Rock Paper Scissors game using OOP











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Im complete beginner to Java and we have just started learning objects and classes in school. Im trying to create a very simple text based Rock Paper Scissors game. I do realise that my code is a mess, so Im asking for some suggestions on how could I improve it and if Im even in the right direction with oop.



Main class:



public class Main {
public static void main(String args) {
new Game();
}
}


Player class



public abstract class Player {
private String name;
private String choice;

public Player() {}
public Player(String name) {this.name = name;}

public void setName(String newName) {
name = newName;
}

public String getName() {
return name;
}

public String getChoice() {
return choice;
}

public void setChoice(String newChoice) {
choice = newChoice;
}
public abstract void selectChoice();
}


User class



import java.util.Scanner;

public class User extends Player {

private Scanner input;

public User() {
input = new Scanner(System.in);
}

public void selectChoice() {
System.out.println("Enter your choice: R - Rock, P - Paper, S - Scissors");
setChoice(input.nextLine().toUpperCase());
}
}


Computer class



import java.util.Random;

public class Computer extends Player {

private Random rand;
private final int MAX_NUMBER = 3;

public Computer() {
setName("Computer");
rand = new Random();
}

public void selectChoice() {
int randomNumber = rand.nextInt(MAX_NUMBER);
switch(randomNumber) {
case 0:
setChoice("ROCK");
break;
case 1:
setChoice("PAPER");
break;
case 2:
setChoice("SCISSORS");
break;
}
}
}


Game class



import java.util.Scanner;

public class Game {
private User p;
private Computer com;
private int playerWins;
private int playerLoses;
private int ties;
private boolean isRunning = false;
private Scanner scan;

public Game() {
p = new User();
com = new Computer();
scan = new Scanner(System.in);
start();
}

private void start() {
isRunning = true;
System.out.println("Please, enter your name:");
p.setName(scan.nextLine());

while(isRunning) {
displayScore();
p.selectChoice();
com.selectChoice();
displayChoices();
displayWinner(decideWinner());
updateScore(decideWinner());
playAgain();
}
}

private void displayScore() {
System.out.println(p.getName());
System.out.println("----------");
System.out.println("Wins: " + playerWins);
System.out.println("Loses: " + playerLoses);
System.out.println("Ties: " + ties);
System.out.println("----------");
}

private int decideWinner() {
// 0 - User wins
// 1 - Computer wins
// 2 - tie

if(p.getChoice().equals("ROCK") && com.getChoice().equals("SCISSORS"))
return 0;
else if(p.getChoice().equals("PAPER") && com.getChoice().equals("ROCK"))
return 0;
else if(p.getChoice().equals("SCISSORS") && com.getChoice().equals("PAPER"))
return 0;
else if(com.getChoice().equals("ROCK") && p.getChoice().equals("SCISSORS"))
return 1;
else if(com.getChoice().equals("PAPER") && p.getChoice().equals("ROCK"))
return 1;
else if(com.getChoice().equals("SCISSORS") && p.getChoice().equals("PAPER"))
return 1;
else
return 2;
}

private void displayChoices() {
System.out.println("User has selected: " + p.getChoice());
System.out.println("Computer has selected: " + com.getChoice());
}

private void displayWinner(int winner) {
switch(winner) {
case 0:
System.out.println("User has won!");
break;
case 1:
System.out.println("Computer has won!");
break;
case 2:
System.out.println("It is a tie!");
}
}

private void playAgain() {
String choice;
System.out.println("Do you want to play again? Enter Yes to play again.");
choice = scan.nextLine();
if(!(choice.toUpperCase().equals("YES") ))
isRunning = false;

}

private void updateScore(int winner) {
if(winner == 0)
playerWins++;
else if(winner == 1)
playerLoses++;
else if(winner == 2)
ties++;
}
}









share|improve this question







New contributor




Žiga Černič is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.
























    up vote
    0
    down vote

    favorite












    Im complete beginner to Java and we have just started learning objects and classes in school. Im trying to create a very simple text based Rock Paper Scissors game. I do realise that my code is a mess, so Im asking for some suggestions on how could I improve it and if Im even in the right direction with oop.



