List implementation in C












0














I tried to implement a Python-esque list in C. Having not really used C in anger, I'd like some pointers on style and error handling in particular.



Header



#ifndef __TYPE_LIST_H__
#define __TYPE_LIST_H__

/* Generic list implementation for holding a set of pointers to a type
(has to be consistently handled by the element_match and element_delete
functions)
*/

typedef struct list_s list_t;

#include <stdbool.h>
#include <stdint.h>

extern const uint16_t default_capacity;

list_t* list_create(
uint16_t initial_capacity,
bool (*element_match )(const void* a, const void* b),
void (*element_delete)(void* element));

void list_delete(list_t* list);

bool list_append(list_t* list, void* element);
void* list_pop(list_t* list);
bool list_remove(list_t* list, void* element);
int16_t list_index(list_t* list, void* element);
bool list_contains(list_t* list, void* element);
bool list_empty(list_t* list);

#endif


Source



#include <type/list.h>
#include <stdio.h>
#include <stdlib.h>

const uint16_t default_capacity = 256;

struct list_s
{
uint16_t length;
uint16_t capacity;
void** elements;
bool (*element_match )(const void* a, const void* b);
void (*element_delete)(void* element);
};

list_t* list_create(
uint16_t initial_capacity,
bool (*element_match )(const void* a, const void* b),
void (*element_delete)(void* element))
{
list_t* list = (list_t*) malloc(sizeof(list_t));
if (!list) return NULL;

if (!initial_capacity) {
initial_capacity = default_capacity;
}

list->elements = (void**) malloc(sizeof(void*) * initial_capacity);
if (!list->elements) return NULL;

list->length = 0;
list->capacity = initial_capacity;
list->element_match = element_match;
list->element_delete = element_delete;

return list;
}

void list_delete(list_t* list)
{
if (!list) return;

if (list->element_delete) {
unsigned i;
for (i = 0; i< list->length; i++) {
list->element_delete(list->elements[i]);
}
}
else {
fprintf(stderr, "WARNING: no element_delete specified");
}
free(list);
}

bool list_append(list_t* list, void* element)
{
if (!list || !element)
return false;
if (list->length >= list->capacity) {
// expand the elements array
list->capacity *= 2;
list->elements = realloc(list->elements, sizeof(void*) * list->capacity);
if (!list->elements) {
return false;
}
}
list->length += 1;
list->elements[list->length] = element;
return true;
}

void* list_pop(list_t* list)
{
if (!list || list_empty(list)) {
return NULL;
}
void* element = list->elements[list->length];
list->elements[list->length] = NULL;
list->length -= 1;
return element;
}

bool list_remove(list_t* list, void* element)
{
if (!list || !list->element_match) {
return false;
}
unsigned i;
bool found = false;
for (i = 0; i < list->length; i++) {
if (!found && list->element_match(list->elements[i], element)) {
found = true;
list->length -= 1;
}
if (found) {
// shift all subsequent elements back one
list->elements[i] = list->elements[i + 1];
}
}
return found;
}

int16_t list_index(list_t* list, void* element)
{
int16_t i;
for (i = 0; i < list->length; i++) {
if (list->element_match(list->elements[i], element)) {
return i;
}
}
return -1;
}

bool list_contains(list_t* list, void* element) {
return (list_index(list, element) != -1);
}

bool list_empty(list_t* list)
{
return (list->length == 0);
}








share



























    0














    I tried to implement a Python-esque list in C. Having not really used C in anger, I'd like some pointers on style and error handling in particular.



    Header



    #ifndef __TYPE_LIST_H__
    #define __TYPE_LIST_H__

    /* Generic list implementation for holding a set of pointers to a type
    (has to be consistently handled by the element_match and element_delete
    functions)
    */

    typedef struct list_s list_t;

    #include <stdbool.h>
    #include <stdint.h>

    extern const uint16_t default_capacity;

    list_t* list_create(
    uint16_t initial_capacity,
    bool (*element_match )(const void* a, const void* b),
    void (*element_delete)(void* element));

    void list_delete(list_t* list);

    bool list_append(list_t* list, void* element);
    void* list_pop(list_t* list);
    bool list_remove(list_t* list, void* element);
    int16_t list_index(list_t* list, void* element);
    bool list_contains(list_t* list, void* element);
    bool list_empty(list_t* list);

