Recursive method that chooses a single String according to multiple “color category” parameters
I've created a recursive method to return a single, randomly-selected, String-value, that represents a specific color. It chooses this color from one, or several, "color categories", such as "blue", or "yellow".
Currently calling the method requires at least three arguments.
I feel like this method has too many parameters, and I would like to reduce them.
I know I could do this iteratively, which I am fine with, but that seems like it would mean I would have get rid of the switch-case (because of the break statements) and do a bunch of "else-if" statements, which I'd like to avoid.
Optimally, I'd like to be able to do the same thing with just the String... colorCategory
parameters.
public class MCVE {
private static String pupilColorPoss = {
"yellow", "chartreuse", "emerald", "cyan", "blue", "indigo",
"purple", "violet", "magenta", "scarlet", "red", "vermilion",
"orange", "golden", "brown", "chestnut", "auburn", "white",
"black"};
public static void main(String args) {
HashSet<String> colors = new HashSet<>();
String printValue = randomizePupilColor(colors, 2, "blue", "yellow", "green");
System.out.println(printValue);
}
/**
* Uses recursion to return a String of a color from PupilColorPoss matching
* one of the String color-category arguments given.
*
* String color-category arguments can be:
* yellow, green, blue, purple, red,
* orange, brown, black, white
*
* @param colors Empty HashSet that colors are added to.
* @param index Should initially be the amount of String args minus 1.
* @param colorCategory The color categories to pick from
* @return String
*/
private static String randomizePupilColor(HashSet<String> colors, int index,
String... colorCategory) {
// add all the colors from a certain category to the HashSet colors
switch (colorCategory[index]) {
case "yellow":
colors.add(pupilColorPoss[0]); // yellow
colors.add(pupilColorPoss[1]); // chartreuse
colors.add(pupilColorPoss[12]); // golden
colors.add(pupilColorPoss[13]); // orange
break;
case "green":
colors.add(pupilColorPoss[1]); // chartreuse
colors.add(pupilColorPoss[2]); // emerald
colors.add(pupilColorPoss[3]); // cyan
break;
case "blue":
colors.add(pupilColorPoss[3]); // cyan
colors.add(pupilColorPoss[4]); // blue
colors.add(pupilColorPoss[5]); // indigo
break;
case "purple":
colors.add(pupilColorPoss[5]); // indigo
colors.add(pupilColorPoss[6]); // purple
colors.add(pupilColorPoss[7]); // violet
colors.add(pupilColorPoss[8]); // magenta
break;
case "red":
colors.add(pupilColorPoss[8]); // magenta
colors.add(pupilColorPoss[9]); // scarlet
colors.add(pupilColorPoss[10]); // red
colors.add(pupilColorPoss[11]); // vermilion
colors.add(pupilColorPoss[16]); // auburn
break;
case "orange":
colors.add(pupilColorPoss[11]); // vermilion
colors.add(pupilColorPoss[12]); // orange
colors.add(pupilColorPoss[13]); // golden
break;
case "brown":
colors.add(pupilColorPoss[14]); // brown
colors.add(pupilColorPoss[15]); // chestnut
colors.add(pupilColorPoss[16]); // auburn
break;
case "black":
colors.add(pupilColorPoss[18]); // black
break;
case "white":
colors.add(pupilColorPoss[17]); // white
break;
default:
throw new IllegalArgumentException(
colorCategory[index] + " is not valid");
}
// recursion stop-case
if(index == 0) {
int stop = ThreadLocalRandom.current().nextInt(0, colors.size());
Iterator<String> iter = colors.iterator();
for(int i = 0; i < stop; i++)
iter.next();
return iter.next();
}
return randomizePupilColor(colors, index - 1, colorCategory);
}
}
java array recursion iteration static
add a comment |
I've created a recursive method to return a single, randomly-selected, String-value, that represents a specific color. It chooses this color from one, or several, "color categories", such as "blue", or "yellow".
Currently calling the method requires at least three arguments.
I feel like this method has too many parameters, and I would like to reduce them.
I know I could do this iteratively, which I am fine with, but that seems like it would mean I would have get rid of the switch-case (because of the break statements) and do a bunch of "else-if" statements, which I'd like to avoid.
Optimally, I'd like to be able to do the same thing with just the String... colorCategory
parameters.
public class MCVE {
private static String pupilColorPoss = {
"yellow", "chartreuse", "emerald", "cyan", "blue", "indigo",
"purple", "violet", "magenta", "scarlet", "red", "vermilion",
"orange", "golden", "brown", "chestnut", "auburn", "white",
"black"};
public static void main(String args) {
HashSet<String> colors = new HashSet<>();
String printValue = randomizePupilColor(colors, 2, "blue", "yellow", "green");
System.out.println(printValue);
}
/**
* Uses recursion to return a String of a color from PupilColorPoss matching
* one of the String color-category arguments given.
*
* String color-category arguments can be:
* yellow, green, blue, purple, red,
* orange, brown, black, white
*
* @param colors Empty HashSet that colors are added to.
