Implicit declaration of function 'UI_USER_INTERFACE_IDIOM' is invalid in C99
In Swift and Objective c Hybrid project(link https://github.com/shohagHub/Constants) I have an Objective C file Constants.h
Where I Declare a macro #define IS_IPHONE (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPhone)
When I returned this macro from a method
-(BOOL)isIphone{
return IS_IPHONE;
}
The Following build error occurs
"Implicit declaration of function 'UI_USER_INTERFACE_IDIOM' is invalid in C99"
How Can I remove this error.
objective-c swift xcode
add a comment |
In Swift and Objective c Hybrid project(link https://github.com/shohagHub/Constants) I have an Objective C file Constants.h
Where I Declare a macro #define IS_IPHONE (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPhone)
When I returned this macro from a method
-(BOOL)isIphone{
return IS_IPHONE;
}
The Following build error occurs
"Implicit declaration of function 'UI_USER_INTERFACE_IDIOM' is invalid in C99"
How Can I remove this error.
objective-c swift xcode
add a comment |
In Swift and Objective c Hybrid project(link https://github.com/shohagHub/Constants) I have an Objective C file Constants.h
Where I Declare a macro #define IS_IPHONE (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPhone)
When I returned this macro from a method
-(BOOL)isIphone{
return IS_IPHONE;
}
The Following build error occurs
"Implicit declaration of function 'UI_USER_INTERFACE_IDIOM' is invalid in C99"
How Can I remove this error.
objective-c swift xcode
In Swift and Objective c Hybrid project(link https://github.com/shohagHub/Constants) I have an Objective C file Constants.h
Where I Declare a macro #define IS_IPHONE (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPhone)
When I returned this macro from a method
-(BOOL)isIphone{
return IS_IPHONE;
}
The Following build error occurs
"Implicit declaration of function 'UI_USER_INTERFACE_IDIOM' is invalid in C99"
How Can I remove this error.
objective-c swift xcode
objective-c swift xcode
edited Nov 24 '18 at 7:18
Saleh Enam Shohag
asked Nov 24 '18 at 6:42
Saleh Enam ShohagSaleh Enam Shohag
199114
199114
add a comment |
add a comment |
2 Answers
2
active
oldest
votes
please add to your Constants.h
#import <UIKit/UIKit.h>
it will work
Thanks it worked perfectly. How could i miss that!!! :)
– Saleh Enam Shohag
Nov 25 '18 at 9:01
add a comment |
Does your file import UIKit? No, it doesn't. Your Constants.h file imports Foundation, not UIKit. Import UIKit instead and your code will compile.
But also note: the docs on UI_USER_INTERFACE_IDIOM
expicitly say:
If your app runs in iOS 3.2 and later, use userInterfaceIdiom instead.
So here's a better rewrite of your entire Constants.h file:
#import <UIKit/UIKit.h>
@interface Constants : NSObject
#define IS_IPHONE ([UIDevice currentDevice].userInterfaceIdiom == UIUserInterfaceIdiomPhone)
-(BOOL)isIphone;
@end
yes i import the Foundationo
– Saleh Enam Shohag
Nov 24 '18 at 8:52
Thanks your edited solution is a smart one.
– Saleh Enam Shohag
Nov 25 '18 at 9:06
add a comment |
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2 Answers
2
active
oldest
votes
2 Answers
2
active
oldest
votes
active
oldest
votes
active
oldest
votes
please add to your Constants.h
#import <UIKit/UIKit.h>
it will work
Thanks it worked perfectly. How could i miss that!!! :)
– Saleh Enam Shohag
Nov 25 '18 at 9:01
add a comment |
please add to your Constants.h
#import <UIKit/UIKit.h>
it will work
Thanks it worked perfectly. How could i miss that!!! :)
– Saleh Enam Shohag
Nov 25 '18 at 9:01
add a comment |
please add to your Constants.h
#import <UIKit/UIKit.h>
it will work
please add to your Constants.h
#import <UIKit/UIKit.h>
it will work
answered Nov 24 '18 at 20:31
JackJack
536
536
Thanks it worked perfectly. How could i miss that!!! :)
– Saleh Enam Shohag
Nov 25 '18 at 9:01
add a comment |
Thanks it worked perfectly. How could i miss that!!! :)
– Saleh Enam Shohag
Nov 25 '18 at 9:01
Thanks it worked perfectly. How could i miss that!!! :)
– Saleh Enam Shohag
Nov 25 '18 at 9:01
Thanks it worked perfectly. How could i miss that!!! :)
– Saleh Enam Shohag
Nov 25 '18 at 9:01
add a comment |
Does your file import UIKit? No, it doesn't. Your Constants.h file imports Foundation, not UIKit. Import UIKit instead and your code will compile.
