When restoring a character's hit point maximum lost from exhaustion, does the character also regain hit...












12












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When restoring a character's hit point maximum lost from exhaustion, does the character also regain hit points?



For example, the fourth level of exhaustion reduces a character's hit point maximum to half. Normally, a long rest will remove one level of exhaustion and conveniently allows a character to regain hit points. However, what happens when a character uses a spell like greater restoration to undo the effect? Does the character regain half their hit points or do they stay at half hit points?



I took a quick look through the PHB but cannot find anything on the effects of regaining maximum hit points. Wording for spells like aid imply hit point maximums and hit points are entirely separate.










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  • $begingroup$
    Which edition of D&D are you playing? Make sure to edit the appropriate tag into your question so that this question may be properly answered.
    $endgroup$
    – Xirema
    6 hours ago












  • $begingroup$
    I think you're referring to [dnd-5e], but can you confirm for us? We always need to ask about the system to make sure we give you the right answer.
    $endgroup$
    – Pyrotechnical
    6 hours ago










  • $begingroup$
    Sorry! It is indeed 5e.
    $endgroup$
    – qorinthian
    5 hours ago










  • $begingroup$
    Is your question specifically about the case with exhaustion, or are you interested in whether curing any effect affecting your hit point maximum will affect current hit points?
    $endgroup$
    – V2Blast
    4 hours ago
















12












$begingroup$


When restoring a character's hit point maximum lost from exhaustion, does the character also regain hit points?



For example, the fourth level of exhaustion reduces a character's hit point maximum to half. Normally, a long rest will remove one level of exhaustion and conveniently allows a character to regain hit points. However, what happens when a character uses a spell like greater restoration to undo the effect? Does the character regain half their hit points or do they stay at half hit points?



I took a quick look through the PHB but cannot find anything on the effects of regaining maximum hit points. Wording for spells like aid imply hit point maximums and hit points are entirely separate.










share|improve this question









New contributor




qorinthian is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.







$endgroup$












  • $begingroup$
    Which edition of D&D are you playing? Make sure to edit the appropriate tag into your question so that this question may be properly answered.
    $endgroup$
    – Xirema
    6 hours ago












  • $begingroup$
    I think you're referring to [dnd-5e], but can you confirm for us? We always need to ask about the system to make sure we give you the right answer.
    $endgroup$
    – Pyrotechnical
    6 hours ago










  • $begingroup$
    Sorry! It is indeed 5e.
    $endgroup$
    – qorinthian
    5 hours ago










  • $begingroup$
    Is your question specifically about the case with exhaustion, or are you interested in whether curing any effect affecting your hit point maximum will affect current hit points?
    $endgroup$
    – V2Blast
    4 hours ago














12












12








12


1



$begingroup$


When restoring a character's hit point maximum lost from exhaustion, does the character also regain hit points?



For example, the fourth level of exhaustion reduces a character's hit point maximum to half. Normally, a long rest will remove one level of exhaustion and conveniently allows a character to regain hit points. However, what happens when a character uses a spell like greater restoration to undo the effect? Does the character regain half their hit points or do they stay at half hit points?



I took a quick look through the PHB but cannot find anything on the effects of regaining maximum hit points. Wording for spells like aid imply hit point maximums and hit points are entirely separate.










share|improve this question









New contributor




qorinthian is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.







$endgroup$




When restoring a character's hit point maximum lost from exhaustion, does the character also regain hit points?



For example, the fourth level of exhaustion reduces a character's hit point maximum to half. Normally, a long rest will remove one level of exhaustion and conveniently allows a character to regain hit points. However, what happens when a character uses a spell like greater restoration to undo the effect? Does the character regain half their hit points or do they stay at half hit points?



I took a quick look through the PHB but cannot find anything on the effects of regaining maximum hit points. Wording for spells like aid imply hit point maximums and hit points are entirely separate.







dnd-5e conditions healing hit-points






share|improve this question









New contributor




qorinthian is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.











share|improve this question









New contributor




qorinthian is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.









share|improve this question




share|improve this question








edited 4 hours ago









mdrichey

796130




796130






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asked 6 hours ago









qorinthianqorinthian

613




613




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qorinthian is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
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New contributor





qorinthian is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.






qorinthian is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.












