List implementation in C
I tried to implement a Python-esque list
in C. Having not really used C in anger, I'd like some pointers on style and error handling in particular.
Header
#ifndef __TYPE_LIST_H__
#define __TYPE_LIST_H__
/* Generic list implementation for holding a set of pointers to a type
(has to be consistently handled by the element_match and element_delete
functions)
*/
typedef struct list_s list_t;
#include <stdbool.h>
#include <stdint.h>
extern const uint16_t default_capacity;
list_t* list_create(
uint16_t initial_capacity,
bool (*element_match )(const void* a, const void* b),
void (*element_delete)(void* element));
void list_delete(list_t* list);
bool list_append(list_t* list, void* element);
void* list_pop(list_t* list);
bool list_remove(list_t* list, void* element);
int16_t list_index(list_t* list, void* element);
bool list_contains(list_t* list, void* element);
bool list_empty(list_t* list);
#endif
Source
#include <type/list.h>
#include <stdio.h>
#include <stdlib.h>
const uint16_t default_capacity = 256;
struct list_s
{
uint16_t length;
uint16_t capacity;
void** elements;
bool (*element_match )(const void* a, const void* b);
void (*element_delete)(void* element);
};
list_t* list_create(
uint16_t initial_capacity,
bool (*element_match )(const void* a, const void* b),
void (*element_delete)(void* element))
{
list_t* list = (list_t*) malloc(sizeof(list_t));
if (!list) return NULL;
if (!initial_capacity) {
initial_capacity = default_capacity;
}
list->elements = (void**) malloc(sizeof(void*) * initial_capacity);
if (!list->elements) return NULL;
list->length = 0;
list->capacity = initial_capacity;
list->element_match = element_match;
list->element_delete = element_delete;
return list;
}
void list_delete(list_t* list)
{
if (!list) return;
if (list->element_delete) {
unsigned i;
for (i = 0; i< list->length; i++) {
list->element_delete(list->elements[i]);
}
}
else {
fprintf(stderr, "WARNING: no element_delete specified");
}
free(list);
}
bool list_append(list_t* list, void* element)
{
if (!list || !element)
return false;
if (list->length >= list->capacity) {
// expand the elements array
list->capacity *= 2;
list->elements = realloc(list->elements, sizeof(void*) * list->capacity);
if (!list->elements) {
return false;
}
}
list->length += 1;
list->elements[list->length] = element;
return true;
}
void* list_pop(list_t* list)
{
if (!list || list_empty(list)) {
return NULL;
}
void* element = list->elements[list->length];
list->elements[list->length] = NULL;
list->length -= 1;
return element;
}
bool list_remove(list_t* list, void* element)
{
if (!list || !list->element_match) {
return false;
}
unsigned i;
bool found = false;
for (i = 0; i < list->length; i++) {
if (!found && list->element_match(list->elements[i], element)) {
found = true;
list->length -= 1;
}
if (found) {
// shift all subsequent elements back one
list->elements[i] = list->elements[i + 1];
}
}
return found;
}
int16_t list_index(list_t* list, void* element)
{
int16_t i;
for (i = 0; i < list->length; i++) {
if (list->element_match(list->elements[i], element)) {
return i;
}
}
return -1;
}
bool list_contains(list_t* list, void* element) {
return (list_index(list, element) != -1);
}
bool list_empty(list_t* list)
{
return (list->length == 0);
}
beginner c
add a comment |
I tried to implement a Python-esque list
in C. Having not really used C in anger, I'd like some pointers on style and error handling in particular.
