Unity Google Play Games Plugin: ERROR NOT AUTHORIZED
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I m developing an android Game .I'm using a real device for testing. The game uses Google Games Services. when I tried to implement the game services login authorised failed unity. the error comes only when using EnableSavedGames(). if i don't use EnableSavedGames() then i'm able to login. can anyone help me to solve this?.
using GooglePlayGames;
using GooglePlayGames.BasicApi;
using UnityEngine.SocialPlatforms;
PlayGamesClientConfiguration config = new PlayGamesClientConfiguration.Builder()
// enables saving game progress.
.EnableSavedGames()
.Build();
PlayGamesPlatform.InitializeInstance(config);
// recommended for debugging:
PlayGamesPlatform.DebugLogEnabled = true;
// Activate the Google Play Games platform
PlayGamesPlatform.Activate();
To sign in code
Social.localUser.Authenticate((bool success) => {
// handle success or failure
});
android unity3d
New contributor
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add a comment |
$begingroup$
I m developing an android Game .I'm using a real device for testing. The game uses Google Games Services. when I tried to implement the game services login authorised failed unity. the error comes only when using EnableSavedGames(). if i don't use EnableSavedGames() then i'm able to login. can anyone help me to solve this?.
using GooglePlayGames;
using GooglePlayGames.BasicApi;
using UnityEngine.SocialPlatforms;
PlayGamesClientConfiguration config = new PlayGamesClientConfiguration.Builder()
// enables saving game progress.
.EnableSavedGames()
.Build();
PlayGamesPlatform.InitializeInstance(config);
// recommended for debugging:
PlayGamesPlatform.DebugLogEnabled = true;
// Activate the Google Play Games platform
PlayGamesPlatform.Activate();
To sign in code
Social.localUser.Authenticate((bool success) => {
// handle success or failure
});
android unity3d
New contributor
$endgroup$
add a comment |
$begingroup$
I m developing an android Game .I'm using a real device for testing. The game uses Google Games Services. when I tried to implement the game services login authorised failed unity. the error comes only when using EnableSavedGames(). if i don't use EnableSavedGames() then i'm able to login. can anyone help me to solve this?.
using GooglePlayGames;
using GooglePlayGames.BasicApi;
using UnityEngine.SocialPlatforms;
PlayGamesClientConfiguration config = new PlayGamesClientConfiguration.Builder()
// enables saving game progress.
.EnableSavedGames()
.Build();
PlayGamesPlatform.InitializeInstance(config);
// recommended for debugging:
PlayGamesPlatform.DebugLogEnabled = true;
// Activate the Google Play Games platform
PlayGamesPlatform.Activate();
To sign in code
Social.localUser.Authenticate((bool success) => {
// handle success or failure
});
android unity3d
New contributor
$endgroup$
I m developing an android Game .I'm using a real device for testing. The game uses Google Games Services. when I tried to implement the game services login authorised failed unity. the error comes only when using EnableSavedGames(). if i don't use EnableSavedGames() then i'm able to login. can anyone help me to solve this?.
using GooglePlayGames;
using GooglePlayGames.BasicApi;
using UnityEngine.SocialPlatforms;
PlayGamesClientConfiguration config = new PlayGamesClientConfiguration.Builder()
// enables saving game progress.
.EnableSavedGames()
.Build();
PlayGamesPlatform.InitializeInstance(config);
// recommended for debugging:
PlayGamesPlatform.DebugLogEnabled = true;
// Activate the Google Play Games platform
PlayGamesPlatform.Activate();
To sign in code
Social.localUser.Authenticate((bool success) => {
// handle success or failure
});
android unity3d
android unity3d
New contributor
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asked 3 mins ago
Jayprakash SinghJayprakash Singh
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Jayprakash Singh is a new contributor. Be nice, and check out our Code of Conduct.
Jayprakash Singh is a new contributor. Be nice, and check out our Code of Conduct.
Jayprakash Singh is a new contributor. Be nice, and check out our Code of Conduct.
Jayprakash Singh is a new contributor. Be nice, and check out our Code of Conduct.
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