Singleton set manager in c++












0












$begingroup$


I thought a singleton set manager is better than a global set. So I wrote a singleton set manager class C.



Minimal requirement of the class C




  1. must have insert() to insert a new item(int)

  2. must have has() to check if it has the item

  3. should be a singleton


Questions




  1. I wonder this is a good singleton implementation or not.

  2. How can I make this code better?


Code



#include <iostream>
#include <iterator>
#include <set>
#include <vector>
#include <initializer_list>

class C {
std::set<int> s;

public:
static C &getInstance() {
static C instance;
return instance;
}

bool insert(int i) {
std::pair<std::set<int>::iterator, bool> ret = s.insert(i);
return ret.second;
}

bool has(int i) {
return s.find(i) != s.end();
}

/* dump() is not essential */
void dump() {
std::copy(s.begin(), s.end(),
std::ostream_iterator<int>(std::cout, " "));
std::cout << "n";
}

private:
C() {}
/* prevent to call C(C const &) */
C(C const &);
/* prevent to call operator=() */
void operator=(C const &);
};

void foo(std::vector<int> &v) {
C &c = C::getInstance();
for (int i = 0; i < v.size(); i++) {
c.insert(v[i]);
}
}

void bar(std::vector<int> &v) {
C &c = C::getInstance();
for (int i = 0; i < v.size(); i++) {
std::cout << v[i] << " " << (c.has(v[i]) ? "y " : "n ");
}
std::cout << "n";
}

int main() {
std::vector<int> x{1, 3, 5, 7};
std::vector<int> y{1, 4};
std::vector<int> z{3, 4, 10};
C &c = C::getInstance();
c.dump();

foo(x);
c.dump();
bar(z);

foo(y);
c.dump();
bar(z);
}


Output



dump:
dump: 1 3 5 7
3 y 4 n 10 n
dump: 1 3 4 5 7
3 y 4 y 10 n









share|improve this question









$endgroup$

















    0












    $begingroup$


    I thought a singleton set manager is better than a global set. So I wrote a singleton set manager class C.



    Minimal requirement of the class C




    1. must have insert() to insert a new item(int)

    2. must have has() to check if it has the item

    3. should be a singleton


    Questions




    1. I wonder this is a good singleton implementation or not.

    2. How can I make this code better?


    Code



    #include <iostream>
    #include <iterator>
    #include <set>
    #include <vector>
    #include <initializer_list>

    class C {
    std::set<int> s;

    public:
    static C &getInstance() {
    static C instance;
    return instance;
    }

    bool insert(int i) {
    std::pair<std::set<int>::iterator, bool> ret = s.insert(i);
    return ret.second;
    }

    bool has(int i) {
    return s.find(i) != s.end();
    }

    /* dump() is not essential */
    void dump() {
    std::copy(s.begin(), s.end(),
    std::ostream_iterator<int>(std::cout, " "));
    std::cout << "n";
    }

    private:
    C() {}
    /* prevent to call C(C const &) */
    C(C const &);
    /* prevent to call operator=() */
    void operator=(C const &);
    };

    void foo(std::vector<int> &v) {
    C &c = C::getInstance();
    for (int i = 0; i < v.size(); i++) {
    c.insert(v[i]);
    }
    }

    void bar(std::vector<int> &v) {
    C &c = C::getInstance();
    for (int i = 0; i < v.size(); i++) {
    std::cout << v[i] << " " << (c.has(v[i]) ? "y " : "n ");
    }
    std::cout << "n";
    }

    int main() {
    std::vector<int> x{1, 3, 5, 7};
    std::vector<int> y{1, 4};
    std::vector<int> z{3, 4, 10};
    C &c = C::getInstance();
    c.dump();

    foo(x);
    c.dump();
    bar(z);

    foo(y);
    c.dump();
    bar(z);
    }


    Output



    dump:
    dump: 1 3 5 7
    3 y 4 n 10 n
    dump: 1 3 4 5 7
    3 y 4 y 10 n









    share|improve this question









    $endgroup$















      0












      0








      0





      $begingroup$


      I thought a singleton set manager is better than a global set. So I wrote a singleton set manager class C.



