Uploading Adobe Air APK 300MB











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I have made a game using Adobe Animate, and I'm trying to upload it to the Play Store. However the limit for uploading is 100MB and my project is 300 MB. I've followed this guide to create an expansion. My issue is that I'm not exactly sure where to put the script, and I'm new to programming as well. I have tried adding the code from the guide to a frame, what am I doing wrong? Any help would be great.










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  • Sorry to disappoint you straight ahead, but your problem does have a simple solution (the guide link is pretty explanatory), but in order to implement this solution you need is a lot of understanding. What is APK, what is SWF application, how to split your project into pieces and how to load/unload/manage these pieces at runtime - at the very least.
    – Organis
    Nov 19 at 15:22















up vote
0
down vote

favorite












I have made a game using Adobe Animate, and I'm trying to upload it to the Play Store. However the limit for uploading is 100MB and my project is 300 MB. I've followed this guide to create an expansion. My issue is that I'm not exactly sure where to put the script, and I'm new to programming as well. I have tried adding the code from the guide to a frame, what am I doing wrong? Any help would be great.










share|improve this question
























  • Sorry to disappoint you straight ahead, but your problem does have a simple solution (the guide link is pretty explanatory), but in order to implement this solution you need is a lot of understanding. What is APK, what is SWF application, how to split your project into pieces and how to load/unload/manage these pieces at runtime - at the very least.
    – Organis
    Nov 19 at 15:22













up vote
0
down vote

favorite









up vote
0
down vote

favorite











I have made a game using Adobe Animate, and I'm trying to upload it to the Play Store. However the limit for uploading is 100MB and my project is 300 MB. I've followed this guide to create an expansion. My issue is that I'm not exactly sure where to put the script, and I'm new to programming as well. I have tried adding the code from the guide to a frame, what am I doing wrong? Any help would be great.










share|improve this question















I have made a game using Adobe Animate, and I'm trying to upload it to the Play Store. However the limit for uploading is 100MB and my project is 300 MB. I've followed this guide to create an expansion. My issue is that I'm not exactly sure where to put the script, and I'm new to programming as well. I have tried adding the code from the guide to a frame, what am I doing wrong? Any help would be great.







actionscript-3 flash air adobe android-expansion-files






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edited Nov 19 at 20:24









JM Lord

533620




533620










asked Nov 19 at 14:59









Thilan

41




41












  • Sorry to disappoint you straight ahead, but your problem does have a simple solution (the guide link is pretty explanatory), but in order to implement this solution you need is a lot of understanding. What is APK, what is SWF application, how to split your project into pieces and how to load/unload/manage these pieces at runtime - at the very least.
    – Organis
    Nov 19 at 15:22


















  • Sorry to disappoint you straight ahead, but your problem does have a simple solution (the guide link is pretty explanatory), but in order to implement this solution you need is a lot of understanding. What is APK, what is SWF application, how to split your project into pieces and how to load/unload/manage these pieces at runtime - at the very least.
    – Organis
    Nov 19 at 15:22
















Sorry to disappoint you straight ahead, but your problem does have a simple solution (the guide link is pretty explanatory), but in order to implement this solution you need is a lot of understanding. What is APK, what is SWF application, how to split your project into pieces and how to load/unload/manage these pieces at runtime - at the very least.
– Organis
Nov 19 at 15:22




Sorry to disappoint you straight ahead, but your problem does have a simple solution (the guide link is pretty explanatory), but in order to implement this solution you need is a lot of understanding. What is APK, what is SWF application, how to split your project into pieces and how to load/unload/manage these pieces at runtime - at the very least.
– Organis
Nov 19 at 15:22

















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