS_WOOD.id, 2)

    mc.setBlocks(p.x, p.y+4, p.z+7, #Main Structure Roof (Rear Side, 1st Row)
    p.x+20, p.y+4, p.z+7,
    block.STAIRS_WOOD.id, 3)

    mc.setBlocks(p.x, p.y+5, p.z+6, #Main Structure Roof (Rear Side, 2nd Row)
    p.x+20, p.y+5, p.z+6,
    block.STAIRS_WOOD.id, 3)

    mc.setBlocks(p.x, p.y+6, p.z+5, #Main Structure Roof (Rear Side, 3rd Row)
    p.x+20, p.y+6, p.z+5,
    block.STAIRS_WOOD.id, 3)

    mc.setBlocks(p.x, p.y+7, p.z+4, #Main Structure Roof (Rear Side, 4th Row)
    p.x+20, p.y+7, p.z+4,
    block.STAIRS_WOOD.id, 3)

    mc.setBlocks(p.x+1, p.y+5, p.z+2, #Main Structure Roof End (Right Side, 1st Row)
    p.x+1, p.y+5, p.z+5,
    block.STONE_BRICK)

    mc.setBlocks(p.x+1, p.y+6, p.z+3, #Main Structure Roof End (Right Side, 2nd Row)
    p.x+1, p.y+6, p.z+4,
    block.STONE_BRICK)

    mc.setBlocks(p.x+19, p.y+5, p.z+2, #Main Structure Roof End (Left Side, 1st Row)
    p.x+19, p.y+5, p.z+5,
    block.STONE_BRICK)

    mc.setBlocks(p.x+19, p.y+6, p.z+3, #Main Structure Roof End (Left Side, 2nd Row)
    p.x+19, p.y+6, p.z+4,
    block.STONE_BRICK)









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      I'm fairly new to coding and I wrote this script in Python for a house with a roof in Minecraft Pi. I've found different ways to write the coordinates to make the code base shorter, but I'm wondering if it is possible for me to refactor it any further so I don't have to list each coordinate line by line.



      import mcpi.minecraft as minecraft
      import mcpi.block as block
      mc = minecraft.Minecraft.create()
      p = mc.player.getTilePos()

      mc.setBlocks(p.x+1, p.y, p.z+1, #Main structure starting coordinates (DO NOT ALTER)
      p.x+19, p.y+4, p.z+6, #Structure size/coordinates (Alters cube size)
      block.STONE_BRICK)

      mc.setBlocks(p.x+2, p.y+1, p.z+2, #Hollowing out main structure interior
      p.x+18, p.y+3, p.z+5,
      block.AIR)

      mc.setBlocks(p.x, p.y+4, p.z, #Main Structure Roof (Front Side, 1st Row)
      p.x+12, p.y+4, p.z,
      block.STAIRS_WOOD.id, 2)

      mc.setBlocks(p.x+20, p.y+4, p.z,
      p.x+20, p.y+4, p.z,
      block.STAIRS_WOOD.id, 2)

      mc.setBlocks(p.x, p.y+5, p.z+1, #Main Structure Roof (Front Side, 2nd Row)
      p.x+13, p.y+5, p.z+1,
      block.STAIRS_WOOD.id, 2)

      mc.setBlocks(p.x+19, p.y+5, p.z+1,
      p.x+20, p.y+5, p.z+1,
      block.STAIRS_WOOD.id, 2)

      mc.setBlocks(p.x, p.y+6, p.z+2, #Main Structure Roof (Front Side, 3rd Row)
      p.x+14, p.y+6, p.z+2,
      block.STAIRS_WOOD.id, 2)

      mc.setBlocks(p.x+18, p.y+6, p.z+2,
      p.x+20, p.y+6, p.z+2,
      block.STAIRS_WOOD.id, 2)

      mc.setBlocks(p.x, p.y+7, p.z+3, #Main Structure Roof (Front Side, 4th Row)
      p.x+20, p.y+7, p.z+3,
      block.STAIRS_WOOD.id, 2)

      mc.setBlocks(p.x, p.y+4, p.z+7, #Main Structure Roof (Rear Side, 1st Row)
      p.x+20, p.y+4, p.z+7,
      block.STAIRS_WOOD.id, 3)

      mc.setBlocks(p.x, p.y+5, p.z+6, #Main Structure Roof (Rear Side, 2nd Row)
      p.x+20, p.y+5, p.z+6,
      block.STAIRS_WOOD.id, 3)

      mc.setBlocks(p.x, p.y+6, p.z+5, #Main Structure Roof (Rear Side, 3rd Row)
      p.x+20, p.y+6, p.z+5,
      block.STAIRS_WOOD.id, 3)

      mc.setBlocks(p.x, p.y+7, p.z+4, #Main Structure Roof (Rear Side, 4th Row)
      p.x+20, p.y+7, p.z+4,
      block.STAIRS_WOOD.id, 3)