  • $begingroup$
    Which edition of D&D are you playing? Make sure to edit the appropriate tag into your question so that this question may be properly answered.
    $endgroup$
    – Xirema
    6 hours ago












  • $begingroup$
    I think you're referring to [dnd-5e], but can you confirm for us? We always need to ask about the system to make sure we give you the right answer.
    $endgroup$
    – Pyrotechnical
    6 hours ago










  • $begingroup$
    Sorry! It is indeed 5e.
    $endgroup$
    – qorinthian
    5 hours ago










  • $begingroup$
    Is your question specifically about the case with exhaustion, or are you interested in whether curing any effect affecting your hit point maximum will affect current hit points?
    $endgroup$
    – V2Blast
    4 hours ago


















  • $begingroup$
    Which edition of D&D are you playing? Make sure to edit the appropriate tag into your question so that this question may be properly answered.
    $endgroup$
    – Xirema
    6 hours ago












  • $begingroup$
    I think you're referring to [dnd-5e], but can you confirm for us? We always need to ask about the system to make sure we give you the right answer.
    $endgroup$
    – Pyrotechnical
    6 hours ago










  • $begingroup$
    Sorry! It is indeed 5e.
    $endgroup$
    – qorinthian
    5 hours ago










  • $begingroup$
    Is your question specifically about the case with exhaustion, or are you interested in whether curing any effect affecting your hit point maximum will affect current hit points?
    $endgroup$
    – V2Blast
    4 hours ago
















$begingroup$
Which edition of D&D are you playing? Make sure to edit the appropriate tag into your question so that this question may be properly answered.
$endgroup$
– Xirema
6 hours ago






$begingroup$
Which edition of D&D are you playing? Make sure to edit the appropriate tag into your question so that this question may be properly answered.
$endgroup$
– Xirema
6 hours ago














$begingroup$
I think you're referring to [dnd-5e], but can you confirm for us? We always need to ask about the system to make sure we give you the right answer.
$endgroup$
– Pyrotechnical
6 hours ago




$begingroup$
I think you're referring to [dnd-5e], but can you confirm for us? We always need to ask about the system to make sure we give you the right answer.
$endgroup$
– Pyrotechnical
6 hours ago












$begingroup$
Sorry! It is indeed 5e.
$endgroup$
– qorinthian
5 hours ago




$begingroup$
Sorry! It is indeed 5e.
$endgroup$
– qorinthian
5 hours ago












$begingroup$
Is your question specifically about the case with exhaustion, or are you interested in whether curing any effect affecting your hit point maximum will affect current hit points?
$endgroup$
– V2Blast
4 hours ago




$begingroup$
Is your question specifically about the case with exhaustion, or are you interested in whether curing any effect affecting your hit point maximum will affect current hit points?
$endgroup$
– V2Blast
4 hours ago










2 Answers
2






active

oldest

votes


















5












$begingroup$

Current hit points are unaffected by hit point maximum increases



A character's hit point maximum is only the upper limit on the creature's current hit points:




A creature's current hit points (usually just called hit points) can be any number from the creature's hit point maximum down to 0.




This is reinforced in the section on healing:




When a creature receives healing of any kind, hit points regained are added to its current hit points. A creature's hit points can't exceed its hit point maximum, so any hit points regained in excess of this number are lost. For example, a druid grants a ranger 8 hit points of healing. If the ranger has 14 current hit points and has a hit point maximum of 20, the ranger regains 6 hit points from the druid, not 8.




Things that increase your hit point maximum (or remove an effect that was reducing your hit point maximum) have no effect on your current hit points unless stated otherwise.



This is reinforced by the wording of the aid spell:




Each target's hit point maximum and current hit points increase by 5 for the duration.




Note that aid separately increases your max HP and your current HP. If increasing your max HP automatically increased your current HP as well, it would be redundant and potentially confusing to state both parts separately. However, because your max HP is just an upper limit, and increasing it doesn't increase current HP automatically, it's necessary to state in the spell description that both are increased.



In short: max HP increases don't change your current HP unless stated otherwise (as aid's description does).



