QTreeView, how to call an action when mouse hovers over a row?












0















I am using C++ Qt5. Currently I have a QStandardItemModel being displayed as a QTreeView with multiple rows and columns. I am aware of using setStyleSheet(), but that just seems to change the color of the row. What I'm looking for is when the mouse hovers over a row, a function is called which I can then use to manipulate my game.










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  • Could you explain me better, what data do you need from the row or do you only want that function to be called when you change rows?

    – eyllanesc
    Nov 23 '18 at 20:43











  • I'm looking for a unique id from each row/col and as I hover over the row/col, a function is called with the unique id from the row & col.

    – Ender
    Nov 23 '18 at 22:18






  • 1





    you could give more detail about the ID besides providing a Minimal, Complete, and Verifiable example, to track the hover you could use the mouseMoveEvent method of QTreeView or the editorEvent on a delegate. Your current question is partly clear, but partly misleading, so we need more details.

    – eyllanesc
    Nov 23 '18 at 22:22











  • I agree with @eyllanesc, I would overload mouseMoveEvent(). May be, it's worth to mention QTreeView::indexAt() for this which Returns the model index of the item at the viewport coordinates point.

    – Scheff
    Nov 24 '18 at 11:03
















0















I am using C++ Qt5. Currently I have a QStandardItemModel being displayed as a QTreeView with multiple rows and columns. I am aware of using setStyleSheet(), but that just seems to change the color of the row. What I'm looking for is when the mouse hovers over a row, a function is called which I can then use to manipulate my game.










share|improve this question























  • Could you explain me better, what data do you need from the row or do you only want that function to be called when you change rows?

    – eyllanesc
    Nov 23 '18 at 20:43











  • I'm looking for a unique id from each row/col and as I hover over the row/col, a function is called with the unique id from the row & col.

    – Ender
    Nov 23 '18 at 22:18






  • 1





    you could give more detail about the ID besides providing a Minimal, Complete, and Verifiable example, to track the hover you could use the mouseMoveEvent method of QTreeView or the editorEvent on a delegate. Your current question is partly clear, but partly misleading, so we need more details.

    – eyllanesc
    Nov 23 '18 at 22:22











  • I agree with @eyllanesc, I would overload mouseMoveEvent(). May be, it's worth to mention QTreeView::indexAt() for this which Returns the model index of the item at the viewport coordinates point.

    – Scheff
    Nov 24 '18 at 11:03














0












0








0








I am using C++ Qt5. Currently I have a QStandardItemModel being displayed as a QTreeView with multiple rows and columns. I am aware of using setStyleSheet(), but that just seems to change the color of the row. What I'm looking for is when the mouse hovers over a row, a function is called which I can then use to manipulate my game.










share|improve this question














I am using C++ Qt5. Currently I have a QStandardItemModel being displayed as a QTreeView with multiple rows and columns. I am aware of using setStyleSheet(), but that just seems to change the color of the row. What I'm looking for is when the mouse hovers over a row, a function is called which I can then use to manipulate my game.







qt qt5 qtreeview qstandarditemmodel






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share|improve this question











share|improve this question




share|improve this question










asked Nov 23 '18 at 19:54









EnderEnder

62811230




62811230













  • Could you explain me better, what data do you need from the row or do you only want that function to be called when you change rows?

    – eyllanesc
    Nov 23 '18 at 20:43











  • I'm looking for a unique id from each row/col and as I hover over the row/col, a function is called with the unique id from the row & col.

    – Ender
    Nov 23 '18 at 22:18






  • 1





    you could give more detail about the ID besides providing a Minimal, Complete, and Verifiable example, to track the hover you could use the mouseMoveEvent method of QTreeView or the editorEvent on a delegate. Your current question is partly clear, but partly misleading, so we need more details.

    – eyllanesc
    Nov 23 '18 at 22:22











  • I agree with @eyllanesc, I would overload mouseMoveEvent(). May be, it's worth to mention QTreeView::indexAt() for this which Returns the model index of the item at the viewport coordinates point.

    – Scheff
    Nov 24 '18 at 11:03



















  • Could you explain me better, what data do you need from the row or do you only want that function to be called when you change rows?

    – eyllanesc
    Nov 23 '18 at 20:43











  • I'm looking for a unique id from each row/col and as I hover over the row/col, a function is called with the unique id from the row & col.

    – Ender
    Nov 23 '18 at 22:18






  • 1





    you could give more detail about the ID besides providing a Minimal, Complete, and Verifiable example, to track the hover you could use the mouseMoveEvent method of QTreeView or the editorEvent on a delegate. Your current question is partly clear, but partly misleading, so we need more details.

    – eyllanesc
    Nov 23 '18 at 22:22











  • I agree with @eyllanesc, I would overload mouseMoveEvent(). May be, it's worth to mention QTreeView::indexAt() for this which Returns the model index of the item at the viewport coordinates point.

