HTML/CSS How Do I use grid-template property
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Doing some HTML/CSS coding homework and I want to make a grid-template for my buttons so that they are positioned where they are relative, like in a game where the up button is at the top, right button at the right etc. Any help is appreciated it. Thanks in advance.
#controller>.dpad {
display: grid;
grid-template-areas: " main right header footer ";
}
#controller>.dpad>button[env3d-key^="KEY_UP"] {
grid-area: header;
}
#controller>.dpad>button[env3d-key^="KEY_LEFT"] {
grid-area: main;
}
#controller>.dpad>button[env3d-key^="KEY_RIGHT"] {
grid-area: right;
}
#controller>.dpad>button[env3d-key^="KEY_DOWN"] {
grid-area: footer;
}
<div id="controller">
<div class="dpad">
<button env3d-key="KEY_UP">UP</button>
<button env3d-key="KEY_LEFT">LEFT</button>
<button env3d-key="KEY_RIGHT">RIGHT</button>
<button env3d-key="KEY_DOWN">DOWN</button>
</div>
<button env3d-key="KEY_A">A</button>
<button env3d-key="KEY_Z">Z</button>
</div>
html css css3 css-grid
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up vote
0
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favorite
Doing some HTML/CSS coding homework and I want to make a grid-template for my buttons so that they are positioned where they are relative, like in a game where the up button is at the top, right button at the right etc. Any help is appreciated it. Thanks in advance.
#controller>.dpad {
display: grid;
grid-template-areas: " main right header footer ";
}
#controller>.dpad>button[env3d-key^="KEY_UP"] {
grid-area: header;
}
#controller>.dpad>button[env3d-key^="KEY_LEFT"] {
grid-area: main;
}
#controller>.dpad>button[env3d-key^="KEY_RIGHT"] {
grid-area: right;
}
#controller>.dpad>button[env3d-key^="KEY_DOWN"] {
grid-area: footer;
}
<div id="controller">
<div class="dpad">
<button env3d-key="KEY_UP">UP</button>
<button env3d-key="KEY_LEFT">LEFT</button>
<button env3d-key="KEY_RIGHT">RIGHT</button>
<button env3d-key="KEY_DOWN">DOWN</button>
</div>
<button env3d-key="KEY_A">A</button>
<button env3d-key="KEY_Z">Z</button>
</div>
html css css3 css-grid
add a comment |
up vote
0
down vote
favorite
up vote
0
down vote
favorite
Doing some HTML/CSS coding homework and I want to make a grid-template for my buttons so that they are positioned where they are relative, like in a game where the up button is at the top, right button at the right etc. Any help is appreciated it. Thanks in advance.
#controller>.dpad {
display: grid;
grid-template-areas: " main right header footer ";
}
#controller>.dpad>button[env3d-key^="KEY_UP"] {
grid-area: header;
}
#controller>.dpad>button[env3d-key^="KEY_LEFT"] {
grid-area: main;
}
#controller>.dpad>button[env3d-key^="KEY_RIGHT"] {
grid-area: right;
}
#controller>.dpad>button[env3d-key^="KEY_DOWN"] {
grid-area: footer;
}
<div id="controller">
<div class="dpad">
<button env3d-key="KEY_UP">UP</button>
<button env3d-key="KEY_LEFT">LEFT</button>
<button env3d-key="KEY_RIGHT">RIGHT</button>
<button env3d-key="KEY_DOWN">DOWN</button>
</div>
<button env3d-key="KEY_A">A</button>
<button env3d-key="KEY_Z">Z</button>
</div>
html css css3 css-grid
Doing some HTML/CSS coding homework and I want to make a grid-template for my buttons so that they are positioned where they are relative, like in a game where the up button is at the top, right button at the right etc. Any help is appreciated it. Thanks in advance.