(Note that hit point maximum decreases can decrease your current hit points, because your current HP can never be above your max HP.)






share|improve this answer









$endgroup$





















    0












    $begingroup$

    You don't automatically gain HP



    Crawford answer a question on his tweet regarding max HP reducing effect from Life Drain




    When Life Drain wears off, the subject's hp maximum is no longer reduced, but there is no automatic restoration of hp.




    This supports that when an effect that reduce your maximum HP is removed, you don't automatically gain HP. Since exhaustion and life drain reduce maximum hit points in the same manner, the ruling also works for exhaustion.






    share|improve this answer









    $endgroup$













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      2 Answers
      2






      active

      oldest

      votes








      2 Answers
      2






      active

      oldest

      votes









      active

      oldest

      votes






      active

      oldest

      votes









      5












      $begingroup$

      Current hit points are unaffected by hit point maximum increases



      A character's hit point maximum is only the upper limit on the creature's current hit points:




      A creature's current hit points (usually just called hit points) can be any number from the creature's hit point maximum down to 0.




      This is reinforced in the section on healing:




      When a creature receives healing of any kind, hit points regained are added to its current hit points. A creature's hit points can't exceed its hit point maximum, so any hit points regained in excess of this number are lost. For example, a druid grants a ranger 8 hit points of healing. If the ranger has 14 current hit points and has a hit point maximum of 20, the ranger regains 6 hit points from the druid, not 8.




      Things that increase your hit point maximum (or remove an effect that was reducing your hit point maximum) have no effect on your current hit points unless stated otherwise.



      This is reinforced by the wording of the aid spell:




      Each target's hit point maximum and current hit points increase by 5 for the duration.




      Note that aid separately increases your max HP and your current HP. If increasing your max HP automatically increased your current HP as well, it would be redundant and potentially confusing to state both parts separately. However, because your max HP is just an upper limit, and increasing it doesn't increase current HP automatically, it's necessary to state in the spell description that both are increased.



      In short: max HP increases don't change your current HP unless stated otherwise (as aid's description does).



      (Note that hit point maximum decreases can decrease your current hit points, because your current HP can never be above your max HP.)






      share|improve this answer









      $endgroup$


















        5












        $begingroup$

        Current hit points are unaffected by hit point maximum increases



        A character's hit point maximum is only the upper limit on the creature's current hit points:




        A creature's current hit points (usually just called hit points) can be any number from the creature's hit point maximum down to 0.




        This is reinforced in the section on healing:




        When a creature receives healing of any kind, hit points regained are added to its current hit points. A creature's hit points can't exceed its hit point maximum, so any hit points regained in excess of this number are lost. For example, a druid grants a ranger 8 hit points of healing. If the ranger has 14 current hit points and has a hit point maximum of 20, the ranger regains 6 hit points from the druid, not 8.




        Things that increase your hit point maximum (or remove an effect that was reducing your hit point maximum) have no effect on your current hit points unless stated otherwise.



        This is reinforced by the wording of the aid spell:




        Each target's hit point maximum and current hit points increase by 5 for the duration.




        Note that aid separately increases your max HP and your current HP. If increasing your max HP automatically increased your current HP as well, it would be redundant and potentially confusing to state both parts separately. However, because your max HP is just an upper limit, and increasing it doesn't increase current HP automatically, it's necessary to state in the spell description that both are increased.



        In short: max HP increases don't change your current HP unless stated otherwise (as aid's description does).



        (Note that hit point maximum decreases can decrease your current hit points, because your current HP can never be above your max HP.)






        share|improve this answer









        $endgroup$
















          5












          5








          5





          $begingroup$

          Current hit points are unaffected by hit point maximum increases



          A character's hit point maximum is only the upper limit on the creature's current hit points:




          A creature's current hit points (usually just called hit points) can be any number from the creature's hit point maximum down to 0.




          This is reinforced in the section on healing:




          When a creature receives healing of any kind, hit points regained are added to its current hit points. A creature's hit points can't exceed its hit point maximum, so any hit points regained in excess of this number are lost. For example, a druid grants a ranger 8 hit points of healing. If the ranger has 14 current hit points and has a hit point maximum of 20, the ranger regains 6 hit points from the druid, not 8.




          Things that increase your hit point maximum (or remove an effect that was reducing your hit point maximum) have no effect on your current hit points unless stated otherwise.