    Main class:



    public class Main {
    public static void main(String args) {
    new Game();
    }
    }


    Player class



    public abstract class Player {
    private String name;
    private String choice;

    public Player() {}
    public Player(String name) {this.name = name;}

    public void setName(String newName) {
    name = newName;
    }

    public String getName() {
    return name;
    }

    public String getChoice() {
    return choice;
    }

    public void setChoice(String newChoice) {
    choice = newChoice;
    }
    public abstract void selectChoice();
    }


    User class



    import java.util.Scanner;

    public class User extends Player {

    private Scanner input;

    public User() {
    input = new Scanner(System.in);
    }

    public void selectChoice() {
    System.out.println("Enter your choice: R - Rock, P - Paper, S - Scissors");
    setChoice(input.nextLine().toUpperCase());
    }
    }


    Computer class



    import java.util.Random;

    public class Computer extends Player {

    private Random rand;
    private final int MAX_NUMBER = 3;

    public Computer() {
    setName("Computer");
    rand = new Random();
    }

    public void selectChoice() {
    int randomNumber = rand.nextInt(MAX_NUMBER);
    switch(randomNumber) {
    case 0:
    setChoice("ROCK");
    break;
    case 1:
    setChoice("PAPER");
    break;
    case 2:
    setChoice("SCISSORS");
    break;
    }
    }
    }


    Game class



    import java.util.Scanner;

    public class Game {
    private User p;
    private Computer com;
    private int playerWins;
    private int playerLoses;
    private int ties;
    private boolean isRunning = false;
    private Scanner scan;

    public Game() {
    p = new User();
    com = new Computer();
    scan = new Scanner(System.in);
    start();
    }

    private void start() {
    isRunning = true;
    System.out.println("Please, enter your name:");
    p.setName(scan.nextLine());

    while(isRunning) {
    displayScore();
    p.selectChoice();
    com.selectChoice();
    displayChoices();
    displayWinner(decideWinner());
    updateScore(decideWinner());
    playAgain();
    }
    }

    private void displayScore() {
    System.out.println(p.getName());
    System.out.println("----------");
    System.out.println("Wins: " + playerWins);
    System.out.println("Loses: " + playerLoses);
    System.out.println("Ties: " + ties);
    System.out.println("----------");
    }

    private int decideWinner() {
    // 0 - User wins
    // 1 - Computer wins
    // 2 - tie

    if(p.getChoice().equals("ROCK") && com.getChoice().equals("SCISSORS"))
    return 0;
    else if(p.getChoice().equals("PAPER") && com.getChoice().equals("ROCK"))
    return 0;
    else if(p.getChoice().equals("SCISSORS") && com.getChoice().equals("PAPER"))
    return 0;
    else if(com.getChoice().equals("ROCK") && p.getChoice().equals("SCISSORS"))
    return 1;
    else if(com.getChoice().equals("PAPER") && p.getChoice().equals("ROCK"))
    return 1;
    else if(com.getChoice().equals("SCISSORS") && p.getChoice().equals("PAPER"))
    return 1;
    else
    return 2;
    }

    private void displayChoices() {
    System.out.println("User has selected: " + p.getChoice());
    System.out.println("Computer has selected: " + com.getChoice());
    }

    private void displayWinner(int winner) {
    switch(winner) {
    case 0:
    System.out.println("User has won!");
    break;
    case 1:
    System.out.println("Computer has won!");
    break;
    case 2:
    System.out.println("It is a tie!");
    }
    }

    private void playAgain() {
    String choice;
    System.out.println("Do you want to play again? Enter Yes to play again.");
    choice = scan.nextLine();
    if(!(choice.toUpperCase().equals("YES") ))
    isRunning = false;

    }

    private void updateScore(int winner) {
    if(winner == 0)
    playerWins++;
    else if(winner == 1)
    playerLoses++;
    else if(winner == 2)
    ties++;
    }
    }









    share|improve this question







    New contributor




    Žiga Černič is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
    Check out our Code of Conduct.






















      up vote
      0
      down vote

      favorite









      up vote
      0
      down vote

      favorite











      Im complete beginner to Java and we have just started learning objects and classes in school. Im trying to create a very simple text based Rock Paper Scissors game. I do realise that my code is a mess, so Im asking for some suggestions on how could I improve it and if Im even in the right direction with oop.