#controller>.dpad {
display: grid;
grid-template-areas: " main right header footer ";
}
#controller>.dpad>button[env3d-key^="KEY_UP"] {
grid-area: header;
}
#controller>.dpad>button[env3d-key^="KEY_LEFT"] {
grid-area: main;
}
#controller>.dpad>button[env3d-key^="KEY_RIGHT"] {
grid-area: right;
}
#controller>.dpad>button[env3d-key^="KEY_DOWN"] {
grid-area: footer;
}
<div id="controller">
<div class="dpad">
<button env3d-key="KEY_UP">UP</button>
<button env3d-key="KEY_LEFT">LEFT</button>
<button env3d-key="KEY_RIGHT">RIGHT</button>
<button env3d-key="KEY_DOWN">DOWN</button>
</div>
<button env3d-key="KEY_A">A</button>
<button env3d-key="KEY_Z">Z</button>
</div>
#controller>.dpad {
display: grid;
grid-template-areas: " main right header footer ";
}
#controller>.dpad>button[env3d-key^="KEY_UP"] {
grid-area: header;
}
#controller>.dpad>button[env3d-key^="KEY_LEFT"] {
grid-area: main;
}
#controller>.dpad>button[env3d-key^="KEY_RIGHT"] {
grid-area: right;
}
#controller>.dpad>button[env3d-key^="KEY_DOWN"] {
grid-area: footer;
}
<div id="controller">
<div class="dpad">
<button env3d-key="KEY_UP">UP</button>
<button env3d-key="KEY_LEFT">LEFT</button>
<button env3d-key="KEY_RIGHT">RIGHT</button>
<button env3d-key="KEY_DOWN">DOWN</button>
</div>
<button env3d-key="KEY_A">A</button>
<button env3d-key="KEY_Z">Z</button>
</div>
#controller>.dpad {
display: grid;
grid-template-areas: " main right header footer ";
}
#controller>.dpad>button[env3d-key^="KEY_UP"] {
grid-area: header;
}
#controller>.dpad>button[env3d-key^="KEY_LEFT"] {
grid-area: main;
}
#controller>.dpad>button[env3d-key^="KEY_RIGHT"] {
grid-area: right;
}
#controller>.dpad>button[env3d-key^="KEY_DOWN"] {
grid-area: footer;
}
<div id="controller">
<div class="dpad">
<button env3d-key="KEY_UP">UP</button>
<button env3d-key="KEY_LEFT">LEFT</button>
<button env3d-key="KEY_RIGHT">RIGHT</button>
<button env3d-key="KEY_DOWN">DOWN</button>
</div>
<button env3d-key="KEY_A">A</button>
<button env3d-key="KEY_Z">Z</button>
</div>
html css css3 css-grid
html css css3 css-grid
edited Nov 19 at 13:37
Temani Afif
60.3k93472
60.3k93472
asked Nov 19 at 13:03
Michael Kheong
43
43
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add a comment |
2 Answers
2
active
oldest
votes
up vote
1
down vote
#controller>.dpad {
display: grid;
grid-template-areas: ". header ."
"main . right"
". footer .";
}
#controller>.dpad>button[env3d-key^="KEY_UP"] {
grid-area: header;
}
#controller>.dpad>button[env3d-key^="KEY_LEFT"] {
grid-area: main;
}
#controller>.dpad>button[env3d-key^="KEY_RIGHT"] {
grid-area: right;
}
#controller>.dpad>button[env3d-key^="KEY_DOWN"] {
grid-area: footer;
}
<div id="controller">
<div class="dpad">
<button env3d-key="KEY_UP">UP</button>
<button env3d-key="KEY_LEFT">LEFT</button>
<button env3d-key="KEY_RIGHT">RIGHT</button>
<button env3d-key="KEY_DOWN">DOWN</button>
</div>
<button env3d-key="KEY_A">A</button>
<button env3d-key="KEY_Z">Z</button>
</div>
Use .
fo blank areas.
Thanks. I appreciate it.
– Michael Kheong
Nov 19 at 13:19
add a comment |
up vote
0
down vote
Friendly docs here. Official spec here.