But also note: the docs on UI_USER_INTERFACE_IDIOM
expicitly say:
If your app runs in iOS 3.2 and later, use userInterfaceIdiom instead.
So here's a better rewrite of your entire Constants.h file:
#import <UIKit/UIKit.h>
@interface Constants : NSObject
#define IS_IPHONE ([UIDevice currentDevice].userInterfaceIdiom == UIUserInterfaceIdiomPhone)
-(BOOL)isIphone;
@end
yes i import the Foundationo
– Saleh Enam Shohag
Nov 24 '18 at 8:52
Thanks your edited solution is a smart one.
– Saleh Enam Shohag
Nov 25 '18 at 9:06
add a comment |
Does your file import UIKit? No, it doesn't. Your Constants.h file imports Foundation, not UIKit. Import UIKit instead and your code will compile.
But also note: the docs on UI_USER_INTERFACE_IDIOM
expicitly say:
If your app runs in iOS 3.2 and later, use userInterfaceIdiom instead.
So here's a better rewrite of your entire Constants.h file:
#import <UIKit/UIKit.h>
@interface Constants : NSObject
#define IS_IPHONE ([UIDevice currentDevice].userInterfaceIdiom == UIUserInterfaceIdiomPhone)
-(BOOL)isIphone;
@end
yes i import the Foundationo
– Saleh Enam Shohag
Nov 24 '18 at 8:52
Thanks your edited solution is a smart one.
– Saleh Enam Shohag
Nov 25 '18 at 9:06
add a comment |
Does your file import UIKit? No, it doesn't. Your Constants.h file imports Foundation, not UIKit. Import UIKit instead and your code will compile.
But also note: the docs on UI_USER_INTERFACE_IDIOM
expicitly say:
If your app runs in iOS 3.2 and later, use userInterfaceIdiom instead.
So here's a better rewrite of your entire Constants.h file:
#import <UIKit/UIKit.h>
@interface Constants : NSObject
#define IS_IPHONE ([UIDevice currentDevice].userInterfaceIdiom == UIUserInterfaceIdiomPhone)
-(BOOL)isIphone;
@end
Does your file import UIKit? No, it doesn't. Your Constants.h file imports Foundation, not UIKit. Import UIKit instead and your code will compile.
But also note: the docs on UI_USER_INTERFACE_IDIOM
expicitly say:
If your app runs in iOS 3.2 and later, use userInterfaceIdiom instead.
So here's a better rewrite of your entire Constants.h file:
#import <UIKit/UIKit.h>
@interface Constants : NSObject
#define IS_IPHONE ([UIDevice currentDevice].userInterfaceIdiom == UIUserInterfaceIdiomPhone)
-(BOOL)isIphone;
@end
edited Nov 25 '18 at 4:51
answered Nov 24 '18 at 6:48
mattmatt
328k46530731
328k46530731
yes i import the Foundationo
– Saleh Enam Shohag
Nov 24 '18 at 8:52
Thanks your edited solution is a smart one.
– Saleh Enam Shohag
Nov 25 '18 at 9:06
add a comment |
yes i import the Foundationo
– Saleh Enam Shohag
Nov 24 '18 at 8:52
Thanks your edited solution is a smart one.
– Saleh Enam Shohag
Nov 25 '18 at 9:06
yes i import the Foundationo
– Saleh Enam Shohag
Nov 24 '18 at 8:52
yes i import the Foundationo
– Saleh Enam Shohag
Nov 24 '18 at 8:52
Thanks your edited solution is a smart one.
– Saleh Enam Shohag
Nov 25 '18 at 9:06
Thanks your edited solution is a smart one.
– Saleh Enam Shohag
Nov 25 '18 at 9:06
add a comment |
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