Hololens Perception Simulation sample test crashes device
The sample code for perception simulation crashes my device. The device do respond to voice commands but there is not response to hand gestures neither no visuals. I have to use WDR to reset it everytime
Link to the documentation
https://docs.microsoft.com/en-us/windows/mixed-reality/perception-simulation
Here is the source code.
class Program
{
static void Main(string args)
{
Task.Run(async () =>
{
try
{
RestSimulationStreamSink sink = await RestSimulationStreamSink.Create(
// use the IP address for your device/emulator
new Uri("http://127.0.0.1:10080"),
// no credentials are needed for the emulator
new System.Net.NetworkCredential("snarain", "snarain"),
// normal priorty
true,
// cancel token
new System.Threading.CancellationToken());
IPerceptionSimulationManager manager = PerceptionSimulationManager.CreatePerceptionSimulationManager(sink);
}
catch (Exception e)
{
Console.WriteLine(e);
}
});
// If main exits, the process exits.
Console.WriteLine("Press any key to exit...");
Console.ReadLine();
}
}
hololens
add a comment |
The sample code for perception simulation crashes my device. The device do respond to voice commands but there is not response to hand gestures neither no visuals. I have to use WDR to reset it everytime
Link to the documentation
https://docs.microsoft.com/en-us/windows/mixed-reality/perception-simulation
Here is the source code.
class Program
{
static void Main(string args)
{
Task.Run(async () =>
{
try
{
RestSimulationStreamSink sink = await RestSimulationStreamSink.Create(
// use the IP address for your device/emulator
new Uri("http://127.0.0.1:10080"),
// no credentials are needed for the emulator
new System.Net.NetworkCredential("snarain", "snarain"),
// normal priorty
true,
// cancel token
new System.Threading.CancellationToken());
IPerceptionSimulationManager manager = PerceptionSimulationManager.CreatePerceptionSimulationManager(sink);
}
catch (Exception e)
{
Console.WriteLine(e);
}
});
// If main exits, the process exits.
Console.WriteLine("Press any key to exit...");
Console.ReadLine();
}
}
hololens
add a comment |
The sample code for perception simulation crashes my device. The device do respond to voice commands but there is not response to hand gestures neither no visuals. I have to use WDR to reset it everytime
Link to the documentation
https://docs.microsoft.com/en-us/windows/mixed-reality/perception-simulation
Here is the source code.
class Program
{
static void Main(string args)
{
Task.Run(async () =>
{
try
{
RestSimulationStreamSink sink = await RestSimulationStreamSink.Create(
// use the IP address for your device/emulator
new Uri("http://127.0.0.1:10080"),
// no credentials are needed for the emulator
new System.Net.NetworkCredential("snarain", "snarain"),
// normal priorty
true,
// cancel token
new System.Threading.CancellationToken());
IPerceptionSimulationManager manager = PerceptionSimulationManager.CreatePerceptionSimulationManager(sink);
}
catch (Exception e)
{
Console.WriteLine(e);
}
});
// If main exits, the process exits.
Console.WriteLine("Press any key to exit...");
Console.ReadLine();
}
}
hololens
The sample code for perception simulation crashes my device. The device do respond to voice commands but there is not response to hand gestures neither no visuals. I have to use WDR to reset it everytime
Link to the documentation
https://docs.microsoft.com/en-us/windows/mixed-reality/perception-simulation
Here is the source code.
class Program
{
static void Main(string args)
{
Task.Run(async () =>
{
try
{
RestSimulationStreamSink sink = await RestSimulationStreamSink.Create(
// use the IP address for your device/emulator
new Uri("http://127.0.0.1:10080"),
// no credentials are needed for the emulator
new System.Net.NetworkCredential("snarain", "snarain"),
// normal priorty
true,
// cancel token
new System.Threading.CancellationToken());
IPerceptionSimulationManager manager = PerceptionSimulationManager.CreatePerceptionSimulationManager(sink);
}
catch (Exception e)
{
Console.WriteLine(e);
}
});
// If main exits, the process exits.
Console.WriteLine("Press any key to exit...");
Console.ReadLine();
}
}
hololens
hololens
asked Nov 20 at 21:29
Sabarish
7210
7210
add a comment |
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1 Answer
1
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oldest
votes
After a week of troubleshooting, I noticed the control mode switches to simulation that suspends all sensors to detect human gestures which makes the device unresponsive.
Switching it back to Default resolves this problem.
Solved !!
add a comment |
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1 Answer
1
active
oldest
votes
1 Answer
1
active
oldest
votes
active
oldest
votes
active
oldest
votes
After a week of troubleshooting, I noticed the control mode switches to simulation that suspends all sensors to detect human gestures which makes the device unresponsive.
Switching it back to Default resolves this problem.
Solved !!
add a comment |
After a week of troubleshooting, I noticed the control mode switches to simulation that suspends all sensors to detect human gestures which makes the device unresponsive.
Switching it back to Default resolves this problem.
Solved !!
add a comment |
After a week of troubleshooting, I noticed the control mode switches to simulation that suspends all sensors to detect human gestures which makes the device unresponsive.
Switching it back to Default resolves this problem.
Solved !!
After a week of troubleshooting, I noticed the control mode switches to simulation that suspends all sensors to detect human gestures which makes the device unresponsive.
Switching it back to Default resolves this problem.
Solved !!
answered Dec 4 at 20:50
Sabarish
7210
7210
add a comment |
add a comment |
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