    – Scheff
    Nov 24 '18 at 11:03

















Could you explain me better, what data do you need from the row or do you only want that function to be called when you change rows?

– eyllanesc
Nov 23 '18 at 20:43





Could you explain me better, what data do you need from the row or do you only want that function to be called when you change rows?

– eyllanesc
Nov 23 '18 at 20:43













I'm looking for a unique id from each row/col and as I hover over the row/col, a function is called with the unique id from the row & col.

– Ender
Nov 23 '18 at 22:18





I'm looking for a unique id from each row/col and as I hover over the row/col, a function is called with the unique id from the row & col.

– Ender
Nov 23 '18 at 22:18




1




1





you could give more detail about the ID besides providing a Minimal, Complete, and Verifiable example, to track the hover you could use the mouseMoveEvent method of QTreeView or the editorEvent on a delegate. Your current question is partly clear, but partly misleading, so we need more details.

– eyllanesc
Nov 23 '18 at 22:22





you could give more detail about the ID besides providing a Minimal, Complete, and Verifiable example, to track the hover you could use the mouseMoveEvent method of QTreeView or the editorEvent on a delegate. Your current question is partly clear, but partly misleading, so we need more details.

– eyllanesc
Nov 23 '18 at 22:22













I agree with @eyllanesc, I would overload mouseMoveEvent(). May be, it's worth to mention QTreeView::indexAt() for this which Returns the model index of the item at the viewport coordinates point.

– Scheff
Nov 24 '18 at 11:03





I agree with @eyllanesc, I would overload mouseMoveEvent(). May be, it's worth to mention QTreeView::indexAt() for this which Returns the model index of the item at the viewport coordinates point.

– Scheff
Nov 24 '18 at 11:03












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You can use delegate (http://doc.qt.io/qt-5/qtwidgets-itemviews-stardelegate-example.html) and QStyle::State_MouseOver to check if mouse over a row.
You should override paint method.



void paint(QPainter *painter, const QStyleOptionViewItem &option, const QModelIndex &index) const {
if(index.row() == 2 && (option.state & QStyle::State_MouseOver)) {
painter->fillRect(option.rect, Qt::blue);
} else {
QStyledItemDelegate::paint(painter, option, index);
}
}





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    1 Answer
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    1 Answer
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    You can use delegate (http://doc.qt.io/qt-5/qtwidgets-itemviews-stardelegate-example.html) and QStyle::State_MouseOver to check if mouse over a row.
    You should override paint method.



    void paint(QPainter *painter, const QStyleOptionViewItem &option, const QModelIndex &index) const {
    if(index.row() == 2 && (option.state & QStyle::State_MouseOver)) {
    painter->fillRect(option.rect, Qt::blue);
    } else {
    QStyledItemDelegate::paint(painter, option, index);
    }
    }





    share|improve this answer




























      2














      You can use delegate (http://doc.qt.io/qt-5/qtwidgets-itemviews-stardelegate-example.html) and QStyle::State_MouseOver to check if mouse over a row.
      You should override paint method.



      void paint(QPainter *painter, const QStyleOptionViewItem &option, const QModelIndex &index) const {
      if(index.row() == 2 && (option.state & QStyle::State_MouseOver)) {
      painter->fillRect(option.rect, Qt::blue);
      } else {
      QStyledItemDelegate::paint(painter, option, index);
      }
      }





      share|improve this answer


























        2












        2








        2







        You can use delegate (http://doc.qt.io/qt-5/qtwidgets-itemviews-stardelegate-example.html) and QStyle::State_MouseOver to check if mouse over a row.
        You should override paint method.



        void paint(QPainter *painter, const QStyleOptionViewItem &option, const QModelIndex &index) const {
        if(index.row() == 2 && (option.state & QStyle::State_MouseOver)) {
        painter->fillRect(option.rect, Qt::blue);
        } else {
        QStyledItemDelegate::paint(painter, option, index);
        }
        }





        share|improve this answer













        You can use delegate (http://doc.qt.io/qt-5/qtwidgets-itemviews-stardelegate-example.html) and QStyle::State_MouseOver to check if mouse over a row.
        You should override paint method.



        void paint(QPainter *painter, const QStyleOptionViewItem &option, const QModelIndex &index) const {
        if(index.row() == 2 && (option.state & QStyle::State_MouseOver)) {
        painter->fillRect(option.rect, Qt::blue);
        } else {
        QStyledItemDelegate::paint(painter, option, index);
        }
        }






        share|improve this answer












        share|improve this answer



        share|improve this answer










        answered Nov 26 '18 at 12:09









        Andrey SemenovAndrey Semenov

        576410




        576410
































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