Get frame width/height from .ts file in Unity
Is there a way to read the properties of a .ts file to get the frame width/height from the file properties?
I've found how to do it using Shell32.Shell here. But unfortunately it seems like Unity does not support the usage of Shell32.Shell.
alternatively I've looked at TagLib# but they do not support the .ts file format.
I tried getting the data using the FileInfo
class but this doens't yield any useful information either. As it only gives basic information like the filename, extension and Attributes .
FileInfo fileInfo = new FileInfo(dataPAth);
Or is there an alternative way to expose Shell32 in Unity to use it?
c# unity3d hls fileinfo
add a comment |
Is there a way to read the properties of a .ts file to get the frame width/height from the file properties?
I've found how to do it using Shell32.Shell here. But unfortunately it seems like Unity does not support the usage of Shell32.Shell.
alternatively I've looked at TagLib# but they do not support the .ts file format.
I tried getting the data using the FileInfo
class but this doens't yield any useful information either. As it only gives basic information like the filename, extension and Attributes .
FileInfo fileInfo = new FileInfo(dataPAth);
Or is there an alternative way to expose Shell32 in Unity to use it?
c# unity3d hls fileinfo
add a comment |
Is there a way to read the properties of a .ts file to get the frame width/height from the file properties?
I've found how to do it using Shell32.Shell here. But unfortunately it seems like Unity does not support the usage of Shell32.Shell.
alternatively I've looked at TagLib# but they do not support the .ts file format.
I tried getting the data using the FileInfo
class but this doens't yield any useful information either. As it only gives basic information like the filename, extension and Attributes .
FileInfo fileInfo = new FileInfo(dataPAth);
Or is there an alternative way to expose Shell32 in Unity to use it?
c# unity3d hls fileinfo
Is there a way to read the properties of a .ts file to get the frame width/height from the file properties?
I've found how to do it using Shell32.Shell here. But unfortunately it seems like Unity does not support the usage of Shell32.Shell.
alternatively I've looked at TagLib# but they do not support the .ts file format.
I tried getting the data using the FileInfo
class but this doens't yield any useful information either. As it only gives basic information like the filename, extension and Attributes .
FileInfo fileInfo = new FileInfo(dataPAth);
Or is there an alternative way to expose Shell32 in Unity to use it?
c# unity3d hls fileinfo
c# unity3d hls fileinfo
asked Nov 22 '18 at 15:20
remy_rmremy_rm
1,016117
1,016117
add a comment |
add a comment |
0
active
oldest
votes
Your Answer
StackExchange.ifUsing("editor", function () {
StackExchange.using("externalEditor", function () {
StackExchange.using("snippets", function () {
StackExchange.snippets.init();
});
});
}, "code-snippets");
StackExchange.ready(function() {
var channelOptions = {
tags: "".split(" "),
id: "1"
};
initTagRenderer("".split(" "), "".split(" "), channelOptions);
StackExchange.using("externalEditor", function() {
// Have to fire editor after snippets, if snippets enabled
if (StackExchange.settings.snippets.snippetsEnabled) {
StackExchange.using("snippets", function() {
createEditor();
});
}
else {
createEditor();
}
});
function createEditor() {
StackExchange.prepareEditor({
heartbeatType: 'answer',
autoActivateHeartbeat: false,
convertImagesToLinks: true,
noModals: true,
showLowRepImageUploadWarning: true,
reputationToPostImages: 10,
bindNavPrevention: true,
postfix: "",
imageUploader: {
brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
allowUrls: true
},
onDemand: true,
discardSelector: ".discard-answer"
,immediatelyShowMarkdownHelp:true
});
}
});
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
StackExchange.ready(
function () {
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fstackoverflow.com%2fquestions%2f53434007%2fget-frame-width-height-from-ts-file-in-unity%23new-answer', 'question_page');
}
);
Post as a guest
Required, but never shown
0
active
oldest
votes
0
active
oldest
votes
active
oldest
votes
active
oldest
votes
Thanks for contributing an answer to Stack Overflow!
- Please be sure to answer the question. Provide details and share your research!
But avoid …
- Asking for help, clarification, or responding to other answers.
- Making statements based on opinion; back them up with references or personal experience.
To learn more, see our tips on writing great answers.
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
StackExchange.ready(
function () {
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fstackoverflow.com%2fquestions%2f53434007%2fget-frame-width-height-from-ts-file-in-unity%23new-answer', 'question_page');
}
);
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown