Can objects be hidden behind other transparent objects?












1















I have created a transparent floor from a PlaneGeometry. But the requirement is that other objects will rise up from beneath that plane. They must not be visible until they are above the floor.



Is it possible to hide those objects despite being behind something with transparency?










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  • See stackoverflow.com/questions/28869268/…

    – WestLangley
    Nov 23 '18 at 2:15











  • Possible duplicate of three.js transparent object occlusion

    – Mugen87
    Nov 23 '18 at 14:14
















1















I have created a transparent floor from a PlaneGeometry. But the requirement is that other objects will rise up from beneath that plane. They must not be visible until they are above the floor.



Is it possible to hide those objects despite being behind something with transparency?










share|improve this question























  • See stackoverflow.com/questions/28869268/…

    – WestLangley
    Nov 23 '18 at 2:15











  • Possible duplicate of three.js transparent object occlusion

    – Mugen87
    Nov 23 '18 at 14:14














1












1








1








I have created a transparent floor from a PlaneGeometry. But the requirement is that other objects will rise up from beneath that plane. They must not be visible until they are above the floor.



Is it possible to hide those objects despite being behind something with transparency?










share|improve this question














I have created a transparent floor from a PlaneGeometry. But the requirement is that other objects will rise up from beneath that plane. They must not be visible until they are above the floor.



Is it possible to hide those objects despite being behind something with transparency?







three.js






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asked Nov 22 '18 at 20:26









BobsworthBobsworth

1814




1814













  • See stackoverflow.com/questions/28869268/…

    – WestLangley
    Nov 23 '18 at 2:15











  • Possible duplicate of three.js transparent object occlusion

    – Mugen87
    Nov 23 '18 at 14:14



















  • See stackoverflow.com/questions/28869268/…

    – WestLangley
    Nov 23 '18 at 2:15











  • Possible duplicate of three.js transparent object occlusion

    – Mugen87
    Nov 23 '18 at 14:14

















See stackoverflow.com/questions/28869268/…

– WestLangley
Nov 23 '18 at 2:15





See stackoverflow.com/questions/28869268/…

– WestLangley
Nov 23 '18 at 2:15













Possible duplicate of three.js transparent object occlusion

– Mugen87
Nov 23 '18 at 14:14





Possible duplicate of three.js transparent object occlusion

– Mugen87
Nov 23 '18 at 14:14












1 Answer
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You could use a local clipping plane, so these objects will only be visible above the plane.



See this three.js example: https://threejs.org/examples/?q=clipping#webgl_clipping



Important parts:



// plane on ground/floor level
var clippingPlane = new THREE.Plane(new THREE.Vector3(0, 1, 0), 0);

// material of objects that will rise up
var material = new THREE.MeshPhongMaterial({
color: 0x80ee10,
clippingPlanes: [ clippingPlane ]
clipShadows: true
});





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    You could use a local clipping plane, so these objects will only be visible above the plane.



    See this three.js example: https://threejs.org/examples/?q=clipping#webgl_clipping



    Important parts:



    // plane on ground/floor level
    var clippingPlane = new THREE.Plane(new THREE.Vector3(0, 1, 0), 0);

    // material of objects that will rise up
    var material = new THREE.MeshPhongMaterial({
    color: 0x80ee10,
    clippingPlanes: [ clippingPlane ]
    clipShadows: true
    });





    share|improve this answer




























      1














      You could use a local clipping plane, so these objects will only be visible above the plane.



      See this three.js example: https://threejs.org/examples/?q=clipping#webgl_clipping



      Important parts:



      // plane on ground/floor level
      var clippingPlane = new THREE.Plane(new THREE.Vector3(0, 1, 0), 0);

      // material of objects that will rise up
      var material = new THREE.MeshPhongMaterial({
      color: 0x80ee10,
      clippingPlanes: [ clippingPlane ]
      clipShadows: true
      });





      share|improve this answer


























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        1







        You could use a local clipping plane, so these objects will only be visible above the plane.



        See this three.js example: https://threejs.org/examples/?q=clipping#webgl_clipping



        Important parts:



        // plane on ground/floor level
        var clippingPlane = new THREE.Plane(new THREE.Vector3(0, 1, 0), 0);

        // material of objects that will rise up
        var material = new THREE.MeshPhongMaterial({
        color: 0x80ee10,
        clippingPlanes: [ clippingPlane ]
        clipShadows: true
        });





        share|improve this answer













        You could use a local clipping plane, so these objects will only be visible above the plane.



        See this three.js example: https://threejs.org/examples/?q=clipping#webgl_clipping



        Important parts:



        // plane on ground/floor level
        var clippingPlane = new THREE.Plane(new THREE.Vector3(0, 1, 0), 0);

        // material of objects that will rise up
        var material = new THREE.MeshPhongMaterial({
        color: 0x80ee10,
        clippingPlanes: [ clippingPlane ]
        clipShadows: true
        });






        share|improve this answer












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        share|improve this answer










        answered Nov 23 '18 at 16:58









        BrakebeinBrakebein

        1,2881915




        1,2881915






























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