* @param index Should initially be the amount of String args minus 1.
* @param colorCategory The color categories to pick from
* @return String
*/
private static String randomizePupilColor(HashSet<String> colors, int index,
String... colorCategory) {
// add all the colors from a certain category to the HashSet colors
switch (colorCategory[index]) {
case "yellow":
colors.add(pupilColorPoss[0]); // yellow
colors.add(pupilColorPoss[1]); // chartreuse
colors.add(pupilColorPoss[12]); // golden
colors.add(pupilColorPoss[13]); // orange
break;
case "green":
colors.add(pupilColorPoss[1]); // chartreuse
colors.add(pupilColorPoss[2]); // emerald
colors.add(pupilColorPoss[3]); // cyan
break;
case "blue":
colors.add(pupilColorPoss[3]); // cyan
colors.add(pupilColorPoss[4]); // blue
colors.add(pupilColorPoss[5]); // indigo
break;
case "purple":
colors.add(pupilColorPoss[5]); // indigo
colors.add(pupilColorPoss[6]); // purple
colors.add(pupilColorPoss[7]); // violet
colors.add(pupilColorPoss[8]); // magenta
break;
case "red":
colors.add(pupilColorPoss[8]); // magenta
colors.add(pupilColorPoss[9]); // scarlet
colors.add(pupilColorPoss[10]); // red
colors.add(pupilColorPoss[11]); // vermilion
colors.add(pupilColorPoss[16]); // auburn
break;
case "orange":
colors.add(pupilColorPoss[11]); // vermilion
colors.add(pupilColorPoss[12]); // orange
colors.add(pupilColorPoss[13]); // golden
break;
case "brown":
colors.add(pupilColorPoss[14]); // brown
colors.add(pupilColorPoss[15]); // chestnut
colors.add(pupilColorPoss[16]); // auburn
break;
case "black":
colors.add(pupilColorPoss[18]); // black
break;
case "white":
colors.add(pupilColorPoss[17]); // white
break;
default:
throw new IllegalArgumentException(
colorCategory[index] + " is not valid");
}
// recursion stop-case
if(index == 0) {
int stop = ThreadLocalRandom.current().nextInt(0, colors.size());
Iterator<String> iter = colors.iterator();
for(int i = 0; i < stop; i++)
iter.next();
return iter.next();
}
return randomizePupilColor(colors, index - 1, colorCategory);
}
}
java array recursion iteration static
add a comment |
I've created a recursive method to return a single, randomly-selected, String-value, that represents a specific color. It chooses this color from one, or several, "color categories", such as "blue", or "yellow".
Currently calling the method requires at least three arguments.
I feel like this method has too many parameters, and I would like to reduce them.
I know I could do this iteratively, which I am fine with, but that seems like it would mean I would have get rid of the switch-case (because of the break statements) and do a bunch of "else-if" statements, which I'd like to avoid.
Optimally, I'd like to be able to do the same thing with just the String... colorCategory
parameters.
public class MCVE {
private static String pupilColorPoss = {
"yellow", "chartreuse", "emerald", "cyan", "blue", "indigo",
"purple", "violet", "magenta", "scarlet", "red", "vermilion",
"orange", "golden", "brown", "chestnut", "auburn", "white",
"black"};
public static void main(String args) {
HashSet<String> colors = new HashSet<>();
String printValue = randomizePupilColor(colors, 2, "blue", "yellow", "green");
System.out.println(printValue);
}
/**
* Uses recursion to return a String of a color from PupilColorPoss matching
* one of the String color-category arguments given.
*
* String color-category arguments can be:
* yellow, green, blue, purple, red,
* orange, brown, black, white
*
* @param colors Empty HashSet that colors are added to.
* @param index Should initially be the amount of String args minus 1.