Header
#ifndef __TYPE_LIST_H__
#define __TYPE_LIST_H__
/* Generic list implementation for holding a set of pointers to a type
(has to be consistently handled by the element_match and element_delete
functions)
*/
typedef struct list_s list_t;
#include <stdbool.h>
#include <stdint.h>
extern const uint16_t default_capacity;
list_t* list_create(
uint16_t initial_capacity,
bool (*element_match )(const void* a, const void* b),
void (*element_delete)(void* element));
void list_delete(list_t* list);
bool list_append(list_t* list, void* element);
void* list_pop(list_t* list);
bool list_remove(list_t* list, void* element);
int16_t list_index(list_t* list, void* element);
bool list_contains(list_t* list, void* element);
bool list_empty(list_t* list);
#endif
Source
#include <type/list.h>
#include <stdio.h>
#include <stdlib.h>
const uint16_t default_capacity = 256;
struct list_s
{
uint16_t length;
uint16_t capacity;
void** elements;
bool (*element_match )(const void* a, const void* b);
void (*element_delete)(void* element);
};
list_t* list_create(
uint16_t initial_capacity,
bool (*element_match )(const void* a, const void* b),
void (*element_delete)(void* element))
{
list_t* list = (list_t*) malloc(sizeof(list_t));
if (!list) return NULL;
if (!initial_capacity) {
initial_capacity = default_capacity;
}
list->elements = (void**) malloc(sizeof(void*) * initial_capacity);
if (!list->elements) return NULL;
list->length = 0;
list->capacity = initial_capacity;
list->element_match = element_match;
list->element_delete = element_delete;
return list;
}
void list_delete(list_t* list)
{
if (!list) return;
if (list->element_delete) {
unsigned i;
for (i = 0; i< list->length; i++) {
list->element_delete(list->elements[i]);
}
}
else {
fprintf(stderr, "WARNING: no element_delete specified");
}
free(list);
}
bool list_append(list_t* list, void* element)
{
if (!list || !element)
return false;
if (list->length >= list->capacity) {
// expand the elements array
list->capacity *= 2;
list->elements = realloc(list->elements, sizeof(void*) * list->capacity);
if (!list->elements) {
return false;
}
}
list->length += 1;
list->elements[list->length] = element;
return true;
}
void* list_pop(list_t* list)
{
if (!list || list_empty(list)) {
return NULL;
}
void* element = list->elements[list->length];
list->elements[list->length] = NULL;
list->length -= 1;
return element;
}
bool list_remove(list_t* list, void* element)
{
if (!list || !list->element_match) {
return false;
}
unsigned i;
bool found = false;
for (i = 0; i < list->length; i++) {
if (!found && list->element_match(list->elements[i], element)) {
found = true;
list->length -= 1;
}
if (found) {
// shift all subsequent elements back one
list->elements[i] = list->elements[i + 1];
}
}
return found;
}
int16_t list_index(list_t* list, void* element)
{
int16_t i;
for (i = 0; i < list->length; i++) {
if (list->element_match(list->elements[i], element)) {
return i;
}
}
return -1;
}
bool list_contains(list_t* list, void* element) {
return (list_index(list, element) != -1);
}
bool list_empty(list_t* list)
{
return (list->length == 0);
}
beginner c
add a comment |
I tried to implement a Python-esque list
in C. Having not really used C in anger, I'd like some pointers on style and error handling in particular.
Header
#ifndef __TYPE_LIST_H__
#define __TYPE_LIST_H__
/* Generic list implementation for holding a set of pointers to a type
(has to be consistently handled by the element_match and element_delete
functions)
*/
typedef struct list_s list_t;
#include <stdbool.h>
#include <stdint.h>
extern const uint16_t default_capacity;
list_t* list_create(
uint16_t initial_capacity,
bool (*element_match )(const void* a, const void* b),
void (*element_delete)(void* element));
void list_delete(list_t* list);
bool list_append(list_t* list, void* element);
void* list_pop(list_t* list);
bool list_remove(list_t* list, void* element);
int16_t list_index(list_t* list, void* element);
bool list_contains(list_t* list, void* element);
bool list_empty(list_t* list);
#endif
Source
#include <type/list.h>
#include <stdio.h>
#include <stdlib.h>
const uint16_t default_capacity = 256;
struct list_s
{
uint16_t length;
uint16_t capacity;
void** elements;
bool (*element_match )(const void* a, const void* b);
void (*element_delete)(void* element);
};
list_t* list_create(
uint16_t initial_capacity,
bool (*element_match )(const void* a, const void* b),
void (*element_delete)(void* element))
{
list_t* list = (list_t*) malloc(sizeof(list_t));
if (!list) return NULL;
if (!initial_capacity) {
initial_capacity = default_capacity;
}
list->elements = (void**) malloc(sizeof(void*) * initial_capacity);
if (!list->elements) return NULL;
list->length = 0;
list->capacity = initial_capacity;
list->element_match = element_match;
list->element_delete = element_delete;
return list;
}
void list_delete(list_t* list)
{
if (!list) return;
if (list->element_delete) {
unsigned i;
for (i = 0; i< list->length; i++) {
list->element_delete(list->elements[i]);
}
}
else {
fprintf(stderr, "WARNING: no element_delete specified");
}
free(list);
}
bool list_append(list_t* list, void* element)
{
if (!list || !element)
return false;
if (list->length >= list->capacity) {
// expand the elements array
list->capacity *= 2;
list->elements = realloc(list->elements, sizeof(void*) * list->capacity);
if (!list->elements) {
return false;
}
}
list->length += 1;
list->elements[list->length] = element;
return true;
}
void* list_pop(list_t* list)
{
if (!list || list_empty(list)) {
return NULL;
}
void* element = list->elements[list->length];
list->elements[list->length] = NULL;
list->length -= 1;
return element;
}
bool list_remove(list_t* list, void* element)
{
if (!list || !list->element_match) {
return false;
}
unsigned i;
bool found = false;
for (i = 0; i < list->length; i++) {
if (!found && list->element_match(list->elements[i], element)) {
found = true;
list->length -= 1;
}
if (found) {
// shift all subsequent elements back one
list->elements[i] = list->elements[i + 1];
}
}
return found;
}
int16_t list_index(list_t* list, void* element)
{
int16_t i;
for (i = 0; i < list->length; i++) {
if (list->element_match(list->elements[i], element)) {
return i;
}
}
return -1;
}
bool list_contains(list_t* list, void* element) {
return (list_index(list, element) != -1);
}
bool list_empty(list_t* list)
{
return (list->length == 0);
}
beginner c
I tried to implement a Python-esque list
in C. Having not really used C in anger, I'd like some pointers on style and error handling in particular.