#controller .dpad {
display: grid;
grid-template-areas: "key-a key-a . . . top ." " . key-z key-z . left bottom right";
grid-gap: 6px;
}
#controller button {
padding: 21% 0;
font-size: 3.2vw;
display: flex;
align-items: center;
justify-content: center;
color: white;
text-shadow: 1px 1px 3px rgba(0, 0, 0, .42);
border-radius: 6px;
font-weight: 700;
}
#controller button[env3d-key^="KEY_UP"] {
grid-area: top;
}
#controller button[env3d-key^="KEY_LEFT"] {
grid-area: left;
}
#controller button[env3d-key^="KEY_RIGHT"] {
grid-area: right;
}
#controller button[env3d-key^="KEY_DOWN"] {
grid-area: bottom;
}
#controller button[env3d-key^="KEY_A"] {
grid-area: key-a;
}
#controller button[env3d-key^="KEY_Z"] {
grid-area: key-z;
}
<div id="controller">
<div class="dpad">
<button env3d-key="KEY_UP">UP</button>
<button env3d-key="KEY_LEFT">LEFT</button>
<button env3d-key="KEY_RIGHT">RIGHT</button>
<button env3d-key="KEY_DOWN">DOWN</button>
<button env3d-key="KEY_A">A</button>
<button env3d-key="KEY_Z">Z</button>
</div>
</div>
add a comment |
2 Answers
2
active
oldest
votes
2 Answers
2
active
oldest
votes
active
oldest
votes
active
oldest
votes
up vote
1
down vote
#controller>.dpad {
display: grid;
grid-template-areas: ". header ."
"main . right"
". footer .";
}
#controller>.dpad>button[env3d-key^="KEY_UP"] {
grid-area: header;
}
#controller>.dpad>button[env3d-key^="KEY_LEFT"] {
grid-area: main;
}
#controller>.dpad>button[env3d-key^="KEY_RIGHT"] {
grid-area: right;
}
#controller>.dpad>button[env3d-key^="KEY_DOWN"] {
grid-area: footer;
}
<div id="controller">
<div class="dpad">
<button env3d-key="KEY_UP">UP</button>
<button env3d-key="KEY_LEFT">LEFT</button>
<button env3d-key="KEY_RIGHT">RIGHT</button>
<button env3d-key="KEY_DOWN">DOWN</button>
</div>
<button env3d-key="KEY_A">A</button>
<button env3d-key="KEY_Z">Z</button>
</div>
Use .
fo blank areas.
Thanks. I appreciate it.
– Michael Kheong
Nov 19 at 13:19
add a comment |
up vote
1
down vote
#controller>.dpad {
display: grid;
grid-template-areas: ". header ."
"main . right"
". footer .";
}
#controller>.dpad>button[env3d-key^="KEY_UP"] {
grid-area: header;
}
#controller>.dpad>button[env3d-key^="KEY_LEFT"] {
grid-area: main;
}
#controller>.dpad>button[env3d-key^="KEY_RIGHT"] {
grid-area: right;
}
#controller>.dpad>button[env3d-key^="KEY_DOWN"] {
grid-area: footer;
}
<div id="controller">
<div class="dpad">
<button env3d-key="KEY_UP">UP</button>
<button env3d-key="KEY_LEFT">LEFT</button>
<button env3d-key="KEY_RIGHT">RIGHT</button>
<button env3d-key="KEY_DOWN">DOWN</button>
</div>
<button env3d-key="KEY_A">A</button>
<button env3d-key="KEY_Z">Z</button>
</div>
Use .
fo blank areas.
Thanks. I appreciate it.
– Michael Kheong
Nov 19 at 13:19
add a comment |
up vote
1
down vote
up vote
1
down vote
#controller>.dpad {
display: grid;
grid-template-areas: ". header ."
"main . right"
". footer .";
}
#controller>.dpad>button[env3d-key^="KEY_UP"] {
grid-area: header;
}
#controller>.dpad>button[env3d-key^="KEY_LEFT"] {
grid-area: main;
}
#controller>.dpad>button[env3d-key^="KEY_RIGHT"] {
grid-area: right;
}
#controller>.dpad>button[env3d-key^="KEY_DOWN"] {
grid-area: footer;
}
<div id="controller">
<div class="dpad">
<button env3d-key="KEY_UP">UP</button>
<button env3d-key="KEY_LEFT">LEFT</button>
<button env3d-key="KEY_RIGHT">RIGHT</button>
<button env3d-key="KEY_DOWN">DOWN</button>
</div>
<button env3d-key="KEY_A">A</button>
<button env3d-key="KEY_Z">Z</button>
</div>
Use .
fo blank areas.
