check if a socket assigned a name is open












0















I wan to to check if a specific socket is open. I am using socket.io. I assign the socket connection a name like



socket.username = username; 


when the connection is made, but is there a way to check if that is open from another connection? Basically checking if a user is online



I hope this makes sense.



Thanks










share|improve this question























  • Depend on the app scaling. The easy approach would be to store every socket in an array. Then, you could use .find() to see if the connection already is open.

    – Izio
    Nov 22 '18 at 9:23











  • Have you tried socket.readyState ?

    – dral
    Nov 22 '18 at 9:26













  • That is what I was thinking about the arrays but I just thought if I know the socket name, there might be a quick way to check.

    – larry chambers
    Nov 22 '18 at 9:41
















0















I wan to to check if a specific socket is open. I am using socket.io. I assign the socket connection a name like



socket.username = username; 


when the connection is made, but is there a way to check if that is open from another connection? Basically checking if a user is online



I hope this makes sense.



Thanks










share|improve this question























  • Depend on the app scaling. The easy approach would be to store every socket in an array. Then, you could use .find() to see if the connection already is open.

    – Izio
    Nov 22 '18 at 9:23











  • Have you tried socket.readyState ?

    – dral
    Nov 22 '18 at 9:26













  • That is what I was thinking about the arrays but I just thought if I know the socket name, there might be a quick way to check.

    – larry chambers
    Nov 22 '18 at 9:41














0












0








0


1






I wan to to check if a specific socket is open. I am using socket.io. I assign the socket connection a name like



socket.username = username; 


when the connection is made, but is there a way to check if that is open from another connection? Basically checking if a user is online



I hope this makes sense.



Thanks










share|improve this question














I wan to to check if a specific socket is open. I am using socket.io. I assign the socket connection a name like



socket.username = username; 


when the connection is made, but is there a way to check if that is open from another connection? Basically checking if a user is online



I hope this makes sense.



Thanks







javascript node.js socket.io






share|improve this question













share|improve this question











share|improve this question




share|improve this question










asked Nov 22 '18 at 9:19









larry chamberslarry chambers

749




749













  • Depend on the app scaling. The easy approach would be to store every socket in an array. Then, you could use .find() to see if the connection already is open.

    – Izio
    Nov 22 '18 at 9:23











  • Have you tried socket.readyState ?

    – dral
    Nov 22 '18 at 9:26













  • That is what I was thinking about the arrays but I just thought if I know the socket name, there might be a quick way to check.

    – larry chambers
    Nov 22 '18 at 9:41



















  • Depend on the app scaling. The easy approach would be to store every socket in an array. Then, you could use .find() to see if the connection already is open.

    – Izio
    Nov 22 '18 at 9:23











  • Have you tried socket.readyState ?

    – dral
    Nov 22 '18 at 9:26













  • That is what I was thinking about the arrays but I just thought if I know the socket name, there might be a quick way to check.

    – larry chambers
    Nov 22 '18 at 9:41

















Depend on the app scaling. The easy approach would be to store every socket in an array. Then, you could use .find() to see if the connection already is open.

– Izio
Nov 22 '18 at 9:23





Depend on the app scaling. The easy approach would be to store every socket in an array. Then, you could use .find() to see if the connection already is open.

– Izio
Nov 22 '18 at 9:23













Have you tried socket.readyState ?

– dral
Nov 22 '18 at 9:26







Have you tried socket.readyState ?

– dral
Nov 22 '18 at 9:26















That is what I was thinking about the arrays but I just thought if I know the socket name, there might be a quick way to check.

– larry chambers
Nov 22 '18 at 9:41





That is what I was thinking about the arrays but I just thought if I know the socket name, there might be a quick way to check.

– larry chambers
Nov 22 '18 at 9:41












1 Answer
1






active

oldest

votes


















0














Taking into account that network maybe slow, even if a given user is »online«/connected, it might easier to define »online« in terms of response time. So the easiest thing to do is to broadcast a »ping« event to a user and wait for its »pong« response. This way you not only check if the user is connected at all, because you can measure the response time as well and consider the user to be offline in case the response took too long.



Docs for a basic send/receive



update



So if I am getting this right, that might be the answer






share|improve this answer


























  • I hear you but if the user disconnects, the socket is closed already so no need to ping it surely? // when the user disconnects.. perform this socket.on('disconnect', () => { --numUsers; console.log(socket.username+' has left, now there are '+numUsers+' online'); });

    – larry chambers
    Nov 22 '18 at 9:47











  • please see the update…

    – philipp
    Nov 22 '18 at 10:00











Your Answer






StackExchange.ifUsing("editor", function () {
StackExchange.using("externalEditor", function () {
StackExchange.using("snippets", function () {
StackExchange.snippets.init();
});
});
}, "code-snippets");

StackExchange.ready(function() {
var channelOptions = {
tags: "".split(" "),
id: "1"
};
initTagRenderer("".split(" "), "".split(" "), channelOptions);

StackExchange.using("externalEditor", function() {
// Have to fire editor after snippets, if snippets enabled
if (StackExchange.settings.snippets.snippetsEnabled) {
StackExchange.using("snippets", function() {
createEditor();
});
}
else {
createEditor();
}
});

function createEditor() {
StackExchange.prepareEditor({
heartbeatType: 'answer',
autoActivateHeartbeat: false,
convertImagesToLinks: true,
noModals: true,
showLowRepImageUploadWarning: true,
reputationToPostImages: 10,
bindNavPrevention: true,
postfix: "",
imageUploader: {
brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
allowUrls: true
},
onDemand: true,
discardSelector: ".discard-answer"
,immediatelyShowMarkdownHelp:true
});


