allocate the memory of the http request data












0














I'm currently doing a program in c++ related to windows socket.
On the part where I'm going to receive the answer from an http request and put the data inside of a buffer, I declared the size of the buffer which is 10000, my question is how can I allocate memory during runtime and will no need to declare the size of the buffer during compiling?



Initial code for receiving the data from http request:



char buffer[10000];

// Receiving and Displaying an answer from the Web Server
ZeroMemory(buffer, sizeof(buffer));
while ((dataLen = recv(Socket, buffer, sizeof(buffer), 0) > 0))
{
int i = 0;
while (buffer[i] >= 32 || buffer[i] == 'n' || buffer[i] == 'r') {
cout << buffer[i];
i += 1;
}
}


thanks for the help!










share|improve this question






















  • Please, use std::vector<char>.
    – Swordfish
    Nov 21 at 3:23










  • hi @Swordfish thanks! also, can I use new and delete operator?
    – frrelmj
    Nov 21 at 3:34










  • can I use new and delete operator? -- Over using vector? That's like asking "can I use candles instead of a flashlight?"
    – PaulMcKenzie
    Nov 21 at 3:36












  • Of course you can try and shoot yourself in the foot, but you really don't want to.
    – Swordfish
    Nov 21 at 3:36










  • Suggestion: replace buffer[i] >= 32 with buffer[i] >= ' '. More portable and the intent is clearer. Fear the Magic Number.
    – user4581301
    Nov 21 at 3:39


















0














I'm currently doing a program in c++ related to windows socket.
On the part where I'm going to receive the answer from an http request and put the data inside of a buffer, I declared the size of the buffer which is 10000, my question is how can I allocate memory during runtime and will no need to declare the size of the buffer during compiling?



Initial code for receiving the data from http request:



char buffer[10000];

// Receiving and Displaying an answer from the Web Server
ZeroMemory(buffer, sizeof(buffer));
while ((dataLen = recv(Socket, buffer, sizeof(buffer), 0) > 0))
{
int i = 0;
while (buffer[i] >= 32 || buffer[i] == 'n' || buffer[i] == 'r') {
cout << buffer[i];
i += 1;
}
}


thanks for the help!










share|improve this question






















  • Please, use std::vector<char>.
    – Swordfish
    Nov 21 at 3:23










  • hi @Swordfish thanks! also, can I use new and delete operator?
    – frrelmj
    Nov 21 at 3:34










  • can I use new and delete operator? -- Over using vector? That's like asking "can I use candles instead of a flashlight?"
    – PaulMcKenzie
    Nov 21 at 3:36












  • Of course you can try and shoot yourself in the foot, but you really don't want to.
    – Swordfish
    Nov 21 at 3:36










  • Suggestion: replace buffer[i] >= 32 with buffer[i] >= ' '. More portable and the intent is clearer. Fear the Magic Number.
    – user4581301
    Nov 21 at 3:39
















0












0








0







I'm currently doing a program in c++ related to windows socket.
On the part where I'm going to receive the answer from an http request and put the data inside of a buffer, I declared the size of the buffer which is 10000, my question is how can I allocate memory during runtime and will no need to declare the size of the buffer during compiling?



Initial code for receiving the data from http request:



char buffer[10000];

// Receiving and Displaying an answer from the Web Server
ZeroMemory(buffer, sizeof(buffer));
while ((dataLen = recv(Socket, buffer, sizeof(buffer), 0) > 0))
{
int i = 0;
while (buffer[i] >= 32 || buffer[i] == 'n' || buffer[i] == 'r') {
cout << buffer[i];
i += 1;
}
}


thanks for the help!










share|improve this question













I'm currently doing a program in c++ related to windows socket.
On the part where I'm going to receive the answer from an http request and put the data inside of a buffer, I declared the size of the buffer which is 10000, my question is how can I allocate memory during runtime and will no need to declare the size of the buffer during compiling?



Initial code for receiving the data from http request:



char buffer[10000];

// Receiving and Displaying an answer from the Web Server
ZeroMemory(buffer, sizeof(buffer));
while ((dataLen = recv(Socket, buffer, sizeof(buffer), 0) > 0))
{
int i = 0;
while (buffer[i] >= 32 || buffer[i] == 'n' || buffer[i] == 'r') {
cout << buffer[i];
i += 1;
}
}


thanks for the help!







c++ winsock allocation






share|improve this question













share|improve this question











share|improve this question




share|improve this question










asked Nov 21 at 3:13









frrelmj

24




24












  • Please, use std::vector<char>.
    – Swordfish
    Nov 21 at 3:23










  • hi @Swordfish thanks! also, can I use new and delete operator?
    – frrelmj
    Nov 21 at 3:34










  • can I use new and delete operator? -- Over using vector? That's like asking "can I use candles instead of a flashlight?"
    – PaulMcKenzie
    Nov 21 at 3:36












  • Of course you can try and shoot yourself in the foot, but you really don't want to.
    – Swordfish
    Nov 21 at 3:36










  • Suggestion: replace buffer[i] >= 32 with buffer[i] >= ' '. More portable and the intent is clearer. Fear the Magic Number.
    – user4581301
    Nov 21 at 3:39




















  • Please, use std::vector<char>.
    – Swordfish
    Nov 21 at 3:23










  • hi @Swordfish thanks! also, can I use new and delete operator?
    – frrelmj
    Nov 21 at 3:34