#controller>.dpad {
display: grid;
grid-template-areas: ". header ."
"main . right"
". footer .";
}
#controller>.dpad>button[env3d-key^="KEY_UP"] {
grid-area: header;
}
#controller>.dpad>button[env3d-key^="KEY_LEFT"] {
grid-area: main;
}
#controller>.dpad>button[env3d-key^="KEY_RIGHT"] {
grid-area: right;
}
#controller>.dpad>button[env3d-key^="KEY_DOWN"] {
grid-area: footer;
}
<div id="controller">
<div class="dpad">
<button env3d-key="KEY_UP">UP</button>
<button env3d-key="KEY_LEFT">LEFT</button>
<button env3d-key="KEY_RIGHT">RIGHT</button>
<button env3d-key="KEY_DOWN">DOWN</button>
</div>
<button env3d-key="KEY_A">A</button>
<button env3d-key="KEY_Z">Z</button>
</div>
Use .
fo blank areas.
#controller>.dpad {
display: grid;
grid-template-areas: ". header ."
"main . right"
". footer .";
}
#controller>.dpad>button[env3d-key^="KEY_UP"] {
grid-area: header;
}
#controller>.dpad>button[env3d-key^="KEY_LEFT"] {
grid-area: main;
}
#controller>.dpad>button[env3d-key^="KEY_RIGHT"] {
grid-area: right;
}
#controller>.dpad>button[env3d-key^="KEY_DOWN"] {
grid-area: footer;
}
<div id="controller">
<div class="dpad">
<button env3d-key="KEY_UP">UP</button>
<button env3d-key="KEY_LEFT">LEFT</button>
<button env3d-key="KEY_RIGHT">RIGHT</button>
<button env3d-key="KEY_DOWN">DOWN</button>
</div>
<button env3d-key="KEY_A">A</button>
<button env3d-key="KEY_Z">Z</button>
</div>
#controller>.dpad {
display: grid;
grid-template-areas: ". header ."
"main . right"
". footer .";
}
#controller>.dpad>button[env3d-key^="KEY_UP"] {
grid-area: header;
}
#controller>.dpad>button[env3d-key^="KEY_LEFT"] {
grid-area: main;
}
#controller>.dpad>button[env3d-key^="KEY_RIGHT"] {
grid-area: right;
}
#controller>.dpad>button[env3d-key^="KEY_DOWN"] {
grid-area: footer;
}
<div id="controller">
<div class="dpad">
<button env3d-key="KEY_UP">UP</button>
<button env3d-key="KEY_LEFT">LEFT</button>
<button env3d-key="KEY_RIGHT">RIGHT</button>
<button env3d-key="KEY_DOWN">DOWN</button>
</div>
<button env3d-key="KEY_A">A</button>
<button env3d-key="KEY_Z">Z</button>
</div>
answered Nov 19 at 13:17
Smollet777
819415
819415
Thanks. I appreciate it.
– Michael Kheong
Nov 19 at 13:19
add a comment |
Thanks. I appreciate it.
– Michael Kheong
Nov 19 at 13:19
Thanks. I appreciate it.
– Michael Kheong
Nov 19 at 13:19
Thanks. I appreciate it.
– Michael Kheong
Nov 19 at 13:19
add a comment |
up vote
0
down vote
Friendly docs here. Official spec here.
