Hololens Perception Simulation sample test crashes device












0














The sample code for perception simulation crashes my device. The device do respond to voice commands but there is not response to hand gestures neither no visuals. I have to use WDR to reset it everytime



Link to the documentation
https://docs.microsoft.com/en-us/windows/mixed-reality/perception-simulation



Here is the source code.



class Program
{
static void Main(string args)
{
Task.Run(async () =>
{
try
{
RestSimulationStreamSink sink = await RestSimulationStreamSink.Create(
// use the IP address for your device/emulator
new Uri("http://127.0.0.1:10080"),
// no credentials are needed for the emulator
new System.Net.NetworkCredential("snarain", "snarain"),
// normal priorty
true,
// cancel token
new System.Threading.CancellationToken());

IPerceptionSimulationManager manager = PerceptionSimulationManager.CreatePerceptionSimulationManager(sink);
}
catch (Exception e)
{
Console.WriteLine(e);
}
});

// If main exits, the process exits.
Console.WriteLine("Press any key to exit...");
Console.ReadLine();
}
}









share|improve this question



























    0














    The sample code for perception simulation crashes my device. The device do respond to voice commands but there is not response to hand gestures neither no visuals. I have to use WDR to reset it everytime



    Link to the documentation
    https://docs.microsoft.com/en-us/windows/mixed-reality/perception-simulation



    Here is the source code.



    class Program
    {
    static void Main(string args)
    {
    Task.Run(async () =>
    {
    try
    {
    RestSimulationStreamSink sink = await RestSimulationStreamSink.Create(
    // use the IP address for your device/emulator
    new Uri("http://127.0.0.1:10080"),
    // no credentials are needed for the emulator
    new System.Net.NetworkCredential("snarain", "snarain"),
    // normal priorty
    true,
    // cancel token
    new System.Threading.CancellationToken());

    IPerceptionSimulationManager manager = PerceptionSimulationManager.CreatePerceptionSimulationManager(sink);
    }
    catch (Exception e)
    {
    Console.WriteLine(e);
    }
    });

    // If main exits, the process exits.
    Console.WriteLine("Press any key to exit...");
    Console.ReadLine();
    }
    }









    share|improve this question

























      0












      0








      0







      The sample code for perception simulation crashes my device. The device do respond to voice commands but there is not response to hand gestures neither no visuals. I have to use WDR to reset it everytime



      Link to the documentation
      https://docs.microsoft.com/en-us/windows/mixed-reality/perception-simulation



      Here is the source code.



      class Program
      {
      static void Main(string args)
      {
      Task.Run(async () =>
      {
      try
      {
      RestSimulationStreamSink sink = await RestSimulationStreamSink.Create(
      // use the IP address for your device/emulator
      new Uri("http://127.0.0.1:10080"),
      // no credentials are needed for the emulator
      new System.Net.NetworkCredential("snarain", "snarain"),
      // normal priorty
      true,
      // cancel token
      new System.Threading.CancellationToken());

      IPerceptionSimulationManager manager = PerceptionSimulationManager.CreatePerceptionSimulationManager(sink);
      }
      catch (Exception e)
      {
      Console.WriteLine(e);
      }
      });

      // If main exits, the process exits.
      Console.WriteLine("Press any key to exit...");
      Console.ReadLine();
      }
      }









      share|improve this question













      The sample code for perception simulation crashes my device. The device do respond to voice commands but there is not response to hand gestures neither no visuals. I have to use WDR to reset it everytime



      Link to the documentation
      https://docs.microsoft.com/en-us/windows/mixed-reality/perception-simulation



      Here is the source code.



      class Program
      {
      static void Main(string args)
      {
      Task.Run(async () =>
      {
      try
      {
      RestSimulationStreamSink sink = await RestSimulationStreamSink.Create(
      // use the IP address for your device/emulator
      new Uri("http://127.0.0.1:10080"),
      // no credentials are needed for the emulator
      new System.Net.NetworkCredential("snarain", "snarain"),
      // normal priorty
      true,
      // cancel token
      new System.Threading.CancellationToken());

      IPerceptionSimulationManager manager = PerceptionSimulationManager.CreatePerceptionSimulationManager(sink);
      }
      catch (Exception e)
      {
      Console.WriteLine(e);
      }
      });

      // If main exits, the process exits.
      Console.WriteLine("Press any key to exit...");
      Console.ReadLine();
      }
      }






      hololens






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      asked Nov 20 at 21:29









      Sabarish

      7210




      7210
























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          After a week of troubleshooting, I noticed the control mode switches to simulation that suspends all sensors to detect human gestures which makes the device unresponsive.
          Switching it back to Default resolves this problem.



          Solved !!






          share|improve this answer





















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            1 Answer
            1






            active

            oldest

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            1 Answer
            1






            active

            oldest

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            oldest

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            active

            oldest

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            0














            After a week of troubleshooting, I noticed the control mode switches to simulation that suspends all sensors to detect human gestures which makes the device unresponsive.
            Switching it back to Default resolves this problem.



            Solved !!






            share|improve this answer


























              0














              After a week of troubleshooting, I noticed the control mode switches to simulation that suspends all sensors to detect human gestures which makes the device unresponsive.
              Switching it back to Default resolves this problem.



              Solved !!






              share|improve this answer
























                0












                0








                0






                After a week of troubleshooting, I noticed the control mode switches to simulation that suspends all sensors to detect human gestures which makes the device unresponsive.
                Switching it back to Default resolves this problem.



                Solved !!






                share|improve this answer












                After a week of troubleshooting, I noticed the control mode switches to simulation that suspends all sensors to detect human gestures which makes the device unresponsive.
                Switching it back to Default resolves this problem.



                Solved !!







                share|improve this answer












                share|improve this answer



                share|improve this answer










                answered Dec 4 at 20:50









                Sabarish

                7210




                7210






























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