      mc.setBlocks(p.x+1, p.y+5, p.z+2, #Main Structure Roof End (Right Side, 1st Row)
      p.x+1, p.y+5, p.z+5,
      block.STONE_BRICK)

      mc.setBlocks(p.x+1, p.y+6, p.z+3, #Main Structure Roof End (Right Side, 2nd Row)
      p.x+1, p.y+6, p.z+4,
      block.STONE_BRICK)

      mc.setBlocks(p.x+19, p.y+5, p.z+2, #Main Structure Roof End (Left Side, 1st Row)
      p.x+19, p.y+5, p.z+5,
      block.STONE_BRICK)

      mc.setBlocks(p.x+19, p.y+6, p.z+3, #Main Structure Roof End (Left Side, 2nd Row)
      p.x+19, p.y+6, p.z+4,
      block.STONE_BRICK)









      share|improve this question







      New contributor




      DysFunction is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.







      $endgroup$




      I'm fairly new to coding and I wrote this script in Python for a house with a roof in Minecraft Pi. I've found different ways to write the coordinates to make the code base shorter, but I'm wondering if it is possible for me to refactor it any further so I don't have to list each coordinate line by line.



      import mcpi.minecraft as minecraft
      import mcpi.block as block
      mc = minecraft.Minecraft.create()
      p = mc.player.getTilePos()

      mc.setBlocks(p.x+1, p.y, p.z+1, #Main structure starting coordinates (DO NOT ALTER)
      p.x+19, p.y+4, p.z+6, #Structure size/coordinates (Alters cube size)
      block.STONE_BRICK)

      mc.setBlocks(p.x+2, p.y+1, p.z+2, #Hollowing out main structure interior
      p.x+18, p.y+3, p.z+5,
      block.AIR)

      mc.setBlocks(p.x, p.y+4, p.z, #Main Structure Roof (Front Side, 1st Row)
      p.x+12, p.y+4, p.z,
      block.STAIRS_WOOD.id, 2)

      mc.setBlocks(p.x+20, p.y+4, p.z,
      p.x+20, p.y+4, p.z,
      block.STAIRS_WOOD.id, 2)

      mc.setBlocks(p.x, p.y+5, p.z+1, #Main Structure Roof (Front Side, 2nd Row)
      p.x+13, p.y+5, p.z+1,
      block.STAIRS_WOOD.id, 2)

      mc.setBlocks(p.x+19, p.y+5, p.z+1,
      p.x+20, p.y+5, p.z+1,
      block.STAIRS_WOOD.id, 2)

      mc.setBlocks(p.x, p.y+6, p.z+2, #Main Structure Roof (Front Side, 3rd Row)
      p.x+14, p.y+6, p.z+2,
      block.STAIRS_WOOD.id, 2)

      mc.setBlocks(p.x+18, p.y+6, p.z+2,
      p.x+20, p.y+6, p.z+2,
      block.STAIRS_WOOD.id, 2)

      mc.setBlocks(p.x, p.y+7, p.z+3, #Main Structure Roof (Front Side, 4th Row)
      p.x+20, p.y+7, p.z+3,
      block.STAIRS_WOOD.id, 2)

      mc.setBlocks(p.x, p.y+4, p.z+7, #Main Structure Roof (Rear Side, 1st Row)
      p.x+20, p.y+4, p.z+7,
      block.STAIRS_WOOD.id, 3)

      mc.setBlocks(p.x, p.y+5, p.z+6, #Main Structure Roof (Rear Side, 2nd Row)
      p.x+20, p.y+5, p.z+6,
      block.STAIRS_WOOD.id, 3)

      mc.setBlocks(p.x, p.y+6, p.z+5, #Main Structure Roof (Rear Side, 3rd Row)
      p.x+20, p.y+6, p.z+5,
      block.STAIRS_WOOD.id, 3)

      mc.setBlocks(p.x, p.y+7, p.z+4, #Main Structure Roof (Rear Side, 4th Row)
      p.x+20, p.y+7, p.z+4,
      block.STAIRS_WOOD.id, 3)

      mc.setBlocks(p.x+1, p.y+5, p.z+2, #Main Structure Roof End (Right Side, 1st Row)
      p.x+1, p.y+5, p.z+5,
      block.STONE_BRICK)

      mc.setBlocks(p.x+1, p.y+6, p.z+3, #Main Structure Roof End (Right Side, 2nd Row)
      p.x+1, p.y+6, p.z+4,
      block.STONE_BRICK)

      mc.setBlocks(p.x+19, p.y+5, p.z+2, #Main Structure Roof End (Left Side, 1st Row)
      p.x+19, p.y+5, p.z+5,
      block.STONE_BRICK)

      mc.setBlocks(p.x+19, p.y+6, p.z+3, #Main Structure Roof End (Left Side, 2nd Row)
      p.x+19, p.y+6, p.z+4,
      block.STONE_BRICK)






      python raspberry-pi minecraft






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