#controller .dpad {
display: grid;
grid-template-areas: "key-a key-a . . . top ." " . key-z key-z . left bottom right";
grid-gap: 6px;
}
#controller button {
padding: 21% 0;
font-size: 3.2vw;
display: flex;
align-items: center;
justify-content: center;
color: white;
text-shadow: 1px 1px 3px rgba(0, 0, 0, .42);
border-radius: 6px;
font-weight: 700;
}
#controller button[env3d-key^="KEY_UP"] {
grid-area: top;
}
#controller button[env3d-key^="KEY_LEFT"] {
grid-area: left;
}
#controller button[env3d-key^="KEY_RIGHT"] {
grid-area: right;
}
#controller button[env3d-key^="KEY_DOWN"] {
grid-area: bottom;
}
#controller button[env3d-key^="KEY_A"] {
grid-area: key-a;
}
#controller button[env3d-key^="KEY_Z"] {
grid-area: key-z;
}
<div id="controller">
<div class="dpad">
<button env3d-key="KEY_UP">UP</button>
<button env3d-key="KEY_LEFT">LEFT</button>
<button env3d-key="KEY_RIGHT">RIGHT</button>
<button env3d-key="KEY_DOWN">DOWN</button>
<button env3d-key="KEY_A">A</button>
<button env3d-key="KEY_Z">Z</button>
</div>
</div>
add a comment |
up vote
0
down vote
Friendly docs here. Official spec here.
#controller .dpad {
display: grid;
grid-template-areas: "key-a key-a . . . top ." " . key-z key-z . left bottom right";
grid-gap: 6px;
}
#controller button {
padding: 21% 0;
font-size: 3.2vw;
display: flex;
align-items: center;
justify-content: center;
color: white;
text-shadow: 1px 1px 3px rgba(0, 0, 0, .42);
border-radius: 6px;
font-weight: 700;
}
#controller button[env3d-key^="KEY_UP"] {
grid-area: top;
}
#controller button[env3d-key^="KEY_LEFT"] {
grid-area: left;
}
#controller button[env3d-key^="KEY_RIGHT"] {
grid-area: right;
}
#controller button[env3d-key^="KEY_DOWN"] {
grid-area: bottom;
}
#controller button[env3d-key^="KEY_A"] {
grid-area: key-a;
}
#controller button[env3d-key^="KEY_Z"] {
grid-area: key-z;
}
<div id="controller">
<div class="dpad">
<button env3d-key="KEY_UP">UP</button>
<button env3d-key="KEY_LEFT">LEFT</button>
<button env3d-key="KEY_RIGHT">RIGHT</button>
<button env3d-key="KEY_DOWN">DOWN</button>
<button env3d-key="KEY_A">A</button>
<button env3d-key="KEY_Z">Z</button>
</div>
</div>
add a comment |
up vote
0
down vote
up vote
0
down vote
Friendly docs here. Official spec here.
#controller .dpad {
display: grid;
grid-template-areas: "key-a key-a . . . top ." " . key-z key-z . left bottom right";
grid-gap: 6px;
}
#controller button {
padding: 21% 0;
font-size: 3.2vw;
display: flex;
align-items: center;
justify-content: center;
color: white;
text-shadow: 1px 1px 3px rgba(0, 0, 0, .42);
border-radius: 6px;
font-weight: 700;
}
#controller button[env3d-key^="KEY_UP"] {
grid-area: top;
}
#controller button[env3d-key^="KEY_LEFT"] {
grid-area: left;
}
#controller button[env3d-key^="KEY_RIGHT"] {
grid-area: right;
}
#controller button[env3d-key^="KEY_DOWN"] {
grid-area: bottom;
}
#controller button[env3d-key^="KEY_A"] {
grid-area: key-a;
}
#controller button[env3d-key^="KEY_Z"] {
grid-area: key-z;
}
<div id="controller">
<div class="dpad">
<button env3d-key="KEY_UP">UP</button>
<button env3d-key="KEY_LEFT">LEFT</button>
<button env3d-key="KEY_RIGHT">RIGHT</button>
<button env3d-key="KEY_DOWN">DOWN</button>
<button env3d-key="KEY_A">A</button>
<button env3d-key="KEY_Z">Z</button>
</div>
</div>
Friendly docs here. Official spec here.
