Sending mouse click events to other windows in Linux without moving the mouse
I have a Windows application which I want to port it to Linux. In this application, I send mouse click events to other applications. The function which does the job is like this:
void MainWindow::send_mouse_event(HWND hwnd, int x, int y)
{
int coordinate = x | (y << 16);
LRESULT res = SendMessage(hwnd, WM_LBUTTONDOWN, 0x00000001, coordinate);
SendMessage(hwnd, WM_LBUTTONUP, 0x00000000, coordinate);
}
I searched for equivalent code in Linux and I found xdotool. As far as I understood, using xdotool
, you have to move the mouse to a point at first, and then click that point. But in Windows, I could send mouse click events virtually to other windows without moving the mouse. So is the story true about Linux? Is it possible to send a click event to other applications without (really) moving the mouse in Linux? I'm using Ubuntu 18.04.
c++ linux winapi mouseclick-event xdotool
add a comment |
I have a Windows application which I want to port it to Linux. In this application, I send mouse click events to other applications. The function which does the job is like this:
void MainWindow::send_mouse_event(HWND hwnd, int x, int y)
{
int coordinate = x | (y << 16);
LRESULT res = SendMessage(hwnd, WM_LBUTTONDOWN, 0x00000001, coordinate);
SendMessage(hwnd, WM_LBUTTONUP, 0x00000000, coordinate);
}
I searched for equivalent code in Linux and I found xdotool. As far as I understood, using xdotool
, you have to move the mouse to a point at first, and then click that point. But in Windows, I could send mouse click events virtually to other windows without moving the mouse. So is the story true about Linux? Is it possible to send a click event to other applications without (really) moving the mouse in Linux? I'm using Ubuntu 18.04.
c++ linux winapi mouseclick-event xdotool
A related question already posted in SO : stackoverflow.com/questions/20595716/…
– tunglt
Nov 25 '18 at 21:58
1
While you're at it, consider fixing the Windows version, too: You can’t simulate keyboard input with PostMessage. The same underlying principles apply to mouse input.
– IInspectable
Nov 26 '18 at 0:12
@IInspectable But it's working :D anyway, thank you, I'll fix it.
– s4eed
Nov 26 '18 at 12:46
add a comment |
I have a Windows application which I want to port it to Linux. In this application, I send mouse click events to other applications. The function which does the job is like this:
void MainWindow::send_mouse_event(HWND hwnd, int x, int y)
{
int coordinate = x | (y << 16);
LRESULT res = SendMessage(hwnd, WM_LBUTTONDOWN, 0x00000001, coordinate);
SendMessage(hwnd, WM_LBUTTONUP, 0x00000000, coordinate);
}
I searched for equivalent code in Linux and I found xdotool. As far as I understood, using xdotool
, you have to move the mouse to a point at first, and then click that point. But in Windows, I could send mouse click events virtually to other windows without moving the mouse. So is the story true about Linux? Is it possible to send a click event to other applications without (really) moving the mouse in Linux? I'm using Ubuntu 18.04.
c++ linux winapi mouseclick-event xdotool
I have a Windows application which I want to port it to Linux. In this application, I send mouse click events to other applications. The function which does the job is like this:
void MainWindow::send_mouse_event(HWND hwnd, int x, int y)
{
int coordinate = x | (y << 16);
LRESULT res = SendMessage(hwnd, WM_LBUTTONDOWN, 0x00000001, coordinate);
SendMessage(hwnd, WM_LBUTTONUP, 0x00000000, coordinate);
}
I searched for equivalent code in Linux and I found xdotool. As far as I understood, using xdotool
, you have to move the mouse to a point at first, and then click that point. But in Windows, I could send mouse click events virtually to other windows without moving the mouse. So is the story true about Linux? Is it possible to send a click event to other applications without (really) moving the mouse in Linux? I'm using Ubuntu 18.04.
c++ linux winapi mouseclick-event xdotool
c++ linux winapi mouseclick-event xdotool
edited Nov 25 '18 at 20:03
s4eed
asked Nov 25 '18 at 19:50
s4eeds4eed
3,32334384
3,32334384
A related question already posted in SO : stackoverflow.com/questions/20595716/…
– tunglt
Nov 25 '18 at 21:58
1
While you're at it, consider fixing the Windows version, too: You can’t simulate keyboard input with PostMessage. The same underlying principles apply to mouse input.
– IInspectable
Nov 26 '18 at 0:12
@IInspectable But it's working :D anyway, thank you, I'll fix it.
– s4eed
Nov 26 '18 at 12:46
add a comment |
A related question already posted in SO : stackoverflow.com/questions/20595716/…
– tunglt
Nov 25 '18 at 21:58
1
While you're at it, consider fixing the Windows version, too: You can’t simulate keyboard input with PostMessage. The same underlying principles apply to mouse input.
– IInspectable
Nov 26 '18 at 0:12
@IInspectable But it's working :D anyway, thank you, I'll fix it.
– s4eed
Nov 26 '18 at 12:46
A related question already posted in SO : stackoverflow.com/questions/20595716/…
– tunglt
Nov 25 '18 at 21:58
A related question already posted in SO : stackoverflow.com/questions/20595716/…
– tunglt
Nov 25 '18 at 21:58
1
1
While you're at it, consider fixing the Windows version, too: You can’t simulate keyboard input with PostMessage. The same underlying principles apply to mouse input.
– IInspectable
Nov 26 '18 at 0:12
While you're at it, consider fixing the Windows version, too: You can’t simulate keyboard input with PostMessage. The same underlying principles apply to mouse input.
– IInspectable
Nov 26 '18 at 0:12
@IInspectable But it's working :D anyway, thank you, I'll fix it.
– s4eed
Nov 26 '18 at 12:46
@IInspectable But it's working :D anyway, thank you, I'll fix it.
– s4eed
Nov 26 '18 at 12:46
add a comment |
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A related question already posted in SO : stackoverflow.com/questions/20595716/…
– tunglt
Nov 25 '18 at 21:58
1
While you're at it, consider fixing the Windows version, too: You can’t simulate keyboard input with PostMessage. The same underlying principles apply to mouse input.
– IInspectable
Nov 26 '18 at 0:12
@IInspectable But it's working :D anyway, thank you, I'll fix it.
– s4eed
Nov 26 '18 at 12:46