Present user location swift
up vote
-2
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I'm new to Swift, I want to show user location on map, I added MKMapView
, and added an outlet, here is my code:
import UIKit
import Foundation
import MapKit
import CoreLocation
class ViewController: UIViewController ,CLLocationManagerDelegate{
@IBOutlet weak var map: MKMapView!
let manager = CLLocationManager()
func locationManager(_ manager: CLLocationManager, didUpdateLocations locations: [CLLocation]) {
let location = locations[0]
let span: MKCoordinateSpan = MKCoordinateSpanMake(0.01,0.01)
let myLocation:CLLocationCoordinate2D = CLLocationCoordinate2DMake(location.coordinate.latitude, location.coordinate.longitude)
let region:MKCoordinateRegion = MKCoordinateRegionMake(myLocation, span)
map.setRegion(region, animated: true)
self.map.showsUserLocation = true
}
override func viewDidLoad() {
super.viewDidLoad()
manager.delegate = self
manager.desiredAccuracy = kCLLocationAccuracyBest
manager.requestWhenInUseAuthorization()
manager.startUpdatingLocation()
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
}
But when I run the app on the simulator it shows me some other location on the USA. But I'm from another place that is not even close to the USA.
swift geolocation location
add a comment |
up vote
-2
down vote
favorite
I'm new to Swift, I want to show user location on map, I added MKMapView
, and added an outlet, here is my code:
import UIKit
import Foundation
import MapKit
import CoreLocation
class ViewController: UIViewController ,CLLocationManagerDelegate{
@IBOutlet weak var map: MKMapView!
let manager = CLLocationManager()
func locationManager(_ manager: CLLocationManager, didUpdateLocations locations: [CLLocation]) {
let location = locations[0]
let span: MKCoordinateSpan = MKCoordinateSpanMake(0.01,0.01)
let myLocation:CLLocationCoordinate2D = CLLocationCoordinate2DMake(location.coordinate.latitude, location.coordinate.longitude)
let region:MKCoordinateRegion = MKCoordinateRegionMake(myLocation, span)
map.setRegion(region, animated: true)
self.map.showsUserLocation = true
}
override func viewDidLoad() {
super.viewDidLoad()
manager.delegate = self
manager.desiredAccuracy = kCLLocationAccuracyBest
manager.requestWhenInUseAuthorization()
manager.startUpdatingLocation()
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
}
But when I run the app on the simulator it shows me some other location on the USA. But I'm from another place that is not even close to the USA.
swift geolocation location
Do you run it on your simulator on the computer?
– Daniel Larsson
Nov 19 at 19:40
Your code is correct if you build your app on a real device. But you need to set your location for simulator. In simulator top menu, select Debug, then find Location section and set a custom location
– Hasti Ranjkesh
Nov 19 at 19:42
@HastiRanjkesh ok thank you
– trycatch
Nov 19 at 19:56
add a comment |
up vote
-2
down vote
favorite
up vote
-2
down vote
favorite
I'm new to Swift, I want to show user location on map, I added MKMapView
, and added an outlet, here is my code:
import UIKit
import Foundation
import MapKit
import CoreLocation
class ViewController: UIViewController ,CLLocationManagerDelegate{
@IBOutlet weak var map: MKMapView!
let manager = CLLocationManager()
func locationManager(_ manager: CLLocationManager, didUpdateLocations locations: [CLLocation]) {
let location = locations[0]
let span: MKCoordinateSpan = MKCoordinateSpanMake(0.01,0.01)
let myLocation:CLLocationCoordinate2D = CLLocationCoordinate2DMake(location.coordinate.latitude, location.coordinate.longitude)
let region:MKCoordinateRegion = MKCoordinateRegionMake(myLocation, span)
map.setRegion(region, animated: true)
self.map.showsUserLocation = true
}
override func viewDidLoad() {
super.viewDidLoad()
manager.delegate = self
manager.desiredAccuracy = kCLLocationAccuracyBest
manager.requestWhenInUseAuthorization()
manager.startUpdatingLocation()
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
}
But when I run the app on the simulator it shows me some other location on the USA. But I'm from another place that is not even close to the USA.
swift geolocation location
I'm new to Swift, I want to show user location on map, I added MKMapView
, and added an outlet, here is my code:
import UIKit
import Foundation
import MapKit
import CoreLocation
class ViewController: UIViewController ,CLLocationManagerDelegate{
@IBOutlet weak var map: MKMapView!
let manager = CLLocationManager()
func locationManager(_ manager: CLLocationManager, didUpdateLocations locations: [CLLocation]) {
let location = locations[0]
let span: MKCoordinateSpan = MKCoordinateSpanMake(0.01,0.01)
let myLocation:CLLocationCoordinate2D = CLLocationCoordinate2DMake(location.coordinate.latitude, location.coordinate.longitude)
let region:MKCoordinateRegion = MKCoordinateRegionMake(myLocation, span)
map.setRegion(region, animated: true)
self.map.showsUserLocation = true
}
override func viewDidLoad() {
super.viewDidLoad()
manager.delegate = self
manager.desiredAccuracy = kCLLocationAccuracyBest
manager.requestWhenInUseAuthorization()
manager.startUpdatingLocation()
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
}
But when I run the app on the simulator it shows me some other location on the USA. But I'm from another place that is not even close to the USA.
swift geolocation location
swift geolocation location
edited Nov 20 at 0:14
Damon
455317
455317
asked Nov 19 at 19:17
trycatch
306
306
Do you run it on your simulator on the computer?
– Daniel Larsson
Nov 19 at 19:40
Your code is correct if you build your app on a real device. But you need to set your location for simulator. In simulator top menu, select Debug, then find Location section and set a custom location
– Hasti Ranjkesh
Nov 19 at 19:42
@HastiRanjkesh ok thank you
– trycatch
Nov 19 at 19:56
add a comment |
Do you run it on your simulator on the computer?
– Daniel Larsson
Nov 19 at 19:40
Your code is correct if you build your app on a real device. But you need to set your location for simulator. In simulator top menu, select Debug, then find Location section and set a custom location
– Hasti Ranjkesh
Nov 19 at 19:42
@HastiRanjkesh ok thank you
– trycatch
Nov 19 at 19:56
Do you run it on your simulator on the computer?
– Daniel Larsson
Nov 19 at 19:40
Do you run it on your simulator on the computer?
– Daniel Larsson
Nov 19 at 19:40
Your code is correct if you build your app on a real device. But you need to set your location for simulator. In simulator top menu, select Debug, then find Location section and set a custom location
– Hasti Ranjkesh
Nov 19 at 19:42
Your code is correct if you build your app on a real device. But you need to set your location for simulator. In simulator top menu, select Debug, then find Location section and set a custom location
– Hasti Ranjkesh
Nov 19 at 19:42
@HastiRanjkesh ok thank you
– trycatch
Nov 19 at 19:56
@HastiRanjkesh ok thank you
– trycatch
Nov 19 at 19:56
add a comment |
2 Answers
2
active
oldest
votes
up vote
1
down vote
accepted
Your code is fine, that's because you run it on simulator, select Debug-->Simulate Location-->Choose some other location and you will see that location on the screen
add a comment |
up vote
1
down vote
Because simulator use fake location for testing purpose. you can also change that location See in the image(https://i.stack.imgur.com/2GN7x.png).
If you run on actual device it shows your current location.
add a comment |
2 Answers
2
active
oldest
votes
2 Answers
2
active
oldest
votes
active
oldest
votes
active
oldest
votes
up vote
1
down vote
accepted
Your code is fine, that's because you run it on simulator, select Debug-->Simulate Location-->Choose some other location and you will see that location on the screen
add a comment |
up vote
1
down vote
accepted
Your code is fine, that's because you run it on simulator, select Debug-->Simulate Location-->Choose some other location and you will see that location on the screen
add a comment |
up vote
1
down vote
accepted
up vote
1
down vote
accepted
Your code is fine, that's because you run it on simulator, select Debug-->Simulate Location-->Choose some other location and you will see that location on the screen
Your code is fine, that's because you run it on simulator, select Debug-->Simulate Location-->Choose some other location and you will see that location on the screen
answered Nov 19 at 20:23
Nehorai
934211
934211
add a comment |
add a comment |
up vote
1
down vote
Because simulator use fake location for testing purpose. you can also change that location See in the image(https://i.stack.imgur.com/2GN7x.png).
If you run on actual device it shows your current location.
add a comment |
up vote
1
down vote
Because simulator use fake location for testing purpose. you can also change that location See in the image(https://i.stack.imgur.com/2GN7x.png).
If you run on actual device it shows your current location.
add a comment |
up vote
1
down vote
up vote
1
down vote
Because simulator use fake location for testing purpose. you can also change that location See in the image(https://i.stack.imgur.com/2GN7x.png).
If you run on actual device it shows your current location.
Because simulator use fake location for testing purpose. you can also change that location See in the image(https://i.stack.imgur.com/2GN7x.png).
If you run on actual device it shows your current location.
answered Nov 19 at 20:23
Pradeep Manek
113
113
add a comment |
add a comment |
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Do you run it on your simulator on the computer?
– Daniel Larsson
Nov 19 at 19:40
Your code is correct if you build your app on a real device. But you need to set your location for simulator. In simulator top menu, select Debug, then find Location section and set a custom location
– Hasti Ranjkesh
Nov 19 at 19:42
@HastiRanjkesh ok thank you
– trycatch
Nov 19 at 19:56