* @param colorCategory The color categories to pick from
* @return String
*/
private static String randomizePupilColor(HashSet<String> colors, int index,
String... colorCategory) {
// add all the colors from a certain category to the HashSet colors
switch (colorCategory[index]) {
case "yellow":
colors.add(pupilColorPoss[0]); // yellow
colors.add(pupilColorPoss[1]); // chartreuse
colors.add(pupilColorPoss[12]); // golden
colors.add(pupilColorPoss[13]); // orange
break;
case "green":
colors.add(pupilColorPoss[1]); // chartreuse
colors.add(pupilColorPoss[2]); // emerald
colors.add(pupilColorPoss[3]); // cyan
break;
case "blue":
colors.add(pupilColorPoss[3]); // cyan
colors.add(pupilColorPoss[4]); // blue
colors.add(pupilColorPoss[5]); // indigo
break;
case "purple":
colors.add(pupilColorPoss[5]); // indigo
colors.add(pupilColorPoss[6]); // purple
colors.add(pupilColorPoss[7]); // violet
colors.add(pupilColorPoss[8]); // magenta
break;
case "red":
colors.add(pupilColorPoss[8]); // magenta
colors.add(pupilColorPoss[9]); // scarlet
colors.add(pupilColorPoss[10]); // red
colors.add(pupilColorPoss[11]); // vermilion
colors.add(pupilColorPoss[16]); // auburn
break;
case "orange":
colors.add(pupilColorPoss[11]); // vermilion
colors.add(pupilColorPoss[12]); // orange
colors.add(pupilColorPoss[13]); // golden
break;
case "brown":
colors.add(pupilColorPoss[14]); // brown
colors.add(pupilColorPoss[15]); // chestnut
colors.add(pupilColorPoss[16]); // auburn
break;
case "black":
colors.add(pupilColorPoss[18]); // black
break;
case "white":
colors.add(pupilColorPoss[17]); // white
break;
default:
throw new IllegalArgumentException(
colorCategory[index] + " is not valid");
}
// recursion stop-case
if(index == 0) {
int stop = ThreadLocalRandom.current().nextInt(0, colors.size());
Iterator<String> iter = colors.iterator();
for(int i = 0; i < stop; i++)
iter.next();
return iter.next();
}
return randomizePupilColor(colors, index - 1, colorCategory);
}
}
java array recursion iteration static
I've created a recursive method to return a single, randomly-selected, String-value, that represents a specific color. It chooses this color from one, or several, "color categories", such as "blue", or "yellow".
Currently calling the method requires at least three arguments.
I feel like this method has too many parameters, and I would like to reduce them.
I know I could do this iteratively, which I am fine with, but that seems like it would mean I would have get rid of the switch-case (because of the break statements) and do a bunch of "else-if" statements, which I'd like to avoid.
Optimally, I'd like to be able to do the same thing with just the String... colorCategory
parameters.
public class MCVE {
private static String pupilColorPoss = {
"yellow", "chartreuse", "emerald", "cyan", "blue", "indigo",
"purple", "violet", "magenta", "scarlet", "red", "vermilion",
"orange", "golden", "brown", "chestnut", "auburn", "white",
"black"};
public static void main(String args) {
HashSet<String> colors = new HashSet<>();
String printValue = randomizePupilColor(colors, 2, "blue", "yellow", "green");
System.out.println(printValue);
}
/**
* Uses recursion to return a String of a color from PupilColorPoss matching
* one of the String color-category arguments given.
*
* String color-category arguments can be:
* yellow, green, blue, purple, red,
* orange, brown, black, white
*
* @param colors Empty HashSet that colors are added to.
* @param index Should initially be the amount of String args minus 1.
* @param colorCategory The color categories to pick from
* @return String
*/
private static String randomizePupilColor(HashSet<String> colors, int index,
String... colorCategory) {
// add all the colors from a certain category to the HashSet colors
switch (colorCategory[index]) {
case "yellow":
colors.add(pupilColorPoss[0]); // yellow
colors.add(pupilColorPoss[1]); // chartreuse
colors.add(pupilColorPoss[12]); // golden
colors.add(pupilColorPoss[13]); // orange
break;
case "green":
colors.add(pupilColorPoss[1]); // chartreuse
colors.add(pupilColorPoss[2]); // emerald
colors.add(pupilColorPoss[3]); // cyan
break;
case "blue":
colors.add(pupilColorPoss[3]); // cyan
colors.add(pupilColorPoss[4]); // blue
colors.add(pupilColorPoss[5]); // indigo
break;
case "purple":
colors.add(pupilColorPoss[5]); // indigo
colors.add(pupilColorPoss[6]); // purple
colors.add(pupilColorPoss[7]); // violet
colors.add(pupilColorPoss[8]); // magenta
break;
case "red":
colors.add(pupilColorPoss[8]); // magenta
colors.add(pupilColorPoss[9]); // scarlet
colors.add(pupilColorPoss[10]); // red
colors.add(pupilColorPoss[11]); // vermilion
colors.add(pupilColorPoss[16]); // auburn
break;
case "orange":
colors.add(pupilColorPoss[11]); // vermilion
colors.add(pupilColorPoss[12]); // orange
colors.add(pupilColorPoss[13]); // golden
break;
case "brown":
colors.add(pupilColorPoss[14]); // brown
colors.add(pupilColorPoss[15]); // chestnut
colors.add(pupilColorPoss[16]); // auburn
break;
case "black":
colors.add(pupilColorPoss[18]); // black
break;
case "white":
colors.add(pupilColorPoss[17]); // white
break;
default:
throw new IllegalArgumentException(
colorCategory[index] + " is not valid");
}
// recursion stop-case
if(index == 0) {
int stop = ThreadLocalRandom.current().nextInt(0, colors.size());
Iterator<String> iter = colors.iterator();
for(int i = 0; i < stop; i++)
iter.next();
return iter.next();
}
return randomizePupilColor(colors, index - 1, colorCategory);
}
}
java array recursion iteration static
java array recursion iteration static
edited 3 mins ago
asked 12 mins ago
LuminousNutria
1265
1265
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