      Main class:



      public class Main {
      public static void main(String args) {
      new Game();
      }
      }


      Player class



      public abstract class Player {
      private String name;
      private String choice;

      public Player() {}
      public Player(String name) {this.name = name;}

      public void setName(String newName) {
      name = newName;
      }

      public String getName() {
      return name;
      }

      public String getChoice() {
      return choice;
      }

      public void setChoice(String newChoice) {
      choice = newChoice;
      }
      public abstract void selectChoice();
      }


      User class



      import java.util.Scanner;

      public class User extends Player {

      private Scanner input;

      public User() {
      input = new Scanner(System.in);
      }

      public void selectChoice() {
      System.out.println("Enter your choice: R - Rock, P - Paper, S - Scissors");
      setChoice(input.nextLine().toUpperCase());
      }
      }


      Computer class



      import java.util.Random;

      public class Computer extends Player {

      private Random rand;
      private final int MAX_NUMBER = 3;

      public Computer() {
      setName("Computer");
      rand = new Random();
      }

      public void selectChoice() {
      int randomNumber = rand.nextInt(MAX_NUMBER);
      switch(randomNumber) {
      case 0:
      setChoice("ROCK");
      break;
      case 1:
      setChoice("PAPER");
      break;
      case 2:
      setChoice("SCISSORS");
      break;
      }
      }
      }


      Game class



      import java.util.Scanner;

      public class Game {
      private User p;
      private Computer com;
      private int playerWins;
      private int playerLoses;
      private int ties;
      private boolean isRunning = false;
      private Scanner scan;

      public Game() {
      p = new User();
      com = new Computer();
      scan = new Scanner(System.in);
      start();
      }

      private void start() {
      isRunning = true;
      System.out.println("Please, enter your name:");
      p.setName(scan.nextLine());

      while(isRunning) {
      displayScore();
      p.selectChoice();
      com.selectChoice();
      displayChoices();
      displayWinner(decideWinner());
      updateScore(decideWinner());
      playAgain();
      }
      }

      private void displayScore() {
      System.out.println(p.getName());
      System.out.println("----------");
      System.out.println("Wins: " + playerWins);
      System.out.println("Loses: " + playerLoses);
      System.out.println("Ties: " + ties);
      System.out.println("----------");
      }

      private int decideWinner() {
      // 0 - User wins
      // 1 - Computer wins
      // 2 - tie

      if(p.getChoice().equals("ROCK") && com.getChoice().equals("SCISSORS"))
      return 0;
      else if(p.getChoice().equals("PAPER") && com.getChoice().equals("ROCK"))
      return 0;
      else if(p.getChoice().equals("SCISSORS") && com.getChoice().equals("PAPER"))
      return 0;
      else if(com.getChoice().equals("ROCK") && p.getChoice().equals("SCISSORS"))
      return 1;
      else if(com.getChoice().equals("PAPER") && p.getChoice().equals("ROCK"))
      return 1;
      else if(com.getChoice().equals("SCISSORS") && p.getChoice().equals("PAPER"))
      return 1;
      else
      return 2;
      }

      private void displayChoices() {
      System.out.println("User has selected: " + p.getChoice());
      System.out.println("Computer has selected: " + com.getChoice());
      }

      private void displayWinner(int winner) {
      switch(winner) {
      case 0:
      System.out.println("User has won!");
      break;
      case 1:
      System.out.println("Computer has won!");
      break;
      case 2:
      System.out.println("It is a tie!");
      }
      }

      private void playAgain() {
      String choice;
      System.out.println("Do you want to play again? Enter Yes to play again.");
      choice = scan.nextLine();
      if(!(choice.toUpperCase().equals("YES") ))
      isRunning = false;

      }

      private void updateScore(int winner) {
      if(winner == 0)
      playerWins++;
      else if(winner == 1)
      playerLoses++;
      else if(winner == 2)
      ties++;
      }
      }









      share|improve this question







      New contributor




      Žiga Černič is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.











      Im complete beginner to Java and we have just started learning objects and classes in school. Im trying to create a very simple text based Rock Paper Scissors game. I do realise that my code is a mess, so Im asking for some suggestions on how could I improve it and if Im even in the right direction with oop.