}
});














draft saved

draft discarded


















StackExchange.ready(
function () {
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fstackoverflow.com%2fquestions%2f53427504%2fcheck-if-a-socket-assigned-a-name-is-open%23new-answer', 'question_page');
}
);

Post as a guest















Required, but never shown

























1 Answer
1






active

oldest

votes








1 Answer
1






active

oldest

votes









active

oldest

votes






active

oldest

votes









0














Taking into account that network maybe slow, even if a given user is »online«/connected, it might easier to define »online« in terms of response time. So the easiest thing to do is to broadcast a »ping« event to a user and wait for its »pong« response. This way you not only check if the user is connected at all, because you can measure the response time as well and consider the user to be offline in case the response took too long.



Docs for a basic send/receive



update



So if I am getting this right, that might be the answer






share|improve this answer


























  • I hear you but if the user disconnects, the socket is closed already so no need to ping it surely? // when the user disconnects.. perform this socket.on('disconnect', () => { --numUsers; console.log(socket.username+' has left, now there are '+numUsers+' online'); });

    – larry chambers
    Nov 22 '18 at 9:47











  • please see the update…

    – philipp
    Nov 22 '18 at 10:00
















0














Taking into account that network maybe slow, even if a given user is »online«/connected, it might easier to define »online« in terms of response time. So the easiest thing to do is to broadcast a »ping« event to a user and wait for its »pong« response. This way you not only check if the user is connected at all, because you can measure the response time as well and consider the user to be offline in case the response took too long.



Docs for a basic send/receive



update



So if I am getting this right, that might be the answer






share|improve this answer


























  • I hear you but if the user disconnects, the socket is closed already so no need to ping it surely? // when the user disconnects.. perform this socket.on('disconnect', () => { --numUsers; console.log(socket.username+' has left, now there are '+numUsers+' online'); });

    – larry chambers
    Nov 22 '18 at 9:47











  • please see the update…

    – philipp
    Nov 22 '18 at 10:00














0












0








0







Taking into account that network maybe slow, even if a given user is »online«/connected, it might easier to define »online« in terms of response time. So the easiest thing to do is to broadcast a »ping« event to a user and wait for its »pong« response. This way you not only check if the user is connected at all, because you can measure the response time as well and consider the user to be offline in case the response took too long.



Docs for a basic send/receive



update



So if I am getting this right, that might be the answer






share|improve this answer















Taking into account that network maybe slow, even if a given user is »online«/connected, it might easier to define »online« in terms of response time. So the easiest thing to do is to broadcast a »ping« event to a user and wait for its »pong« response. This way you not only check if the user is connected at all, because you can measure the response time as well and consider the user to be offline in case the response took too long.



Docs for a basic send/receive



update



So if I am getting this right, that might be the answer







share|improve this answer














share|improve this answer



share|improve this answer








edited Nov 22 '18 at 9:59

























answered Nov 22 '18 at 9:42









philippphilipp

8,69153569




8,69153569













  • I hear you but if the user disconnects, the socket is closed already so no need to ping it surely? // when the user disconnects.. perform this socket.on('disconnect', () => { --numUsers; console.log(socket.username+' has left, now there are '+numUsers+' online'); });

    – larry chambers
    Nov 22 '18 at 9:47











  • please see the update…

    – philipp
    Nov 22 '18 at 10:00



















  • I hear you but if the user disconnects, the socket is closed already so no need to ping it surely? // when the user disconnects.. perform this socket.on('disconnect', () => { --numUsers; console.log(socket.username+' has left, now there are '+numUsers+' online'); });

    – larry chambers
    Nov 22 '18 at 9:47











  • please see the update…

    – philipp
    Nov 22 '18 at 10:00

















I hear you but if the user disconnects, the socket is closed already so no need to ping it surely? // when the user disconnects.. perform this socket.on('disconnect', () => { --numUsers; console.log(socket.username+' has left, now there are '+numUsers+' online'); });

– larry chambers
Nov 22 '18 at 9:47





I hear you but if the user disconnects, the socket is closed already so no need to ping it surely? // when the user disconnects.. perform this socket.on('disconnect', () => { --numUsers; console.log(socket.username+' has left, now there are '+numUsers+' online'); });

– larry chambers
Nov 22 '18 at 9:47













please see the update…

– philipp
Nov 22 '18 at 10:00





please see the update…

– philipp
Nov 22 '18 at 10:00


















draft saved

draft discarded




















































Thanks for contributing an answer to Stack Overflow!


  • Please be sure to answer the question. Provide details and share your research!

But avoid



  • Asking for help, clarification, or responding to other answers.

  • Making statements based on opinion; back them up with references or personal experience.


To learn more, see our tips on writing great answers.




draft saved


draft discarded














StackExchange.ready(
function () {
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fstackoverflow.com%2fquestions%2f53427504%2fcheck-if-a-socket-assigned-a-name-is-open%23new-answer', 'question_page');
}
);

Post as a guest















Required, but never shown





















































Required, but never shown














Required, but never shown












Required, but never shown







Required, but never shown

































Required, but never shown














Required, but never shown












Required, but never shown







Required, but never shown







Popular posts from this blog

404 Error Contact Form 7 ajax form submitting

How to know if a Active Directory user can login interactively

TypeError: fit_transform() missing 1 required positional argument: 'X'