      Minimal requirement of the class C




      1. must have insert() to insert a new item(int)

      2. must have has() to check if it has the item

      3. should be a singleton


      Questions




      1. I wonder this is a good singleton implementation or not.

      2. How can I make this code better?


      Code



      #include <iostream>
      #include <iterator>
      #include <set>
      #include <vector>
      #include <initializer_list>

      class C {
      std::set<int> s;

      public:
      static C &getInstance() {
      static C instance;
      return instance;
      }

      bool insert(int i) {
      std::pair<std::set<int>::iterator, bool> ret = s.insert(i);
      return ret.second;
      }

      bool has(int i) {
      return s.find(i) != s.end();
      }

      /* dump() is not essential */
      void dump() {
      std::copy(s.begin(), s.end(),
      std::ostream_iterator<int>(std::cout, " "));
      std::cout << "n";
      }

      private:
      C() {}
      /* prevent to call C(C const &) */
      C(C const &);
      /* prevent to call operator=() */
      void operator=(C const &);
      };

      void foo(std::vector<int> &v) {
      C &c = C::getInstance();
      for (int i = 0; i < v.size(); i++) {
      c.insert(v[i]);
      }
      }

      void bar(std::vector<int> &v) {
      C &c = C::getInstance();
      for (int i = 0; i < v.size(); i++) {
      std::cout << v[i] << " " << (c.has(v[i]) ? "y " : "n ");
      }
      std::cout << "n";
      }

      int main() {
      std::vector<int> x{1, 3, 5, 7};
      std::vector<int> y{1, 4};
      std::vector<int> z{3, 4, 10};
      C &c = C::getInstance();
      c.dump();

      foo(x);
      c.dump();
      bar(z);

      foo(y);
      c.dump();
      bar(z);
      }


      Output



      dump:
      dump: 1 3 5 7
      3 y 4 n 10 n
      dump: 1 3 4 5 7
      3 y 4 y 10 n









      share|improve this question









      $endgroup$




      I thought a singleton set manager is better than a global set. So I wrote a singleton set manager class C.



      Minimal requirement of the class C




      1. must have insert() to insert a new item(int)

      2. must have has() to check if it has the item

      3. should be a singleton


      Questions




      1. I wonder this is a good singleton implementation or not.

      2. How can I make this code better?


      Code



      #include <iostream>
      #include <iterator>
      #include <set>
      #include <vector>
      #include <initializer_list>

      class C {
      std::set<int> s;

      public:
      static C &getInstance() {
      static C instance;
      return instance;
      }

      bool insert(int i) {
      std::pair<std::set<int>::iterator, bool> ret = s.insert(i);
      return ret.second;
      }

      bool has(int i) {
      return s.find(i) != s.end();
      }

      /* dump() is not essential */
      void dump() {
      std::copy(s.begin(), s.end(),
      std::ostream_iterator<int>(std::cout, " "));
      std::cout << "n";
      }

      private:
      C() {}
      /* prevent to call C(C const &) */
      C(C const &);
      /* prevent to call operator=() */
      void operator=(C const &);
      };

      void foo(std::vector<int> &v) {
      C &c = C::getInstance();
      for (int i = 0; i < v.size(); i++) {
      c.insert(v[i]);
      }
      }

      void bar(std::vector<int> &v) {
      C &c = C::getInstance();
      for (int i = 0; i < v.size(); i++) {
      std::cout << v[i] << " " << (c.has(v[i]) ? "y " : "n ");
      }
      std::cout << "n";
      }

      int main() {
      std::vector<int> x{1, 3, 5, 7};
      std::vector<int> y{1, 4};
      std::vector<int> z{3, 4, 10};
      C &c = C::getInstance();
      c.dump();

      foo(x);
      c.dump();
      bar(z);

      foo(y);
      c.dump();
      bar(z);
      }


      Output



      dump:
      dump: 1 3 5 7
      3 y 4 n 10 n
      dump: 1 3 4 5 7
      3 y 4 y 10 n






      c++ beginner singleton






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      share|improve this question




      share|improve this question










      asked 10 mins ago









      H. JangH. Jang

      675




      675






















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