    #endif


    Source



    #include <type/list.h>
    #include <stdio.h>
    #include <stdlib.h>

    const uint16_t default_capacity = 256;

    struct list_s
    {
    uint16_t length;
    uint16_t capacity;
    void** elements;
    bool (*element_match )(const void* a, const void* b);
    void (*element_delete)(void* element);
    };

    list_t* list_create(
    uint16_t initial_capacity,
    bool (*element_match )(const void* a, const void* b),
    void (*element_delete)(void* element))
    {
    list_t* list = (list_t*) malloc(sizeof(list_t));
    if (!list) return NULL;

    if (!initial_capacity) {
    initial_capacity = default_capacity;
    }

    list->elements = (void**) malloc(sizeof(void*) * initial_capacity);
    if (!list->elements) return NULL;

    list->length = 0;
    list->capacity = initial_capacity;
    list->element_match = element_match;
    list->element_delete = element_delete;

    return list;
    }

    void list_delete(list_t* list)
    {
    if (!list) return;

    if (list->element_delete) {
    unsigned i;
    for (i = 0; i< list->length; i++) {
    list->element_delete(list->elements[i]);
    }
    }
    else {
    fprintf(stderr, "WARNING: no element_delete specified");
    }
    free(list);
    }

    bool list_append(list_t* list, void* element)
    {
    if (!list || !element)
    return false;
    if (list->length >= list->capacity) {
    // expand the elements array
    list->capacity *= 2;
    list->elements = realloc(list->elements, sizeof(void*) * list->capacity);
    if (!list->elements) {
    return false;
    }
    }
    list->length += 1;
    list->elements[list->length] = element;
    return true;
    }

    void* list_pop(list_t* list)
    {
    if (!list || list_empty(list)) {
    return NULL;
    }
    void* element = list->elements[list->length];
    list->elements[list->length] = NULL;
    list->length -= 1;
    return element;
    }

    bool list_remove(list_t* list, void* element)
    {
    if (!list || !list->element_match) {
    return false;
    }
    unsigned i;
    bool found = false;
    for (i = 0; i < list->length; i++) {
    if (!found && list->element_match(list->elements[i], element)) {
    found = true;
    list->length -= 1;
    }
    if (found) {
    // shift all subsequent elements back one
    list->elements[i] = list->elements[i + 1];
    }
    }
    return found;
    }

    int16_t list_index(list_t* list, void* element)
    {
    int16_t i;
    for (i = 0; i < list->length; i++) {
    if (list->element_match(list->elements[i], element)) {
    return i;
    }
    }
    return -1;
    }

    bool list_contains(list_t* list, void* element) {
    return (list_index(list, element) != -1);
    }

    bool list_empty(list_t* list)
    {
    return (list->length == 0);
    }








    share

























      0












      0








      0







      I tried to implement a Python-esque list in C. Having not really used C in anger, I'd like some pointers on style and error handling in particular.



      Header



      #ifndef __TYPE_LIST_H__
      #define __TYPE_LIST_H__

      /* Generic list implementation for holding a set of pointers to a type
      (has to be consistently handled by the element_match and element_delete
      functions)
      */

      typedef struct list_s list_t;

      #include <stdbool.h>
      #include <stdint.h>

      extern const uint16_t default_capacity;

      list_t* list_create(
      uint16_t initial_capacity,
      bool (*element_match )(const void* a, const void* b),
      void (*element_delete)(void* element));

      void list_delete(list_t* list);

      bool list_append(list_t* list, void* element);
      void* list_pop(list_t* list);
      bool list_remove(list_t* list, void* element);
      int16_t list_index(list_t* list, void* element);
      bool list_contains(list_t* list, void* element);
      bool list_empty(list_t* list);

      #endif


      Source



      #include <type/list.h>
      #include <stdio.h>
      #include <stdlib.h>

      const uint16_t default_capacity = 256;

      struct list_s
      {
      uint16_t length;
      uint16_t capacity;
      void** elements;
      bool (*element_match )(const void* a, const void* b);
      void (*element_delete)(void* element);
      };

      list_t* list_create(
      uint16_t initial_capacity,
      bool (*element_match )(const void* a, const void* b),
      void (*element_delete)(void* element))
      {
      list_t* list = (list_t*) malloc(sizeof(list_t));
      if (!list) return NULL;

      if (!initial_capacity) {
      initial_capacity = default_capacity;
      }

      list->elements = (void**) malloc(sizeof(void*) * initial_capacity);
      if (!list->elements) return NULL;

      list->length = 0;
      list->capacity = initial_capacity;
      list->element_match = element_match;
      list->element_delete = element_delete;

      return list;
      }

      void list_delete(list_t* list)
      {
      if (!list) return;

      if (list->element_delete) {
      unsigned i;
      for (i = 0; i< list->length; i++) {
      list->element_delete(list->elements[i]);
      }
      }
      else {
      fprintf(stderr, "WARNING: no element_delete specified");
      }
      free(list);
      }

      bool list_append(list_t* list, void* element)
      {
      if (!list || !element)
      return false;
      if (list->length >= list->capacity) {
      // expand the elements array
      list->capacity *= 2;
      list->elements = realloc(list->elements, sizeof(void*) * list->capacity);
      if (!list->elements) {
      return false;
      }
      }
      list->length += 1;
      list->elements[list->length] = element;
      return true;
      }

