TextKit: How is the editor placeholder feature implemented in Xcode?
I took a deep dive into TextKit and wondered how the editor placeholders are implemented in the Xcode code editor:
You can also try this yourself and type something along the lines of: <#Hello#>
, which automatically turns into a placeholder.
The Xcode editor is built with TextKit. After some research I came up with two possible strategies:
- Using
NSTextAttachment
: as soon as a string matching the placeholder pattern<#...#>
is detected, that string is removed and replaced by aNSTextAttachment
, which handles drawing the "badge-shaped" background and the text. - Using
NSLayoutManager
: not sure if this would work, but it could go like this:
- The start and end markers (glyphs)
<#
+#>
are hidden (layoutManager(... shouldGenerateGlyphs, forGlyphRange...)
) - The layout manager handles drawing the badge background in
drawBackground(forGlyphRange glyphsToShow: NSRange, at origin: NSPoint)
- The start and end markers (glyphs)
I'd like to implement something similar and would appreciate any suggestions, as to which way to proceed.
xcode cocoa nsattributedstring textkit nstextattachment
add a comment |
I took a deep dive into TextKit and wondered how the editor placeholders are implemented in the Xcode code editor:
You can also try this yourself and type something along the lines of: <#Hello#>
, which automatically turns into a placeholder.
The Xcode editor is built with TextKit. After some research I came up with two possible strategies:
- Using
NSTextAttachment
: as soon as a string matching the placeholder pattern<#...#>
is detected, that string is removed and replaced by aNSTextAttachment
, which handles drawing the "badge-shaped" background and the text. - Using
NSLayoutManager
: not sure if this would work, but it could go like this:
- The start and end markers (glyphs)
<#
+#>
are hidden (layoutManager(... shouldGenerateGlyphs, forGlyphRange...)
) - The layout manager handles drawing the badge background in
drawBackground(forGlyphRange glyphsToShow: NSRange, at origin: NSPoint)
- The start and end markers (glyphs)
I'd like to implement something similar and would appreciate any suggestions, as to which way to proceed.
xcode cocoa nsattributedstring textkit nstextattachment
add a comment |
I took a deep dive into TextKit and wondered how the editor placeholders are implemented in the Xcode code editor:
You can also try this yourself and type something along the lines of: <#Hello#>
, which automatically turns into a placeholder.
The Xcode editor is built with TextKit. After some research I came up with two possible strategies:
- Using
NSTextAttachment
: as soon as a string matching the placeholder pattern<#...#>
is detected, that string is removed and replaced by aNSTextAttachment
, which handles drawing the "badge-shaped" background and the text. - Using
NSLayoutManager
: not sure if this would work, but it could go like this:
- The start and end markers (glyphs)
<#
+#>
are hidden (layoutManager(... shouldGenerateGlyphs, forGlyphRange...)
) - The layout manager handles drawing the badge background in
drawBackground(forGlyphRange glyphsToShow: NSRange, at origin: NSPoint)
- The start and end markers (glyphs)
I'd like to implement something similar and would appreciate any suggestions, as to which way to proceed.
xcode cocoa nsattributedstring textkit nstextattachment
I took a deep dive into TextKit and wondered how the editor placeholders are implemented in the Xcode code editor:
You can also try this yourself and type something along the lines of: <#Hello#>
, which automatically turns into a placeholder.
The Xcode editor is built with TextKit. After some research I came up with two possible strategies:
- Using
NSTextAttachment
: as soon as a string matching the placeholder pattern<#...#>
is detected, that string is removed and replaced by aNSTextAttachment
, which handles drawing the "badge-shaped" background and the text. - Using
NSLayoutManager
: not sure if this would work, but it could go like this:
- The start and end markers (glyphs)
<#
+#>
are hidden (layoutManager(... shouldGenerateGlyphs, forGlyphRange...)
) - The layout manager handles drawing the badge background in
drawBackground(forGlyphRange glyphsToShow: NSRange, at origin: NSPoint)
- The start and end markers (glyphs)
I'd like to implement something similar and would appreciate any suggestions, as to which way to proceed.
xcode cocoa nsattributedstring textkit nstextattachment
xcode cocoa nsattributedstring textkit nstextattachment
asked Nov 21 '18 at 15:35
Mark
2,83212964
2,83212964
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