#controller .dpad {
display: grid;
grid-template-areas: "key-a key-a . . . top ." " . key-z key-z . left bottom right";
grid-gap: 6px;
}
#controller button {
padding: 21% 0;
font-size: 3.2vw;
display: flex;
align-items: center;
justify-content: center;
color: white;
text-shadow: 1px 1px 3px rgba(0, 0, 0, .42);
border-radius: 6px;
font-weight: 700;
}
#controller button[env3d-key^="KEY_UP"] {
grid-area: top;
}
#controller button[env3d-key^="KEY_LEFT"] {
grid-area: left;
}
#controller button[env3d-key^="KEY_RIGHT"] {
grid-area: right;
}
#controller button[env3d-key^="KEY_DOWN"] {
grid-area: bottom;
}
#controller button[env3d-key^="KEY_A"] {
grid-area: key-a;
}
#controller button[env3d-key^="KEY_Z"] {
grid-area: key-z;
}
<div id="controller">
<div class="dpad">
<button env3d-key="KEY_UP">UP</button>
<button env3d-key="KEY_LEFT">LEFT</button>
<button env3d-key="KEY_RIGHT">RIGHT</button>
<button env3d-key="KEY_DOWN">DOWN</button>
<button env3d-key="KEY_A">A</button>
<button env3d-key="KEY_Z">Z</button>
</div>
</div>
#controller .dpad {
display: grid;
grid-template-areas: "key-a key-a . . . top ." " . key-z key-z . left bottom right";
grid-gap: 6px;
}
#controller button {
padding: 21% 0;
font-size: 3.2vw;
display: flex;
align-items: center;
justify-content: center;
color: white;
text-shadow: 1px 1px 3px rgba(0, 0, 0, .42);
border-radius: 6px;
font-weight: 700;
}
#controller button[env3d-key^="KEY_UP"] {
grid-area: top;
}
#controller button[env3d-key^="KEY_LEFT"] {
grid-area: left;
}
#controller button[env3d-key^="KEY_RIGHT"] {
grid-area: right;
}
#controller button[env3d-key^="KEY_DOWN"] {
grid-area: bottom;
}
#controller button[env3d-key^="KEY_A"] {
grid-area: key-a;
}
#controller button[env3d-key^="KEY_Z"] {
grid-area: key-z;
}
<div id="controller">
<div class="dpad">
<button env3d-key="KEY_UP">UP</button>
<button env3d-key="KEY_LEFT">LEFT</button>
<button env3d-key="KEY_RIGHT">RIGHT</button>
<button env3d-key="KEY_DOWN">DOWN</button>
<button env3d-key="KEY_A">A</button>
<button env3d-key="KEY_Z">Z</button>
</div>
</div>
#controller .dpad {
display: grid;
grid-template-areas: "key-a key-a . . . top ." " . key-z key-z . left bottom right";
grid-gap: 6px;
}
#controller button {
padding: 21% 0;
font-size: 3.2vw;
display: flex;
align-items: center;
justify-content: center;
color: white;
text-shadow: 1px 1px 3px rgba(0, 0, 0, .42);
border-radius: 6px;
font-weight: 700;
}
#controller button[env3d-key^="KEY_UP"] {
grid-area: top;
}
#controller button[env3d-key^="KEY_LEFT"] {
grid-area: left;
}
#controller button[env3d-key^="KEY_RIGHT"] {
grid-area: right;
}
#controller button[env3d-key^="KEY_DOWN"] {
grid-area: bottom;
}
#controller button[env3d-key^="KEY_A"] {
grid-area: key-a;
}
#controller button[env3d-key^="KEY_Z"] {
grid-area: key-z;
}
<div id="controller">
<div class="dpad">
<button env3d-key="KEY_UP">UP</button>
<button env3d-key="KEY_LEFT">LEFT</button>
<button env3d-key="KEY_RIGHT">RIGHT</button>
<button env3d-key="KEY_DOWN">DOWN</button>
<button env3d-key="KEY_A">A</button>
<button env3d-key="KEY_Z">Z</button>
</div>
</div>
edited Nov 19 at 13:35
answered Nov 19 at 13:28
Andrei Gheorghiu
31.5k74173
31.5k74173
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