      void* list_pop(list_t* list)
      {
      if (!list || list_empty(list)) {
      return NULL;
      }
      void* element = list->elements[list->length];
      list->elements[list->length] = NULL;
      list->length -= 1;
      return element;
      }

      bool list_remove(list_t* list, void* element)
      {
      if (!list || !list->element_match) {
      return false;
      }
      unsigned i;
      bool found = false;
      for (i = 0; i < list->length; i++) {
      if (!found && list->element_match(list->elements[i], element)) {
      found = true;
      list->length -= 1;
      }
      if (found) {
      // shift all subsequent elements back one
      list->elements[i] = list->elements[i + 1];
      }
      }
      return found;
      }

      int16_t list_index(list_t* list, void* element)
      {
      int16_t i;
      for (i = 0; i < list->length; i++) {
      if (list->element_match(list->elements[i], element)) {
      return i;
      }
      }
      return -1;
      }

      bool list_contains(list_t* list, void* element) {
      return (list_index(list, element) != -1);
      }

      bool list_empty(list_t* list)
      {
      return (list->length == 0);
      }








      share













      I tried to implement a Python-esque list in C. Having not really used C in anger, I'd like some pointers on style and error handling in particular.



      Header



      #ifndef __TYPE_LIST_H__
      #define __TYPE_LIST_H__

      /* Generic list implementation for holding a set of pointers to a type
      (has to be consistently handled by the element_match and element_delete
      functions)
      */

      typedef struct list_s list_t;

      #include <stdbool.h>
      #include <stdint.h>

      extern const uint16_t default_capacity;

      list_t* list_create(
      uint16_t initial_capacity,
      bool (*element_match )(const void* a, const void* b),
      void (*element_delete)(void* element));

      void list_delete(list_t* list);

      bool list_append(list_t* list, void* element);
      void* list_pop(list_t* list);
      bool list_remove(list_t* list, void* element);
      int16_t list_index(list_t* list, void* element);
      bool list_contains(list_t* list, void* element);
      bool list_empty(list_t* list);

      #endif


      Source



      #include <type/list.h>
      #include <stdio.h>
      #include <stdlib.h>

      const uint16_t default_capacity = 256;

      struct list_s
      {
      uint16_t length;
      uint16_t capacity;
      void** elements;
      bool (*element_match )(const void* a, const void* b);
      void (*element_delete)(void* element);
      };

      list_t* list_create(
      uint16_t initial_capacity,
      bool (*element_match )(const void* a, const void* b),
      void (*element_delete)(void* element))
      {
      list_t* list = (list_t*) malloc(sizeof(list_t));
      if (!list) return NULL;

      if (!initial_capacity) {
      initial_capacity = default_capacity;
      }

      list->elements = (void**) malloc(sizeof(void*) * initial_capacity);
      if (!list->elements) return NULL;

      list->length = 0;
      list->capacity = initial_capacity;
      list->element_match = element_match;
      list->element_delete = element_delete;

      return list;
      }

      void list_delete(list_t* list)
      {
      if (!list) return;

      if (list->element_delete) {
      unsigned i;
      for (i = 0; i< list->length; i++) {
      list->element_delete(list->elements[i]);
      }
      }
      else {
      fprintf(stderr, "WARNING: no element_delete specified");
      }
      free(list);
      }

      bool list_append(list_t* list, void* element)
      {
      if (!list || !element)
      return false;
      if (list->length >= list->capacity) {
      // expand the elements array
      list->capacity *= 2;
      list->elements = realloc(list->elements, sizeof(void*) * list->capacity);
      if (!list->elements) {
      return false;
      }
      }
      list->length += 1;
      list->elements[list->length] = element;
      return true;
      }

      void* list_pop(list_t* list)
      {
      if (!list || list_empty(list)) {
      return NULL;
      }
      void* element = list->elements[list->length];
      list->elements[list->length] = NULL;
      list->length -= 1;
      return element;
      }

      bool list_remove(list_t* list, void* element)
      {
      if (!list || !list->element_match) {
      return false;
      }
      unsigned i;
      bool found = false;
      for (i = 0; i < list->length; i++) {
      if (!found && list->element_match(list->elements[i], element)) {
      found = true;
      list->length -= 1;
      }
      if (found) {
      // shift all subsequent elements back one
      list->elements[i] = list->elements[i + 1];
      }
      }
      return found;
      }

      int16_t list_index(list_t* list, void* element)
      {
      int16_t i;
      for (i = 0; i < list->length; i++) {
      if (list->element_match(list->elements[i], element)) {
      return i;
      }
      }
      return -1;
      }

      bool list_contains(list_t* list, void* element) {
      return (list_index(list, element) != -1);
      }

      bool list_empty(list_t* list)
      {
      return (list->length == 0);
      }






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      asked 3 mins ago









      Aidenhjj

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