          This is reinforced by the wording of the aid spell:




          Each target's hit point maximum and current hit points increase by 5 for the duration.




          Note that aid separately increases your max HP and your current HP. If increasing your max HP automatically increased your current HP as well, it would be redundant and potentially confusing to state both parts separately. However, because your max HP is just an upper limit, and increasing it doesn't increase current HP automatically, it's necessary to state in the spell description that both are increased.



          In short: max HP increases don't change your current HP unless stated otherwise (as aid's description does).



          (Note that hit point maximum decreases can decrease your current hit points, because your current HP can never be above your max HP.)






          share|improve this answer









          $endgroup$



          Current hit points are unaffected by hit point maximum increases



          A character's hit point maximum is only the upper limit on the creature's current hit points:




          A creature's current hit points (usually just called hit points) can be any number from the creature's hit point maximum down to 0.




          This is reinforced in the section on healing:




          When a creature receives healing of any kind, hit points regained are added to its current hit points. A creature's hit points can't exceed its hit point maximum, so any hit points regained in excess of this number are lost. For example, a druid grants a ranger 8 hit points of healing. If the ranger has 14 current hit points and has a hit point maximum of 20, the ranger regains 6 hit points from the druid, not 8.




          Things that increase your hit point maximum (or remove an effect that was reducing your hit point maximum) have no effect on your current hit points unless stated otherwise.



          This is reinforced by the wording of the aid spell:




          Each target's hit point maximum and current hit points increase by 5 for the duration.




          Note that aid separately increases your max HP and your current HP. If increasing your max HP automatically increased your current HP as well, it would be redundant and potentially confusing to state both parts separately. However, because your max HP is just an upper limit, and increasing it doesn't increase current HP automatically, it's necessary to state in the spell description that both are increased.



          In short: max HP increases don't change your current HP unless stated otherwise (as aid's description does).



          (Note that hit point maximum decreases can decrease your current hit points, because your current HP can never be above your max HP.)







          share|improve this answer












          share|improve this answer



          share|improve this answer










          answered 4 hours ago









          V2BlastV2Blast

          20.3k357127




          20.3k357127

























              0












              $begingroup$

              You don't automatically gain HP



              Crawford answer a question on his tweet regarding max HP reducing effect from Life Drain




              When Life Drain wears off, the subject's hp maximum is no longer reduced, but there is no automatic restoration of hp.




              This supports that when an effect that reduce your maximum HP is removed, you don't automatically gain HP. Since exhaustion and life drain reduce maximum hit points in the same manner, the ruling also works for exhaustion.






              share|improve this answer









              $endgroup$


















                0












                $begingroup$

                You don't automatically gain HP



                Crawford answer a question on his tweet regarding max HP reducing effect from Life Drain




                When Life Drain wears off, the subject's hp maximum is no longer reduced, but there is no automatic restoration of hp.




                This supports that when an effect that reduce your maximum HP is removed, you don't automatically gain HP. Since exhaustion and life drain reduce maximum hit points in the same manner, the ruling also works for exhaustion.






                share|improve this answer









                $endgroup$
















                  0












                  0








                  0





                  $begingroup$

                  You don't automatically gain HP



                  Crawford answer a question on his tweet regarding max HP reducing effect from Life Drain




                  When Life Drain wears off, the subject's hp maximum is no longer reduced, but there is no automatic restoration of hp.




                  This supports that when an effect that reduce your maximum HP is removed, you don't automatically gain HP. Since exhaustion and life drain reduce maximum hit points in the same manner, the ruling also works for exhaustion.






                  share|improve this answer









                  $endgroup$



                  You don't automatically gain HP



                  Crawford answer a question on his tweet regarding max HP reducing effect from Life Drain




                  When Life Drain wears off, the subject's hp maximum is no longer reduced, but there is no automatic restoration of hp.




                  This supports that when an effect that reduce your maximum HP is removed, you don't automatically gain HP. Since exhaustion and life drain reduce maximum hit points in the same manner, the ruling also works for exhaustion.







                  share|improve this answer












                  share|improve this answer



                  share|improve this answer










                  answered 11 mins ago









                  VylixVylix

                  10.9k245135




                  10.9k245135






















                      qorinthian is a new contributor. Be nice, and check out our Code of Conduct.










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