      Main class:



      public class Main {
      public static void main(String args) {
      new Game();
      }
      }


      Player class



      public abstract class Player {
      private String name;
      private String choice;

      public Player() {}
      public Player(String name) {this.name = name;}

      public void setName(String newName) {
      name = newName;
      }

      public String getName() {
      return name;
      }

      public String getChoice() {
      return choice;
      }

      public void setChoice(String newChoice) {
      choice = newChoice;
      }
      public abstract void selectChoice();
      }


      User class



      import java.util.Scanner;

      public class User extends Player {

      private Scanner input;

      public User() {
      input = new Scanner(System.in);
      }

      public void selectChoice() {
      System.out.println("Enter your choice: R - Rock, P - Paper, S - Scissors");
      setChoice(input.nextLine().toUpperCase());
      }
      }


      Computer class



      import java.util.Random;

      public class Computer extends Player {

      private Random rand;
      private final int MAX_NUMBER = 3;

      public Computer() {
      setName("Computer");
      rand = new Random();
      }

      public void selectChoice() {
      int randomNumber = rand.nextInt(MAX_NUMBER);
      switch(randomNumber) {
      case 0:
      setChoice("ROCK");
      break;
      case 1:
      setChoice("PAPER");
      break;
      case 2:
      setChoice("SCISSORS");
      break;
      }
      }
      }


      Game class



      import java.util.Scanner;

      public class Game {
      private User p;
      private Computer com;
      private int playerWins;
      private int playerLoses;
      private int ties;
      private boolean isRunning = false;
      private Scanner scan;

      public Game() {
      p = new User();
      com = new Computer();
      scan = new Scanner(System.in);
      start();
      }

      private void start() {
      isRunning = true;
      System.out.println("Please, enter your name:");
      p.setName(scan.nextLine());

      while(isRunning) {
      displayScore();
      p.selectChoice();
      com.selectChoice();
      displayChoices();
      displayWinner(decideWinner());
      updateScore(decideWinner());
      playAgain();
      }
      }

      private void displayScore() {
      System.out.println(p.getName());
      System.out.println("----------");
      System.out.println("Wins: " + playerWins);
      System.out.println("Loses: " + playerLoses);
      System.out.println("Ties: " + ties);
      System.out.println("----------");
      }

      private int decideWinner() {
      // 0 - User wins
      // 1 - Computer wins
      // 2 - tie

      if(p.getChoice().equals("ROCK") && com.getChoice().equals("SCISSORS"))
      return 0;
      else if(p.getChoice().equals("PAPER") && com.getChoice().equals("ROCK"))
      return 0;
      else if(p.getChoice().equals("SCISSORS") && com.getChoice().equals("PAPER"))
      return 0;
      else if(com.getChoice().equals("ROCK") && p.getChoice().equals("SCISSORS"))
      return 1;
      else if(com.getChoice().equals("PAPER") && p.getChoice().equals("ROCK"))
      return 1;
      else if(com.getChoice().equals("SCISSORS") && p.getChoice().equals("PAPER"))
      return 1;
      else
      return 2;
      }

      private void displayChoices() {
      System.out.println("User has selected: " + p.getChoice());
      System.out.println("Computer has selected: " + com.getChoice());
      }

      private void displayWinner(int winner) {
      switch(winner) {
      case 0:
      System.out.println("User has won!");
      break;
      case 1:
      System.out.println("Computer has won!");
      break;
      case 2:
      System.out.println("It is a tie!");
      }
      }

      private void playAgain() {
      String choice;
      System.out.println("Do you want to play again? Enter Yes to play again.");
      choice = scan.nextLine();
      if(!(choice.toUpperCase().equals("YES") ))
      isRunning = false;

      }

      private void updateScore(int winner) {
      if(winner == 0)
      playerWins++;
      else if(winner == 1)
      playerLoses++;
      else if(winner == 2)
      ties++;
      }
      }






      java beginner






      share|improve this question







      New contributor




      Žiga Černič is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.











      share|improve this question







      New contributor




      Žiga Černič is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.









      share|improve this question




      share|improve this question






      New contributor




      Žiga Černič is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.









      asked 19 mins ago









      Žiga Černič

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      New contributor





      Žiga Černič is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.






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      Check out our Code of Conduct.



























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