Header
#ifndef __TYPE_LIST_H__
#define __TYPE_LIST_H__
/* Generic list implementation for holding a set of pointers to a type
(has to be consistently handled by the element_match and element_delete
functions)
*/
typedef struct list_s list_t;
#include <stdbool.h>
#include <stdint.h>
extern const uint16_t default_capacity;
list_t* list_create(
uint16_t initial_capacity,
bool (*element_match )(const void* a, const void* b),
void (*element_delete)(void* element));
void list_delete(list_t* list);
bool list_append(list_t* list, void* element);
void* list_pop(list_t* list);
bool list_remove(list_t* list, void* element);
int16_t list_index(list_t* list, void* element);
bool list_contains(list_t* list, void* element);
bool list_empty(list_t* list);
#endif
Source
#include <type/list.h>
#include <stdio.h>
#include <stdlib.h>
const uint16_t default_capacity = 256;
struct list_s
{
uint16_t length;
uint16_t capacity;
void** elements;
bool (*element_match )(const void* a, const void* b);
void (*element_delete)(void* element);
};
list_t* list_create(
uint16_t initial_capacity,
bool (*element_match )(const void* a, const void* b),
void (*element_delete)(void* element))
{
list_t* list = (list_t*) malloc(sizeof(list_t));
if (!list) return NULL;
if (!initial_capacity) {
initial_capacity = default_capacity;
}
list->elements = (void**) malloc(sizeof(void*) * initial_capacity);
if (!list->elements) return NULL;
list->length = 0;
list->capacity = initial_capacity;
list->element_match = element_match;
list->element_delete = element_delete;
return list;
}
void list_delete(list_t* list)
{
if (!list) return;
if (list->element_delete) {
unsigned i;
for (i = 0; i< list->length; i++) {
list->element_delete(list->elements[i]);
}
}
else {
fprintf(stderr, "WARNING: no element_delete specified");
}
free(list);
}
bool list_append(list_t* list, void* element)
{
if (!list || !element)
return false;
if (list->length >= list->capacity) {
// expand the elements array
list->capacity *= 2;
list->elements = realloc(list->elements, sizeof(void*) * list->capacity);
if (!list->elements) {
return false;
}
}
list->length += 1;
list->elements[list->length] = element;
return true;
}
void* list_pop(list_t* list)
{
if (!list || list_empty(list)) {
return NULL;
}
void* element = list->elements[list->length];
list->elements[list->length] = NULL;
list->length -= 1;
return element;
}
bool list_remove(list_t* list, void* element)
{
if (!list || !list->element_match) {
return false;
}
unsigned i;
bool found = false;
for (i = 0; i < list->length; i++) {
if (!found && list->element_match(list->elements[i], element)) {
found = true;
list->length -= 1;
}
if (found) {
// shift all subsequent elements back one
list->elements[i] = list->elements[i + 1];
}
}
return found;
}
int16_t list_index(list_t* list, void* element)
{
int16_t i;
for (i = 0; i < list->length; i++) {
if (list->element_match(list->elements[i], element)) {
return i;
}
}
return -1;
}
bool list_contains(list_t* list, void* element) {
return (list_index(list, element) != -1);
}
bool list_empty(list_t* list)
{
return (list->length == 0);
}
beginner c
beginner c
asked 3 mins ago
Aidenhjj
1,3612516
1,3612516
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