  • can I use new and delete operator? -- Over using vector? That's like asking "can I use candles instead of a flashlight?"
    – PaulMcKenzie
    Nov 21 at 3:36












  • Of course you can try and shoot yourself in the foot, but you really don't want to.
    – Swordfish
    Nov 21 at 3:36










  • Suggestion: replace buffer[i] >= 32 with buffer[i] >= ' '. More portable and the intent is clearer. Fear the Magic Number.
    – user4581301
    Nov 21 at 3:39


















Please, use std::vector<char>.
– Swordfish
Nov 21 at 3:23




Please, use std::vector<char>.
– Swordfish
Nov 21 at 3:23












hi @Swordfish thanks! also, can I use new and delete operator?
– frrelmj
Nov 21 at 3:34




hi @Swordfish thanks! also, can I use new and delete operator?
– frrelmj
Nov 21 at 3:34












can I use new and delete operator? -- Over using vector? That's like asking "can I use candles instead of a flashlight?"
– PaulMcKenzie
Nov 21 at 3:36






can I use new and delete operator? -- Over using vector? That's like asking "can I use candles instead of a flashlight?"
– PaulMcKenzie
Nov 21 at 3:36














Of course you can try and shoot yourself in the foot, but you really don't want to.
– Swordfish
Nov 21 at 3:36




Of course you can try and shoot yourself in the foot, but you really don't want to.
– Swordfish
Nov 21 at 3:36












Suggestion: replace buffer[i] >= 32 with buffer[i] >= ' '. More portable and the intent is clearer. Fear the Magic Number.
– user4581301
Nov 21 at 3:39






Suggestion: replace buffer[i] >= 32 with buffer[i] >= ' '. More portable and the intent is clearer. Fear the Magic Number.
– user4581301
Nov 21 at 3:39














1 Answer
1






active

oldest

votes


















0














Probably, you want something like this:



std::vector<uint8_t> req_body;

/* temporary buffer */
char buffer[1024];

/* count of read bytes per chunk */
size_t read = 0;

while (read = recv(Socket, buffer, sizeof(buffer), 0))
{
size_t old_size = req_body.size();

/* expand body size */
req_body.resize(old_size + read);

/* write new chunk of data to body */
memcpy(req_body.data() + old_size, buffer, read);
}

/* handle request */

req_body.clear();


Also, remind that there are no guarantee for completeness of data. So it is better to wait for 'Content-Length' header, then find end of headers block and wait until full length will be received before clear the body.






share|improve this answer





















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    1 Answer
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    1 Answer
    1






    active

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    active

    oldest

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    active

    oldest

    votes









    0














    Probably, you want something like this:



    std::vector<uint8_t> req_body;

    /* temporary buffer */
    char buffer[1024];

    /* count of read bytes per chunk */
    size_t read = 0;

    while (read = recv(Socket, buffer, sizeof(buffer), 0))
    {
    size_t old_size = req_body.size();

    /* expand body size */
    req_body.resize(old_size + read);

    /* write new chunk of data to body */
    memcpy(req_body.data() + old_size, buffer, read);
    }

    /* handle request */

    req_body.clear();


    Also, remind that there are no guarantee for completeness of data. So it is better to wait for 'Content-Length' header, then find end of headers block and wait until full length will be received before clear the body.






    share|improve this answer


























      0














      Probably, you want something like this:



      std::vector<uint8_t> req_body;

      /* temporary buffer */
      char buffer[1024];

      /* count of read bytes per chunk */
      size_t read = 0;

      while (read = recv(Socket, buffer, sizeof(buffer), 0))
      {
      size_t old_size = req_body.size();

      /* expand body size */
      req_body.resize(old_size + read);

      /* write new chunk of data to body */
      memcpy(req_body.data() + old_size, buffer, read);
      }

      /* handle request */

      req_body.clear();


      Also, remind that there are no guarantee for completeness of data. So it is better to wait for 'Content-Length' header, then find end of headers block and wait until full length will be received before clear the body.






      share|improve this answer
























        0












        0








        0






        Probably, you want something like this:



        std::vector<uint8_t> req_body;

        /* temporary buffer */
        char buffer[1024];

        /* count of read bytes per chunk */
        size_t read = 0;

        while (read = recv(Socket, buffer, sizeof(buffer), 0))
        {
        size_t old_size = req_body.size();

        /* expand body size */
        req_body.resize(old_size + read);

        /* write new chunk of data to body */
        memcpy(req_body.data() + old_size, buffer, read);
        }

        /* handle request */

        req_body.clear();


        Also, remind that there are no guarantee for completeness of data. So it is better to wait for 'Content-Length' header, then find end of headers block and wait until full length will be received before clear the body.






        share|improve this answer












        Probably, you want something like this:



        std::vector<uint8_t> req_body;

        /* temporary buffer */
        char buffer[1024];

        /* count of read bytes per chunk */
        size_t read = 0;

        while (read = recv(Socket, buffer, sizeof(buffer), 0))
        {
        size_t old_size = req_body.size();

        /* expand body size */
        req_body.resize(old_size + read);

        /* write new chunk of data to body */
        memcpy(req_body.data() + old_size, buffer, read);
        }

        /* handle request */

        req_body.clear();


        Also, remind that there are no guarantee for completeness of data. So it is better to wait for 'Content-Length' header, then find end of headers block and wait until full length will be received before clear the body.







        share|improve this answer












        share|improve this answer



        share|improve this answer










        answered Nov 21 at 19:24









        kerrytazi

        28627




        28627






























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